Player Matchup

Lancelot
Lancelot
BlackSkrullSKole
Lancelot
Level 101
God Stats
4W - 4L
1,460 SR
Queue Stats
388W - 427L
1,528 Elo+
Solo
Ra
Ra
FaiHK2020
Ra
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 75L
1,313 Elo+
Solo
Sylvanus
Sylvanus
Keyuuni
Sylvanus
Level 26
God Stats
3W - 1L
1,401 SR
Queue Stats
33W - 39L
1,140 Elo+
Party 2
Sol
Sol
LiIJake
Sol
Level 36
God Stats
7W - 11L
1,357 SR
Queue Stats
124W - 109L
1,198 Elo+
Party 2
Charybdis
Charybdis
naiuumi
Charybdis
Level 8
God Stats
0W - 1L
1,257 SR
Queue Stats
13W - 17L
1,105 Elo+
Party 2
Team Averages
Level 41
1,395 SR
1,257 Elo+

VS

Team Averages
Level 109
1,578 SR
1,560 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AlmaMarcela2675
Yemoja
Level 134
God Stats
19W - 8L
1,731 SR
Queue Stats
761W - 659L
1,655 Elo+
Party 1
Thoth
Thoth
GrayFullbaster4
Thoth
Level 86
God Stats
6W - 5L
1,531 SR
Queue Stats
504W - 380L
1,655 Elo+
Party 1
Cupid
Cupid
ShinigamiOtaku0
Cupid
Level 109
God Stats
4W - 5L
1,484 SR
Queue Stats
231W - 255L
1,370 Elo+
Solo
Lancelot
Lancelot
funck66
Lancelot
Level 107
God Stats
14W - 11L
1,644 SR
Queue Stats
683W - 553L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
5,284
352
2,402
7,455
2,412
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 4 / 0
7,122
475
3,475
9,409
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
Keyuuni
Sylvanus
10
0 / 4 / 2
6,530
435
3,715
11,150
8,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
10
1 / 8 / 0
6,615
441
7,605
13,734
4,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
naiuumi
Charybdis
8
1 / 8 / 1
5,718
381
6,304
13,414
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 0 / 0
9,268
618
7,368
8,686
3,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 1 / 11
7,249
483
6,378
9,515
8,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 0 / 5
8,440
563
7,722
5,488
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 1 / 3
7,961
531
9,946
10,304
3,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
funck66
Lancelot
15
8 / 0 / 6
9,038
603
10,032
10,154
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
2
Kills
27
27
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
0
6
W
3
1
11
8.5
L
0
3
0
0
L
0
4
0
0
W
4
0
5
6.5
L
Sylvanus
Keyuuni
Sylvanus
0
4
2
0.25
L
Sol
1
8
0
0.13
W
6
1
3
7.5
W
Lancelot
funck66
Lancelot
8
0
6
11
L
Charybdis
naiuumi
Charybdis
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,501
Damage
41,446
55,162
Taken
44,147
22,837
Mitigated
23,426
13,256
Healing
16,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,368
2,546
0
2,887
8,686
3,893
2,785
1,467
7,219
0
77,435
W
6,378
873
1,206
1,151
9,515
8,550
15
4,503
5,012
26,549
0
L
2,402
52
0
1,973
7,455
2,412
0
0
7,455
0
17,021
L
3,475
83
174
2,159
9,409
3,328
0
1,670
7,739
57,798
0
W
7,722
754
0
1,606
5,488
2,061
0
1,838
3,650
65,793
0
L
Sylvanus
Keyuuni
Sylvanus
3,715
1,094
471
3,144
11,150
8,003
112
4,165
6,985
21,779
0
L
Sol
7,605
2,357
0
2,948
13,734
4,886
1,614
4,919
8,815
49,552
0
W
9,946
4,428
217
3,971
10,304
3,858
240
2,626
7,678
0
48,051
W
Lancelot
funck66
Lancelot
10,032
2,385
2
5,542
10,154
5,064
352
4,361
5,793
0
74,564
L
Charybdis
naiuumi
Charybdis
6,304
3,088
0
2,387
13,414
4,208
80
3,346
10,068
0
30,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,269
Gold Earned
41,956
261
Minions Killed
512
0
Camps Cleared
0
1,151,708
Distance Traveled
1,398,091
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,268
618
138
9
0
246,558
5
W
Yemoja
7,249
483
38
3
0
277,879
0
L
Lancelot
5,284
352
33
2
0
139,500
0
L
Ra
7,122
475
97
6
0
293,423
0
W
Thoth
8,440
563
108
7
0
273,911
1
L
Sylvanus
6,530
435
20
1
0
235,222
0
L
Sol
6,615
441
68
5
0
250,609
0
W
Cupid
7,961
531
88
6
0
246,843
3
W
Lancelot
9,038
603
140
9
0
352,900
1
L
Charybdis
5,718
381
43
3
0
232,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role