Player Matchup

Sol
Sol
DaddyHadez
Sol
Level 113
God Stats
15W - 5L
1,784 SR
Queue Stats
191W - 114L
1,577 Elo+
Party 1
Shiva
Shiva
HayHayDaPURTLE
Shiva
Level 127
God Stats
34W - 16L
1,577 SR
Queue Stats
166W - 105L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
jDogDaPURTLE
Cthulhu
Level 147
God Stats
22W - 8L
1,779 SR
Queue Stats
238W - 145L
1,588 Elo+
Party 1
Team Averages
Level 129
1,713 SR
1,560 Elo+

VS

Team Averages
Level 112
1,545 SR
1,517 Elo+
Janus
Janus
Blackout BaaL
Janus
Level 125
God Stats
2W - 3L
1,505 SR
Queue Stats
50W - 39L
1,457 Elo+
Party 2
Hercules
Hercules
C H 4 K Z U L U
Hercules
Level 151
God Stats
0W - 2L
1,424 SR
Queue Stats
115W - 100L
1,626 Elo+
Party 2
Lancelot
Lancelot
Exia549
Lancelot
Level 60
God Stats
25W - 21L
1,707 SR
Queue Stats
120W - 167L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 4
9,659
805
11,182
8,046
3,392
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 3 / 6
8,541
712
11,154
13,008
11,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
jDogDaPURTLE
Cthulhu
14
2 / 1 / 6
8,938
745
10,005
12,642
15,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,280
690
7,192
9,618
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Hercules
11
0 / 2 / 2
7,135
595
8,124
13,684
14,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Lancelot
Exia549
Lancelot
12
4 / 3 / 2
8,636
720
8,997
14,257
6,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
9
Kills
6
6
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Hercules
0
2
2
0.5
W
5
2
4
3.5
L
Lancelot
Exia549
Lancelot
4
3
2
1.67
W
2
3
6
1.67
W
Cthulhu
jDogDaPURTLE
Cthulhu
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,341
Damage
24,313
33,696
Taken
37,559
30,361
Mitigated
25,430
10,197
Healing
7,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,192
395
0
246
9,618
3,899
0
4,551
4,802
27,429
0
L
Hercules
8,124
2,570
0
3,465
13,684
14,724
0
8,816
4,646
0
15,996
W
11,182
3,192
0
3,045
8,046
3,392
2,674
1,605
6,410
51,304
0
L
Lancelot
Exia549
Lancelot
8,997
663
400
3,840
14,257
6,807
0
7,889
6,112
0
25,951
W
11,154
1,258
823
2,657
13,008
11,585
0
3,275
9,612
0
25,367
W
Cthulhu
jDogDaPURTLE
Cthulhu
10,005
1,599
100
3,572
12,642
15,384
200
2,652
9,562
20,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,138
Gold Earned
24,051
144
Minions Killed
112
8
Camps Cleared
3
684,073
Distance Traveled
721,830
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,280
690
64
5
1
223,911
5
L
Hercules
7,135
595
21
2
2
237,620
6
W
Sol
9,659
805
99
8
5
219,917
2
L
Lancelot
8,636
720
27
2
0
260,299
1
W
Shiva
8,541
712
20
2
3
222,195
0
W
Cthulhu
8,938
745
25
2
0
241,961
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role