Player Matchup

Artemis
Artemis
DarthViking820
Artemis
Level 153
God Stats
1W - 2L
1,654 SR
Queue Stats
16W - 17L
1,459 Elo+
Party 1
Lancelot
Lancelot
MysteryMan597
Lancelot
Level 157
God Stats
1W - 2L
1,331 SR
Queue Stats
6W - 13L
1,319 Elo+
Party 1
Hades
Hades
NATIVITY1188
Hades
Level 134
God Stats
26W - 9L
1,744 SR
Queue Stats
182W - 196L
1,467 Elo+
Solo
Team Averages
Level 148
1,576 SR
1,415 Elo+

VS

Team Averages
Level 144
1,563 SR
1,424 Elo+
Shiva
Shiva
CallMePardal
Shiva
Level 129
God Stats
3W - 5L
1,782 SR
Queue Stats
348W - 430L
1,431 Elo+
Solo
Vulcan
Vulcan
lGodDelusionl
Vulcan
Level 146
God Stats
1W - 5L
1,564 SR
Queue Stats
30W - 31L
1,378 Elo+
Party 2
Danzaburou
Danzaburou
malanis09
Danzaburou
Level 158
God Stats
2W - 2L
1,341 SR
Queue Stats
45W - 53L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
8,768
626
7,504
9,826
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
MysteryMan597
Lancelot
14
4 / 2 / 3
9,509
679
9,821
10,198
4,296
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 1 / 4
9,012
644
4,971
9,776
6,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
8,986
642
9,398
13,809
12,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 3
8,574
612
8,014
7,317
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
malanis09
Danzaburou
13
1 / 2 / 3
9,239
660
8,385
9,292
3,818
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
8
Kills
5
5
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
2
2
5
2.25
W
Lancelot
MysteryMan597
Lancelot
4
2
3
2.75
W
2
1
4
4
L
1
4
3
0.63
L
Danzaburou
malanis09
Danzaburou
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,296
Damage
25,797
29,800
Taken
30,418
15,269
Mitigated
18,804
5,164
Healing
6,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,398
1,419
951
1,616
13,809
12,089
0
2,475
11,334
0
26,745
W
7,504
2,574
0
170
9,826
4,068
0
3,639
6,009
0
38,722
W
Lancelot
MysteryMan597
Lancelot
9,821
2,408
727
1,362
10,198
4,296
0
1,956
7,931
0
28,895
W
4,971
258
349
2,556
9,776
6,905
0
2,645
6,914
28,685
0
L
8,014
3,085
0
922
7,317
2,897
0
613
6,704
26,087
0
L
Danzaburou
malanis09
Danzaburou
8,385
3,570
0
2,607
9,292
3,818
1,061
2,473
6,819
0
36,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,289
Gold Earned
26,799
171
Minions Killed
167
7
Camps Cleared
5
759,085
Distance Traveled
745,844
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,986
642
45
3
3
253,189
4
W
Artemis
8,768
626
67
5
3
239,760
9
W
Lancelot
9,509
679
37
3
1
269,116
2
W
Hades
9,012
644
67
5
3
250,209
0
L
Vulcan
8,574
612
40
3
1
267,717
3
L
Danzaburou
9,239
660
82
6
1
224,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role