Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Madara750
Serqet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 149L
1,474 Elo+
Party 2
Athena
Athena
nxnxnx
Athena
Level 85
God Stats
3W - 9L
1,284 SR
Queue Stats
49W - 68L
1,464 Elo+
Party 2
Team Averages
Level 106
1,428 SR
1,479 Elo+

VS

Team Averages
Level 120
1,686 SR
1,602 Elo+
Tiamat
Tiamat
BenkoAndris115
Tiamat
Level 151
God Stats
1W - 0L
1,587 SR
Queue Stats
5W - 3L
1,612 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MisterArgus
Cu Chulainn
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,612 Elo+
Party 1
Neith
Neith
Whiskrar
Neith
Level 129
God Stats
12W - 12L
1,970 SR
Queue Stats
88W - 78L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 9 / 3
10,493
656
9,647
12,969
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Madara750
Serqet
15
3 / 3 / 4
9,854
616
11,129
21,814
9,263
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
nxnxnx
Athena
14
2 / 1 / 4
10,241
640
4,313
17,032
21,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 4
11,331
708
21,248
12,086
9,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
MisterArgus
Cu Chulainn
14
0 / 5 / 11
10,188
637
11,202
16,408
17,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Whiskrar
Neith
17
6 / 2 / 3
11,910
744
11,424
8,200
3,357
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
8
Kills
13
13
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
9
3
0.5
W
7
1
4
9
L
Serqet
Madara750
Serqet
3
3
4
1.67
W
Cu Chulainn
MisterArgus
Cu Chulainn
0
5
11
1.1
W
Neith
Whiskrar
Neith
6
2
3
3.75
L
Athena
nxnxnx
Athena
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,089
Damage
43,874
51,815
Taken
36,694
35,821
Mitigated
30,329
3,050
Healing
9,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,647
421
0
82
12,969
5,033
96
5,699
7,038
40,117
0
W
21,248
1,706
49
4,375
12,086
9,417
414
4,697
6,868
47,790
0
L
Serqet
Madara750
Serqet
11,129
2,216
0
1,467
21,814
9,263
0
10,140
11,349
0
32,467
W
Cu Chulainn
MisterArgus
Cu Chulainn
11,202
1,235
0
2,221
16,408
17,555
512
6,550
8,991
0
26,645
W
Neith
Whiskrar
Neith
11,424
4,601
0
2,572
8,200
3,357
1,957
3,088
4,936
0
49,325
L
Athena
nxnxnx
Athena
4,313
652
0
1,501
17,032
21,525
0
6,190
10,467
17,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,588
Gold Earned
33,429
162
Minions Killed
182
6
Camps Cleared
8
893,306
Distance Traveled
859,758
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,493
656
65
4
2
235,037
0
W
Tiamat
11,331
708
64
4
3
310,557
2
L
Serqet
9,854
616
59
4
3
316,366
3
W
Cu Chulainn
10,188
637
33
2
1
269,072
4
W
Neith
11,910
744
85
5
4
280,129
1
L
Athena
10,241
640
38
2
1
341,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role