Player Matchup

Ra
Ra
Heribertovite
Ra
Level 55
God Stats
42W - 120L
1,345 SR
Queue Stats
51W - 150L
1,130 Elo+
Solo
Nu Wa
Nu Wa
SpookyBee
Nu Wa
Level 18
God Stats
3W - 2L
1,492 SR
Queue Stats
22W - 19L
1,550 Elo+
Party 2
Cu Chulainn
Cu Chulainn
restingtoad
Cu Chulainn
Level 105
God Stats
3W - 1L
1,617 SR
Queue Stats
37W - 29L
1,586 Elo+
Party 2
Team Averages
Level 59
1,485 SR
1,422 Elo+

VS

Team Averages
Level 88
1,495 SR
1,387 Elo+
Ymir
Ymir
Baghity
Ymir
Level 158
God Stats
20W - 30L
1,486 SR
Queue Stats
351W - 405L
1,518 Elo+
Solo
Tyr
Tyr
ChiefLRGFries
Tyr
Level 79
God Stats
0W - 2L
1,511 SR
Queue Stats
50W - 61L
1,447 Elo+
Party 1
Hera
Hera
pineapplecider9
Hera
Level 27
God Stats
6W - 5L
1,487 SR
Queue Stats
6W - 15L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 9
12,124
713
13,235
9,698
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nu Wa
SpookyBee
Nu Wa
15
0 / 3 / 8
10,565
621
14,265
9,198
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
restingtoad
Cu Chulainn
17
10 / 3 / 4
12,457
733
17,420
23,546
24,646
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Baghity
Ymir
17
5 / 2 / 4
12,942
761
7,801
20,374
25,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 5 / 4
11,211
659
12,996
22,755
22,848
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 7 / 7
10,401
612
4,997
14,573
10,287
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
14
Kills
9
9
Deaths
14
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
Baghity
Ymir
5
2
4
3.5
L
4
5
4
1.2
W
4
3
9
2.83
W
Nu Wa
SpookyBee
Nu Wa
0
3
8
1.33
L
0
7
7
0.5
W
Cu Chulainn
restingtoad
Cu Chulainn
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,920
Damage
25,794
42,442
Taken
57,702
33,628
Mitigated
58,277
6,984
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Baghity
Ymir
7,801
1,542
252
2,321
20,374
25,142
0
10,663
9,711
45,493
0
L
12,996
2,323
0
1,588
22,755
22,848
174
12,199
10,556
0
40,336
W
13,235
1,237
1,900
2,509
9,698
5,068
731
3,923
5,775
45,607
0
W
Nu Wa
SpookyBee
Nu Wa
14,265
3,970
0
1,065
9,198
3,914
256
3,701
5,497
43,707
0
L
4,997
1,285
313
51
14,573
10,287
35
5,608
8,965
42,247
0
W
Cu Chulainn
restingtoad
Cu Chulainn
17,420
5,143
0
1,510
23,546
24,646
573
5,929
17,617
0
49,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,146
Gold Earned
34,554
188
Minions Killed
159
9
Camps Cleared
5
839,251
Distance Traveled
737,118
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,942
761
64
4
2
208,521
5
L
Tyr
11,211
659
43
3
2
299,268
1
W
Ra
12,124
713
79
5
2
278,990
5
W
Nu Wa
10,565
621
54
3
3
303,053
4
L
Hera
10,401
612
52
3
1
229,329
1
W
Cu Chulainn
12,457
733
55
3
4
257,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role