Player Matchup

Lancelot
Lancelot
HANZI_BROWN
Lancelot
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 95L
1,393 Elo+
Solo
Apollo
Apollo
gloptastic
Apollo
Level 109
God Stats
1W - 1L
1,451 SR
Queue Stats
7W - 5L
1,626 Elo+
Party 1
Olorun
Olorun
saggybaby420
Olorun
Level 46
God Stats
1W - 0L
1,732 SR
Queue Stats
127W - 126L
1,467 Elo+
Party 1
Team Averages
Level 101
1,561 SR
1,496 Elo+

VS

Team Averages
Level 109
1,471 SR
1,494 Elo+
Lancelot
Lancelot
Dragon233Slayer2
Lancelot
Level 112
God Stats
0W - 4L
1,316 SR
Queue Stats
314W - 239L
1,558 Elo+
Party 2
Scylla
Scylla
Javthrash
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,425 Elo+
Solo
Jormungandr
Jormungandr
dabbledemon248
Jormungandr
Level 107
God Stats
10W - 18L
1,598 SR
Queue Stats
397W - 378L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HANZI_BROWN
Lancelot
17
2 / 4 / 13
13,277
699
16,910
18,641
10,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
gloptastic
Apollo
19
12 / 2 / 5
14,455
761
27,215
17,788
9,292
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
18
5 / 8 / 8
13,652
719
16,723
21,404
10,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 7 / 4
13,658
719
20,646
20,151
10,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
Javthrash
Scylla
16
2 / 5 / 10
12,459
656
11,554
13,306
5,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
dabbledemon248
Jormungandr
17
3 / 7 / 9
12,490
657
17,686
38,320
27,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
19
Kills
14
14
Deaths
19
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
9
7
4
1.57
W
Lancelot
HANZI_BROWN
Lancelot
2
4
13
2.13
L
Scylla
Javthrash
Scylla
2
5
10
1.4
L
Jormungandr
dabbledemon248
Jormungandr
3
7
9
1.07
W
Apollo
gloptastic
Apollo
12
2
5
7.25
W
Olorun
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,848
Damage
49,886
57,833
Taken
71,777
30,920
Mitigated
42,695
13,328
Healing
14,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,646
2,970
0
1,183
20,151
10,182
410
4,884
15,267
0
36,748
W
Lancelot
HANZI_BROWN
Lancelot
16,910
3,890
635
2,314
18,641
10,943
0
10,040
8,601
0
41,293
L
Scylla
Javthrash
Scylla
11,554
1,235
0
250
13,306
5,121
106
3,801
9,505
51,711
0
L
Jormungandr
dabbledemon248
Jormungandr
17,686
5,049
458
12,318
38,320
27,392
199
6,648
31,672
58,820
0
W
Apollo
gloptastic
Apollo
27,215
18,465
0
2,098
17,788
9,292
1,430
8,715
9,073
0
69,216
W
Olorun
16,723
8,980
366
7,915
21,404
10,685
1,646
11,009
10,395
47,685
6,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,384
Gold Earned
38,607
186
Minions Killed
189
8
Camps Cleared
8
1,013,236
Distance Traveled
1,002,556
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,658
719
35
2
1
356,927
5
W
Lancelot
13,277
699
49
3
3
348,323
0
L
Scylla
12,459
656
95
5
2
319,028
1
L
Jormungandr
12,490
657
59
3
5
326,601
5
W
Apollo
14,455
761
73
4
3
374,127
0
W
Olorun
13,652
719
64
3
2
290,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role