Player Matchup

Geb
Geb
 
Geb
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kali
Kali
GGTM DoloCEO
Kali
Level 128
God Stats
11W - 3L
1,504 SR
Queue Stats
79W - 92L
1,414 Elo+
Party 1
Olorun
Olorun
LusciousBallz
Olorun
Level 85
God Stats
3W - 0L
1,608 SR
Queue Stats
40W - 32L
1,564 Elo+
Party 4
Jing Wei
Jing Wei
SauceConnoisseur
Jing Wei
Level 129
God Stats
6W - 5L
1,499 SR
Queue Stats
46W - 35L
1,554 Elo+
Party 4
Horus
Horus
XxDmoneyxXOG
Horus
Level 157
God Stats
14W - 5L
1,698 SR
Queue Stats
74W - 86L
1,444 Elo+
Party 1
Team Averages
Level 112
1,562 SR
1,495 Elo+

VS

Team Averages
Level 121
1,376 SR
1,469 Elo+
Sobek
Sobek
CharlieO234
Sobek
Level 138
God Stats
0W - 2L
1,303 SR
Queue Stats
123W - 109L
1,511 Elo+
Party 2
Heimdallr
Heimdallr
LeoContr
Heimdallr
Level 121
God Stats
1W - 1L
1,698 SR
Queue Stats
41W - 47L
1,511 Elo+
Party 2
Thanatos
Thanatos
Loastic37
Thanatos
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 187L
1,539 Elo+
Party 2
Hel
Hel
YEET-MINTYZ
Hel
Level 65
God Stats
2W - 1L
1,306 SR
Queue Stats
37W - 48L
1,278 Elo+
Party 3
Gilgamesh
Gilgamesh
richiestype
Gilgamesh
Level 154
God Stats
2W - 3L
1,073 SR
Queue Stats
162W - 175L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 1 / 4
5,231
872
2,265
4,874
3,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 0
5,792
965
4,204
5,657
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 5
5,064
844
5,849
4,597
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 3
5,092
849
5,391
4,391
1,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 0 / 2
5,535
923
4,649
6,383
6,056
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
5,465
911
4,597
8,670
7,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
LeoContr
Heimdallr
10
1 / 3 / 1
4,795
799
4,776
6,777
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Loastic37
Thanatos
11
2 / 2 / 1
5,445
908
4,366
6,931
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 0 / 0
4,181
697
0
0
0
Gilgamesh
richiestype
Gilgamesh
10
1 / 1 / 0
5,007
835
4,282
6,088
4,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
7
Kills
5
5
Deaths
7
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
4
3
L
1
1
3
2.5
W
3
1
0
3
L
Heimdallr
LeoContr
Heimdallr
1
3
1
0.5
L
Thanatos
Loastic37
Thanatos
2
2
1
1.25
W
0
2
5
1.25
W
1
1
3
2.5
W
2
0
2
3
L
0
0
0
0
L
Gilgamesh
richiestype
Gilgamesh
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,358
Damage
18,021
25,902
Taken
28,466
15,797
Mitigated
17,854
9,323
Healing
8,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,265
604
0
209
4,874
3,273
207
600
4,274
4,987
0
L
4,597
637
0
2,020
8,670
7,726
0
1,813
6,857
8,181
0
W
4,204
2,471
0
2,011
5,657
2,933
284
599
5,058
0
16,928
L
Heimdallr
LeoContr
Heimdallr
4,776
1,898
0
1,146
6,777
3,044
0
2,554
4,223
0
12,507
L
Thanatos
Loastic37
Thanatos
4,366
890
0
4,444
6,931
2,924
0
1,982
4,949
0
13,591
W
5,849
3,526
129
1,190
4,597
1,848
905
936
3,660
15,285
0
W
5,391
3,597
0
818
4,391
1,687
600
1,125
3,266
0
12,114
W
4,649
2,332
1,372
3,594
6,383
6,056
35
1,337
5,046
0
9,208
L
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
richiestype
Gilgamesh
4,282
1,564
421
382
6,088
4,160
130
1,765
4,323
0
9,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,714
Gold Earned
24,893
92
Minions Killed
59
0
Camps Cleared
0
670,090
Distance Traveled
510,191
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,231
872
9
2
0
117,097
0
L
Sobek
5,465
911
3
1
0
130,131
1
W
Kali
5,792
965
33
6
0
136,788
2
L
Heimdallr
4,795
799
18
3
0
111,582
0
L
Thanatos
5,445
908
30
5
0
142,549
2
W
Olorun
5,064
844
23
4
0
169,556
0
W
Jing Wei
5,092
849
16
3
0
125,551
0
W
Horus
5,535
923
11
2
0
121,098
0
L
Hel
4,181
697
0
0
0
1,954
0
L
Gilgamesh
5,007
835
8
1
0
123,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role