Player Matchup

Merlin
Merlin
Gyarikuhō
Merlin
Level 42
God Stats
9W - 11L
1,413 SR
Queue Stats
141W - 174L
1,320 Elo+
Solo
Ares
Ares
Jaderavenn6308
Ares
Level 28
God Stats
16W - 14L
1,449 SR
Queue Stats
34W - 45L
1,440 Elo+
Party 1
Charybdis
Charybdis
Panda Cavin
Charybdis
Level 29
God Stats
28W - 29L
1,474 SR
Queue Stats
33W - 46L
1,409 Elo+
Party 1
Baron Samedi
Baron Samedi
Smifsmash
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,416 Elo+
Party 1
Cliodhna
Cliodhna
iWickedpedia
Cliodhna
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
172W - 166L
1,432 Elo+
Party 1
Team Averages
Level 43
1,467 SR
1,404 Elo+

VS

Team Averages
Level 41
1,631 SR
1,404 Elo+
Achilles
Achilles
CHR0NlK
Achilles
Level 43
God Stats
27W - 27L
1,464 SR
Queue Stats
73W - 73L
1,462 Elo+
Solo
Zeus
Zeus
HushMode0-0
Zeus
Level 15
God Stats
1W - 0L
1,946 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
KayFrm_DaVill
Chaac
Level 46
God Stats
6W - 4L
1,601 SR
Queue Stats
71W - 82L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
LOOTGOBLINballs
Gilgamesh
Level 15
God Stats
3W - 5L
1,565 SR
Queue Stats
12W - 30L
1,150 Elo+
Party 2
Sylvanus
Sylvanus
drugthekidd
Sylvanus
Level 88
God Stats
4W - 2L
1,578 SR
Queue Stats
24W - 28L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gyarikuhō
Merlin
17
1 / 6 / 5
11,300
942
13,191
18,482
11,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 7 / 7
13,186
1,099
12,690
30,633
45,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Panda Cavin
Charybdis
17
0 / 4 / 8
11,757
980
14,874
20,437
8,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Smifsmash
Baron Samedi
17
1 / 3 / 5
11,500
958
13,758
10,804
6,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
iWickedpedia
Cliodhna
18
6 / 6 / 4
13,269
1,106
20,342
26,450
13,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Team 1 Tickets

89

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CHR0NlK
Achilles
19
9 / 2 / 11
14,315
1,193
22,975
21,842
35,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 1 / 8
15,213
1,268
43,264
8,812
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 1 / 13
12,970
1,081
6,292
11,888
17,704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
LOOTGOBLINballs
Gilgamesh
19
1 / 4 / 18
12,971
1,081
13,119
22,407
20,847
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
drugthekidd
Sylvanus
19
1 / 3 / 19
12,251
1,021
16,585
17,756
15,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
95
11
Kills
26
26
Deaths
11
29
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Achilles
CHR0NlK
Achilles
9
2
11
7.25
L
Merlin
Gyarikuhō
Merlin
1
6
5
0.58
W
11
1
8
15
L
3
7
7
0.93
W
4
1
13
10.5
W
Gilgamesh
LOOTGOBLINballs
Gilgamesh
1
4
18
2.5
L
Charybdis
Panda Cavin
Charybdis
0
4
8
1
L
Baron Samedi
Smifsmash
Baron Samedi
1
3
5
1.17
W
Sylvanus
drugthekidd
Sylvanus
1
3
19
3.5
L
Cliodhna
iWickedpedia
Cliodhna
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,855
Damage
102,235
106,806
Taken
82,705
86,052
Mitigated
94,116
13,661
Healing
22,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CHR0NlK
Achilles
22,975
6,558
0
2,874
21,842
35,800
0
10,345
11,497
0
29,926
L
Merlin
Gyarikuhō
Merlin
13,191
632
0
0
18,482
11,563
0
11,221
7,261
26,930
0
W
43,264
1,134
0
2,483
8,812
4,291
0
4,632
4,180
88,610
0
L
12,690
628
0
2,773
30,633
45,816
0
14,854
15,779
20,032
0
W
6,292
604
1,016
4,114
11,888
17,704
0
5,704
6,184
0
21,133
W
Gilgamesh
LOOTGOBLINballs
Gilgamesh
13,119
4,849
257
465
22,407
20,847
0
9,090
13,317
469
30,645
L
Charybdis
Panda Cavin
Charybdis
14,874
9,509
0
1,861
20,437
8,920
0
13,477
6,960
0
46,210
L
Baron Samedi
Smifsmash
Baron Samedi
13,758
1,008
4,188
782
10,804
6,215
0
5,655
5,149
34,111
0
W
Sylvanus
drugthekidd
Sylvanus
16,585
4,885
5,220
5,725
17,756
15,474
0
9,868
7,888
28,390
4,875
L
Cliodhna
iWickedpedia
Cliodhna
20,342
1,691
0
4,057
26,450
13,538
0
13,463
12,987
0
42,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,012
Gold Earned
67,720
222
Minions Killed
240
3
Camps Cleared
11
1,079,478
Distance Traveled
1,118,185
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,315
1,193
23
2
0
237,490
0
L
Merlin
11,300
942
35
3
0
188,405
0
W
Zeus
15,213
1,268
105
9
8
241,543
1
L
Ares
13,186
1,099
19
2
0
212,625
0
W
Chaac
12,970
1,081
38
3
0
218,480
0
W
Gilgamesh
12,971
1,081
42
4
1
218,481
0
L
Charybdis
11,757
980
79
7
1
205,630
1
L
Baron Samedi
11,500
958
49
4
1
226,834
0
W
Sylvanus
12,251
1,021
32
3
2
202,191
3
L
Cliodhna
13,269
1,106
40
3
1
245,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role