Player Matchup

Odin
Odin
KitsunehimeZK
Odin
Level 156
God Stats
1W - 2L
1,288 SR
Queue Stats
94W - 110L
1,528 Elo+
Party 3
Ah Puch
Ah Puch
PapaCornbread44
Ah Puch
Level 143
God Stats
20W - 15L
1,573 SR
Queue Stats
152W - 140L
1,536 Elo+
Party 1
Hachiman
Hachiman
U got Cupcaked
Hachiman
Level 127
God Stats
1W - 0L
1,804 SR
Queue Stats
53W - 49L
1,533 Elo+
Party 1
Da Ji
Da Ji
Velanthos
Da Ji
Level 127
God Stats
1W - 0L
1,271 SR
Queue Stats
39W - 33L
1,591 Elo+
Party 1
Xing Tian
Xing Tian
ZackFairCC23
Xing Tian
Level 146
God Stats
1W - 0L
1,555 SR
Queue Stats
43W - 53L
1,469 Elo+
Party 3
Team Averages
Level 140
1,498 SR
1,531 Elo+

VS

Team Averages
Level 141
1,560 SR
1,544 Elo+
Ares
Ares
Jkingthe44th
Ares
Level 142
God Stats
0W - 2L
1,721 SR
Queue Stats
30W - 34L
1,532 Elo+
Party 2
Chang'e
Chang'e
Ryoh212
Chang'e
Level 129
God Stats
1W - 1L
1,703 SR
Queue Stats
10W - 17L
1,470 Elo+
Party 2
Lancelot
Lancelot
ZeroxxWrld
Lancelot
Level 147
God Stats
0W - 1L
1,329 SR
Queue Stats
63W - 56L
1,633 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bulbadurk
Ah Muzen Cab
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 65L
1,584 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ossamness
Morgan Le Fay
Level 144
God Stats
1W - 4L
1,549 SR
Queue Stats
16W - 22L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 13
13,147
692
14,651
18,498
27,866
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 1 / 13
13,989
736
30,398
10,218
5,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
20
4 / 2 / 13
13,827
728
21,484
14,468
7,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
Velanthos
Da Ji
20
12 / 9 / 7
14,653
771
23,661
26,298
15,093
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
ZackFairCC23
Xing Tian
20
2 / 1 / 16
12,744
671
14,962
28,477
41,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 8
13,079
688
13,263
33,198
55,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Ryoh212
Chang'e
20
4 / 6 / 3
12,703
669
10,397
22,922
24,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
ZeroxxWrld
Lancelot
19
3 / 5 / 4
12,526
659
16,095
25,366
23,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
bulbadurk
Ah Muzen Cab
20
5 / 7 / 4
14,416
759
12,326
23,966
13,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ossamness
Morgan Le Fay
19
0 / 6 / 7
12,187
641
13,169
17,187
9,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
40
26
Kills
14
14
Deaths
26
62
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
2
8
3
W
3
1
13
9.5
W
5
1
13
11.5
L
Chang'e
Ryoh212
Chang'e
4
6
3
0.92
W
Hachiman
4
2
13
5.25
W
Da Ji
Velanthos
Da Ji
12
9
7
1.72
W
Xing Tian
ZackFairCC23
Xing Tian
2
1
16
10
L
Lancelot
ZeroxxWrld
Lancelot
3
5
4
1
L
Ah Muzen Cab
bulbadurk
Ah Muzen Cab
5
7
4
1
L
Morgan Le Fay
ossamness
Morgan Le Fay
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,156
Damage
65,250
97,959
Taken
122,639
97,045
Mitigated
125,504
8,774
Healing
18,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,263
552
0
2,091
33,198
55,031
0
14,617
18,145
25,606
0
W
14,651
1,487
0
470
18,498
27,866
869
5,745
12,625
0
43,922
W
30,398
893
0
2,833
10,218
5,200
3,021
3,674
6,410
72,247
0
L
Chang'e
Ryoh212
Chang'e
10,397
363
6,414
5,349
22,922
24,010
0
10,627
11,907
36,810
0
W
Hachiman
21,484
13,709
0
2,211
14,468
7,272
6,402
5,186
9,174
0
65,166
W
Da Ji
Velanthos
Da Ji
23,661
4,781
0
2,760
26,298
15,093
1,514
9,800
16,005
0
58,592
W
Xing Tian
ZackFairCC23
Xing Tian
14,962
851
0
500
28,477
41,614
257
11,530
16,551
28,550
0
L
Lancelot
ZeroxxWrld
Lancelot
16,095
1,243
0
1,362
25,366
23,480
0
7,111
17,981
0
51,018
L
Ah Muzen Cab
bulbadurk
Ah Muzen Cab
12,326
3,925
0
2,442
23,966
13,483
6,800
4,782
18,976
0
73,724
L
Morgan Le Fay
ossamness
Morgan Le Fay
13,169
767
0
1,081
17,187
9,500
282
6,765
10,270
50,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,360
Gold Earned
64,911
367
Minions Killed
348
0
Camps Cleared
0
2,022,083
Distance Traveled
1,712,899
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,079
688
25
1
0
376,090
0
W
Odin
13,147
692
83
4
0
396,855
2
W
Ah Puch
13,989
736
82
4
0
427,872
3
L
Chang'e
12,703
669
63
3
0
328,282
0
W
Hachiman
13,827
728
95
5
0
386,270
1
W
Da Ji
14,653
771
67
4
0
377,704
2
W
Xing Tian
12,744
671
40
2
0
433,382
1
L
Lancelot
12,526
659
53
3
0
384,924
1
L
Ah Muzen Cab
14,416
759
120
6
0
328,922
0
L
Morgan Le Fay
12,187
641
87
5
0
294,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role