Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
KoOoKoOo3490
Khepri
Level 126
God Stats
2W - 4L
1,612 SR
Queue Stats
178W - 126L
1,841 Elo+
Party 1
Zeus
Zeus
Lañcer
Zeus
Level 160
God Stats
4W - 0L
1,770 SR
Queue Stats
62W - 31L
1,698 Elo+
Party 1
Anhur
Anhur
mo3tasem
Anhur
Level 158
God Stats
3W - 1L
1,644 SR
Queue Stats
48W - 23L
1,670 Elo+
Party 1
Team Averages
Level 149
1,605 SR
1,642 Elo+

VS

Team Averages
Level 111
1,637 SR
1,557 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GerDrummer
Kuzenbo
Level 105
God Stats
7W - 14L
1,442 SR
Queue Stats
194W - 232L
1,510 Elo+
Solo
Jing Wei
Jing Wei
Lun1k
Jing Wei
Level 101
God Stats
1W - 1L
1,975 SR
Queue Stats
29W - 30L
1,573 Elo+
Solo
Kukulkan
Kukulkan
SgChrono
Kukulkan
Level 143
God Stats
6W - 4L
1,767 SR
Queue Stats
33W - 23L
1,704 Elo+
Solo
Poseidon
Poseidon
zigjack0
Poseidon
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 0 / 7
8,000
800
8,430
4,028
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
 
Lancelot
13
2 / 0 / 9
7,659
766
7,053
9,183
4,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
13
1 / 0 / 14
7,744
774
3,761
7,221
8,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
Lañcer
Zeus
16
8 / 0 / 4
8,586
859
13,046
5,280
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
mo3tasem
Anhur
16
6 / 1 / 9
8,628
863
8,782
8,033
3,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 6 / 1
6,203
620
1,705
12,805
6,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
GerDrummer
Kuzenbo
11
0 / 2 / 0
5,937
594
2,749
8,842
7,717
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Lun1k
Jing Wei
14
1 / 3 / 0
7,144
714
6,282
9,442
4,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
SgChrono
Kukulkan
13
0 / 4 / 0
6,571
657
6,128
5,892
2,377
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
zigjack0
Poseidon
13
0 / 5 / 0
6,806
681
3,748
8,183
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
2
20
Kills
1
1
Deaths
20
43
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
7
6.5
W
Lancelot
 
Lancelot
2
0
9
6.5
L
Amaterasu
 
Amaterasu
0
6
1
0.08
L
Kuzenbo
GerDrummer
Kuzenbo
0
2
0
0
W
Khepri
1
0
14
8
W
Zeus
Lañcer
Zeus
8
0
4
10
L
Jing Wei
Lun1k
Jing Wei
1
3
0
0.33
L
Kukulkan
SgChrono
Kukulkan
0
4
0
0
W
Anhur
mo3tasem
Anhur
6
1
9
10.5
L
Poseidon
zigjack0
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,072
Damage
20,612
33,745
Taken
45,164
21,037
Mitigated
24,199
4,307
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,430
1,534
0
500
4,028
1,868
790
1,495
2,533
27,673
0
W
Lancelot
 
Lancelot
7,053
717
0
500
9,183
4,202
0
3,418
5,765
0
27,353
L
Amaterasu
 
Amaterasu
1,705
556
0
1,555
12,805
6,453
0
7,186
5,123
0
5,306
L
Kuzenbo
GerDrummer
Kuzenbo
2,749
1,188
0
1,850
8,842
7,717
0
3,848
4,657
5,638
0
W
Khepri
3,761
292
0
1,572
7,221
8,895
97
2,753
4,468
7,464
0
W
Zeus
Lañcer
Zeus
13,046
984
0
1,000
5,280
2,241
468
2,528
2,752
35,344
0
L
Jing Wei
Lun1k
Jing Wei
6,282
5,094
0
1,772
9,442
4,113
244
3,855
5,353
0
30,266
L
Kukulkan
SgChrono
Kukulkan
6,128
158
0
361
5,892
2,377
0
3,053
2,531
23,012
0
W
Anhur
mo3tasem
Anhur
8,782
5,506
0
735
8,033
3,831
677
2,431
5,602
0
36,729
L
Poseidon
zigjack0
Poseidon
3,748
101
0
1,000
8,183
3,539
0
5,500
2,263
24,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,617
Gold Earned
32,661
248
Minions Killed
157
0
Camps Cleared
0
1,125,328
Distance Traveled
948,851
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,000
800
53
5
0
209,378
1
W
Lancelot
7,659
766
47
5
0
280,070
0
L
Amaterasu
6,203
620
6
1
0
199,578
2
L
Kuzenbo
5,937
594
5
1
0
190,415
0
W
Khepri
7,744
774
7
1
0
228,426
5
W
Zeus
8,586
859
56
6
0
206,310
0
L
Jing Wei
7,144
714
50
5
0
189,898
4
L
Kukulkan
6,571
657
44
4
0
190,944
5
W
Anhur
8,628
863
85
9
0
201,144
1
L
Poseidon
6,806
681
52
5
0
178,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role