Player Matchup

Apollo
Apollo
Daknu
Apollo
Level 141
God Stats
1W - 3L
1,317 SR
Queue Stats
49W - 30L
1,671 Elo+
Party 1
Mulan
Mulan
RoyalZing
Mulan
Level 87
God Stats
4W - 1L
1,639 SR
Queue Stats
35W - 22L
1,670 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Spadez3rd
Morgan Le Fay
Level 157
God Stats
3W - 5L
1,486 SR
Queue Stats
138W - 164L
1,399 Elo+
Party 4
Cerberus
Cerberus
llBlueBirdll
Cerberus
Level 151
God Stats
1W - 1L
1,532 SR
Queue Stats
10W - 13L
1,354 Elo+
Party 4
Hades
Hades
xGrifterx13
Hades
Level 115
God Stats
1W - 0L
2,000 SR
Queue Stats
34W - 43L
1,456 Elo+
Party 4
Team Averages
Level 130
1,595 SR
1,510 Elo+

VS

Team Averages
Level 105
1,450 SR
1,477 Elo+
Cliodhna
Cliodhna
DiamondDawg03
Cliodhna
Level 145
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 2L
1,345 Elo+
Party 3
Neith
Neith
JoAqUiN_Herrera
Neith
Level 43
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 2L
1,345 Elo+
Party 3
Agni
Agni
LazyLegsLarry
Agni
Level 23
God Stats
4W - 9L
1,180 SR
Queue Stats
166W - 143L
1,491 Elo+
Solo
Fenrir
Fenrir
Young Simba2945
Fenrir
Level 157
God Stats
2W - 4L
1,562 SR
Queue Stats
148W - 145L
1,601 Elo+
Party 2
Lancelot
Lancelot
capIucky
Lancelot
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 145L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Daknu
Apollo
20
6 / 2 / 8
12,294
768
17,572
17,157
8,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
RoyalZing
Mulan
19
6 / 4 / 9
11,408
713
19,785
20,841
20,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Spadez3rd
Morgan Le Fay
18
3 / 8 / 7
11,428
714
16,235
14,801
6,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
llBlueBirdll
Cerberus
18
4 / 2 / 9
12,016
751
8,155
20,881
25,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 1 / 6
11,191
699
8,755
12,097
6,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DiamondDawg03
Cliodhna
20
9 / 4 / 5
11,860
741
21,052
19,695
10,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 3 / 6
9,827
614
7,617
10,622
5,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 4
10,047
628
18,982
10,552
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 5 / 8
11,021
689
11,598
24,919
25,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
capIucky
Lancelot
17
3 / 4 / 7
10,453
653
14,159
20,022
12,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
47
19
Kills
17
17
Deaths
19
39
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Apollo
Daknu
Apollo
6
2
8
5
L
Cliodhna
DiamondDawg03
Cliodhna
9
4
5
2.88
L
0
3
6
1
L
1
3
4
1
W
Mulan
RoyalZing
Mulan
6
4
9
2.63
W
Morgan Le Fay
Spadez3rd
Morgan Le Fay
3
8
7
0.81
L
4
5
8
1.6
L
Lancelot
capIucky
Lancelot
3
4
7
1.63
W
Cerberus
llBlueBirdll
Cerberus
4
2
9
4.25
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,502
Damage
73,408
85,777
Taken
85,810
67,491
Mitigated
58,532
22,483
Healing
13,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Daknu
Apollo
17,572
10,521
0
5,220
17,157
8,946
2,683
2,188
14,624
0
59,291
L
Cliodhna
DiamondDawg03
Cliodhna
21,052
1,292
0
5,131
19,695
10,518
0
7,523
11,741
0
43,941
L
7,617
2,794
0
587
10,622
5,513
83
5,325
5,045
0
24,225
L
18,982
1,019
66
1,942
10,552
4,855
0
5,101
5,119
50,217
0
W
Mulan
RoyalZing
Mulan
19,785
3,200
0
6,026
20,841
20,055
439
4,415
15,906
0
28,714
W
Morgan Le Fay
Spadez3rd
Morgan Le Fay
16,235
1,815
0
486
14,801
6,797
1,254
2,766
11,777
41,470
0
L
11,598
3,103
0
1,538
24,919
25,198
62
6,970
17,707
0
28,644
L
Lancelot
capIucky
Lancelot
14,159
1,843
0
3,970
20,022
12,448
318
6,687
13,053
0
43,243
W
Cerberus
llBlueBirdll
Cerberus
8,155
302
0
3,414
20,881
25,056
626
6,442
14,104
21,461
0
W
8,755
707
1,402
5,935
12,097
6,637
996
3,171
8,838
49,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,337
Gold Earned
53,208
314
Minions Killed
257
0
Camps Cleared
0
1,542,345
Distance Traveled
1,493,904
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,294
768
83
5
0
332,852
0
L
Cliodhna
11,860
741
47
3
0
326,681
0
L
Neith
9,827
614
52
3
0
268,134
0
L
Agni
10,047
628
75
5
0
289,649
2
W
Mulan
11,408
713
21
1
0
314,897
0
W
Morgan Le Fay
11,428
714
70
4
0
293,210
4
L
Fenrir
11,021
689
35
2
0
286,342
1
L
Lancelot
10,453
653
48
3
0
323,098
2
W
Cerberus
12,016
751
35
2
0
312,107
2
W
Hades
11,191
699
105
7
0
289,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role