Player Matchup

Nemesis
Nemesis
WYRMofCHAOS
Nemesis
Level 89
God Stats
0W - 2L
1,371 SR
Queue Stats
10W - 26L
1,230 Elo+
Solo
Chronos
Chronos
ahmed1239
Chronos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 48L
1,459 Elo+
Solo
King Arthur
King Arthur
chipolo
King Arthur
Level 125
God Stats
87W - 72L
1,619 SR
Queue Stats
708W - 496L
1,683 Elo+
Solo
Team Averages
Level 86
1,497 SR
1,457 Elo+

VS

Team Averages
Level 39
1,636 SR
1,528 Elo+
Shiva
Shiva
FamousDeymos
Shiva
Level 27
God Stats
4W - 2L
1,632 SR
Queue Stats
50W - 29L
1,587 Elo+
Party 1
Olorun
Olorun
Rumoclock
Olorun
Level 73
God Stats
20W - 7L
1,608 SR
Queue Stats
448W - 411L
1,521 Elo+
Party 1
Jormungandr
Jormungandr
UnlimitedNuggies
Jormungandr
Level 17
God Stats
10W - 7L
1,668 SR
Queue Stats
13W - 12L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
WYRMofCHAOS
Nemesis
11
0 / 0 / 0
5,960
596
3,093
8,566
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
ahmed1239
Chronos
7
0 / 1 / 0
5,612
561
2,242
4,407
1,675
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
chipolo
King Arthur
10
0 / 2 / 0
5,778
578
5,971
10,301
8,474
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,141
714
4,070
4,072
3,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Rumoclock
Olorun
12
1 / 0 / 2
7,152
715
10,473
6,339
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
UnlimitedNuggies
Jormungandr
11
0 / 0 / 3
7,174
717
4,478
7,774
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
3
3
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Olorun
Rumoclock
Olorun
1
0
2
2
W
Jormungandr
UnlimitedNuggies
Jormungandr
0
0
3
1.5
L
Nemesis
WYRMofCHAOS
Nemesis
0
0
0
0
L
Chronos
ahmed1239
Chronos
0
1
0
0
L
King Arthur
chipolo
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,306
Damage
19,021
23,274
Taken
18,185
14,139
Mitigated
12,117
1,966
Healing
7,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,070
1,037
422
1,064
4,072
3,389
449
881
3,191
0
13,387
W
Olorun
Rumoclock
Olorun
10,473
5,023
103
3,359
6,339
3,419
1,880
883
5,456
40,131
5,123
W
Jormungandr
UnlimitedNuggies
Jormungandr
4,478
694
0
2,613
7,774
5,309
364
923
6,851
14,240
0
L
Nemesis
WYRMofCHAOS
Nemesis
3,093
482
0
1,294
8,566
3,990
0
5,641
2,803
0
12,535
L
Chronos
ahmed1239
Chronos
2,242
849
0
302
4,407
1,675
0
2,509
1,850
11,180
0
L
King Arthur
chipolo
King Arthur
5,971
442
0
370
10,301
8,474
0
5,376
4,649
0
17,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,350
Gold Earned
21,467
74
Minions Killed
131
2
Camps Cleared
8
537,504
Distance Traveled
558,729
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,141
714
21
2
1
205,809
1
W
Olorun
7,152
715
75
8
7
185,445
1
W
Jormungandr
7,174
717
35
4
0
167,475
0
L
Nemesis
5,960
596
21
2
1
218,645
1
L
Chronos
5,612
561
19
2
1
132,177
1
L
King Arthur
5,778
578
34
3
0
186,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role