Player Matchup

Lancelot
Lancelot
CWess
Lancelot
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,447 Elo+
Party 2
Cerberus
Cerberus
Mr36PoPo
Cerberus
Level 143
God Stats
19W - 21L
1,773 SR
Queue Stats
478W - 473L
1,468 Elo+
Solo
Olorun
Olorun
dudeman2002
Olorun
Level 37
God Stats
4W - 5L
1,344 SR
Queue Stats
27W - 34L
1,422 Elo+
Party 2
Team Averages
Level 69
1,539 SR
1,446 Elo+

VS

Team Averages
Level 76
1,477 SR
1,469 Elo+
Baron Samedi
Baron Samedi
Insane Pingazz
Baron Samedi
Level 27
God Stats
0W - 1L
1,867 SR
Queue Stats
15W - 26L
1,513 Elo+
Party 1
Hachiman
Hachiman
Omnishade00
Hachiman
Level 76
God Stats
0W - 2L
1,318 SR
Queue Stats
11W - 19L
1,371 Elo+
Solo
Lancelot
Lancelot
WarHeads1998
Lancelot
Level 126
God Stats
0W - 1L
1,246 SR
Queue Stats
60W - 58L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CWess
Lancelot
17
8 / 6 / 8
12,757
797
20,926
17,501
8,294
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Mr36PoPo
Cerberus
16
4 / 1 / 11
12,246
765
12,870
23,790
30,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
17
4 / 5 / 10
11,567
723
12,792
14,898
7,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Insane Pingazz
Baron Samedi
15
0 / 5 / 8
10,125
633
14,436
17,009
10,404
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Omnishade00
Hachiman
14
3 / 6 / 4
10,300
644
10,554
15,285
5,874
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lancelot
WarHeads1998
Lancelot
16
9 / 5 / 2
11,770
736
21,289
21,169
9,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
16
Kills
12
12
Deaths
16
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CWess
Lancelot
8
6
8
2
L
Baron Samedi
Insane Pingazz
Baron Samedi
0
5
8
0.8
W
Cerberus
Mr36PoPo
Cerberus
4
1
11
9.5
L
Hachiman
Omnishade00
Hachiman
3
6
4
0.83
L
Lancelot
WarHeads1998
Lancelot
9
5
2
2
W
Olorun
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,588
Damage
46,279
56,189
Taken
53,463
47,176
Mitigated
25,639
12,491
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CWess
Lancelot
20,926
3,287
0
622
17,501
8,294
355
5,016
12,485
0
53,043
L
Baron Samedi
Insane Pingazz
Baron Samedi
14,436
1,824
2,044
5,275
17,009
10,404
0
8,013
8,996
48,511
0
W
Cerberus
Mr36PoPo
Cerberus
12,870
748
0
6,444
23,790
30,959
390
6,325
17,465
33,258
0
L
Hachiman
Omnishade00
Hachiman
10,554
5,321
0
1,899
15,285
5,874
605
6,010
9,275
0
27,004
L
Lancelot
WarHeads1998
Lancelot
21,289
3,379
0
1,867
21,169
9,361
0
10,663
10,506
0
42,940
W
Olorun
12,792
5,010
959
4,466
14,898
7,923
2,405
3,430
11,468
46,360
4,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,570
Gold Earned
32,195
194
Minions Killed
163
7
Camps Cleared
6
882,977
Distance Traveled
876,597
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,757
797
63
4
6
307,934
2
L
Baron Samedi
10,125
633
78
5
2
270,355
5
W
Cerberus
12,246
765
54
3
0
298,711
2
L
Hachiman
10,300
644
40
3
2
269,571
2
L
Lancelot
11,770
736
45
3
2
336,671
2
W
Olorun
11,567
723
77
5
1
276,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role