Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Celydore
Fenrir
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 33L
1,354 Elo+
Solo
Skadi
Skadi
ChupaMisNut
Skadi
Level 69
God Stats
8W - 15L
1,591 SR
Queue Stats
461W - 469L
1,406 Elo+
Solo
Artio
Artio
user81207
Artio
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 83L
1,393 Elo+
Solo
Anubis
Anubis
那女孩很润
Anubis
Level 45
God Stats
3W - 1L
1,237 SR
Queue Stats
51W - 36L
1,463 Elo+
Solo
Team Averages
Level 96
1,465 SR
1,423 Elo+

VS

Team Averages
Level 81
1,592 SR
1,371 Elo+
Lancelot
Lancelot
 
Lancelot
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Hitman VonBlade
Cthulhu
Level 65
God Stats
14W - 5L
1,733 SR
Queue Stats
220W - 202L
1,297 Elo+
Party 1
Heimdallr
Heimdallr
HitmanVoidblade
Heimdallr
Level 56
God Stats
15W - 7L
1,836 SR
Queue Stats
192W - 179L
1,297 Elo+
Party 1
Nemesis
Nemesis
X CursedOkami X
Nemesis
Level 156
God Stats
11W - 22L
1,326 SR
Queue Stats
246W - 286L
1,390 Elo+
Solo
Zeus
Zeus
onebaddawg88
Zeus
Level 83
God Stats
2W - 2L
1,564 SR
Queue Stats
286W - 323L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 2 / 0
4,528
647
1,822
5,280
1,937
Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Celydore
Fenrir
8
5 / 0 / 4
5,186
741
4,299
3,988
1,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,969
567
4,814
4,437
1,374
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
user81207
Artio
6
0 / 1 / 0
3,968
567
1,727
5,053
2,268
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

8
3 / 0 / 3
4,835
691
1,969
3,943
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
5
0 / 8 / 0
3,482
497
1,655
6,934
1,785
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
0 / 0 / 1
3,727
532
3,254
4,933
2,170
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heimdallr
HitmanVoidblade
Heimdallr
5
1 / 0 / 0
3,519
503
3,756
3,418
1,004
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

2
0 / 1 / 0
2,944
421
324
1,740
341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
2 / 0 / 0
3,726
532
1,166
1,674
417
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
3
3
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
0
0.5
L
Lancelot
 
Lancelot
0
8
0
0
W
Fenrir
Celydore
Fenrir
5
0
4
7
W
0
0
0
0
L
0
0
1
0.5
L
Heimdallr
HitmanVoidblade
Heimdallr
1
0
0
1
L
0
1
0
0
L
2
0
0
2
W
Artio
user81207
Artio
0
1
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,631
Damage
10,155
22,701
Taken
18,699
8,219
Mitigated
5,717
9,240
Healing
3,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,822
462
0
1,171
5,280
1,937
1,106
1,166
4,114
0
24,009
L
Lancelot
 
Lancelot
1,655
1,002
0
0
6,934
1,785
225
1,141
5,793
0
9,491
W
Fenrir
Celydore
Fenrir
4,299
1,345
0
1,139
3,988
1,169
619
229
3,759
0
14,632
W
4,814
2,520
0
1,079
4,437
1,374
111
1,412
3,025
0
24,081
L
3,254
199
372
1,579
4,933
2,170
0
1,078
3,855
11,302
0
L
Heimdallr
HitmanVoidblade
Heimdallr
3,756
2,464
0
788
3,418
1,004
0
881
2,537
0
13,638
L
324
201
0
0
1,740
341
0
596
1,144
0
3,124
L
1,166
766
0
756
1,674
417
0
0
1,674
9,949
0
W
Artio
user81207
Artio
1,727
439
712
2,173
5,053
2,268
0
1,471
3,582
12,326
0
W
1,969
467
0
2,966
3,943
1,471
0
142
3,801
24,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,486
Gold Earned
17,398
180
Minions Killed
69
0
Camps Cleared
0
681,403
Distance Traveled
487,882
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,528
647
45
6
0
146,952
0
L
Lancelot
3,482
497
19
3
0
115,450
1
W
Fenrir
5,186
741
29
4
0
153,839
0
W
Skadi
3,969
567
35
5
0
122,796
1
L
Cthulhu
3,727
532
17
2
0
133,347
1
L
Heimdallr
3,519
503
15
2
0
118,993
0
L
Nemesis
2,944
421
4
1
0
66,849
0
L
Zeus
3,726
532
14
2
0
53,243
1
W
Artio
3,968
567
20
3
0
142,348
3
W
Anubis
4,835
691
51
7
0
115,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role