Player Matchup

Merlin
Merlin
Copicuo
Merlin
Level 147
God Stats
6W - 13L
1,266 SR
Queue Stats
606W - 634L
1,382 Elo+
Solo
Cerberus
Cerberus
GotEmperor89564
Cerberus
Level 66
God Stats
4W - 5L
1,676 SR
Queue Stats
95W - 110L
1,329 Elo+
Solo
Chernobog
Chernobog
Muumin
Chernobog
Level 55
God Stats
6W - 11L
1,518 SR
Queue Stats
225W - 244L
1,403 Elo+
Solo
Hou Yi
Hou Yi
Not-XvSdriver30
Hou Yi
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 72L
1,352 Elo+
Solo
Cliodhna
Cliodhna
SlowingGold2897
Cliodhna
Level 59
God Stats
5W - 15L
1,243 SR
Queue Stats
169W - 216L
1,327 Elo+
Solo
Team Averages
Level 83
1,441 SR
1,359 Elo+

VS

Team Averages
Level 72
1,307 SR
1,307 Elo+
Heimdallr
Heimdallr
Alex_zander19
Heimdallr
Level 64
God Stats
56W - 62L
1,271 SR
Queue Stats
297W - 293L
1,301 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CountOnBuck
Morgan Le Fay
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 87L
1,382 Elo+
Party 1
Lancelot
Lancelot
Fugggettt
Lancelot
Level 83
God Stats
1W - 1L
1,139 SR
Queue Stats
46W - 77L
1,247 Elo+
Solo
Hercules
Hercules
NeRv Chaotic
Hercules
Level 88
God Stats
8W - 9L
1,462 SR
Queue Stats
14W - 25L
1,334 Elo+
Party 1
Guan Yu
Guan Yu
ded lost
Guan Yu
Level 16
God Stats
2W - 3L
1,166 SR
Queue Stats
9W - 21L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Copicuo
Merlin
19
1 / 3 / 0
11,650
507
7,541
13,672
6,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
16
7 / 1 / 3
11,535
502
13,183
25,656
17,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
Muumin
Chernobog
15
1 / 4 / 1
9,929
432
9,429
16,707
7,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 6 / 5
8,734
380
9,517
15,709
6,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
12
1 / 10 / 2
8,540
371
10,212
25,254
10,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alex_zander19
Heimdallr
17
8 / 3 / 6
11,797
513
30,388
23,173
10,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
CountOnBuck
Morgan Le Fay
19
6 / 1 / 5
12,675
551
13,081
14,786
8,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Fugggettt
Lancelot
14
4 / 4 / 5
10,282
447
8,897
19,141
8,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hercules
NeRv Chaotic
Hercules
18
3 / 0 / 2
12,324
536
11,439
14,216
11,204
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
ded lost
Guan Yu
14
3 / 3 / 6
9,900
430
4,744
15,073
10,883
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
10
Kills
24
24
Deaths
11
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Alex_zander19
Heimdallr
8
3
6
3.67
L
Merlin
Copicuo
Merlin
1
3
0
0.33
W
Morgan Le Fay
CountOnBuck
Morgan Le Fay
6
1
5
8.5
W
Lancelot
Fugggettt
Lancelot
4
4
5
1.63
L
Cerberus
7
1
3
8.5
L
Chernobog
Muumin
Chernobog
1
4
1
0.38
W
Hercules
NeRv Chaotic
Hercules
3
0
2
4
L
0
6
5
0.42
L
Cliodhna
1
10
2
0.2
W
Guan Yu
ded lost
Guan Yu
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,882
Damage
68,549
96,998
Taken
86,389
48,411
Mitigated
49,070
32,981
Healing
41,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Alex_zander19
Heimdallr
30,388
19,468
364
10,929
23,173
10,659
1,144
6,912
16,261
0
108,713
L
Merlin
Copicuo
Merlin
7,541
364
0
3,817
13,672
6,502
640
4,663
9,009
120,989
0
W
Morgan Le Fay
CountOnBuck
Morgan Le Fay
13,081
2,525
0
7,472
14,786
8,170
2,065
4,210
10,576
122,920
0
W
Lancelot
Fugggettt
Lancelot
8,897
1,595
0
6,506
19,141
8,154
190
3,957
15,184
0
49,898
L
Cerberus
13,183
1,612
807
14,844
25,656
17,907
294
2,989
22,667
56,251
0
L
Chernobog
Muumin
Chernobog
9,429
5,631
0
3,182
16,707
7,355
0
2,211
14,496
0
73,164
W
Hercules
NeRv Chaotic
Hercules
11,439
4,961
0
6,930
14,216
11,204
2,294
568
13,648
7,429
86,190
L
9,517
2,448
0
1,499
15,709
6,334
756
144
15,565
0
49,329
L
Cliodhna
10,212
830
308
8,524
25,254
10,313
528
3,863
21,378
0
57,183
W
Guan Yu
ded lost
Guan Yu
4,744
1,635
3,964
5,055
15,073
10,883
78
5,980
9,093
0
32,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,388
Gold Earned
56,978
589
Minions Killed
597
0
Camps Cleared
0
2,252,713
Distance Traveled
2,205,565
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,797
513
140
6
0
428,678
2
L
Merlin
11,650
507
199
9
0
417,871
0
W
Morgan Le Fay
12,675
551
168
7
0
411,303
1
W
Lancelot
10,282
447
64
3
0
479,208
0
L
Cerberus
11,535
502
134
6
0
407,401
1
L
Chernobog
9,929
432
127
6
0
465,917
4
W
Hercules
12,324
536
168
7
0
446,246
6
L
Hou Yi
8,734
380
61
3
0
469,651
3
L
Cliodhna
8,540
371
68
3
0
491,873
7
W
Guan Yu
9,900
430
57
2
0
440,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role