Player Matchup

Lancelot
Lancelot
Cebros0410
Lancelot
Level 67
God Stats
6W - 1L
1,849 SR
Queue Stats
160W - 190L
1,387 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lam3Mike
Morgan Le Fay
Level 91
God Stats
5W - 4L
1,519 SR
Queue Stats
284W - 290L
1,493 Elo+
Solo
Ares
Ares
Tony2Strokes
Ares
Level 94
God Stats
42W - 27L
1,676 SR
Queue Stats
201W - 205L
1,409 Elo+
Solo
Cupid
Cupid
daviyo57
Cupid
Level 141
God Stats
11W - 6L
1,478 SR
Queue Stats
54W - 44L
1,439 Elo+
Solo
King Arthur
King Arthur
sillilywiggle
King Arthur
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 51L
1,596 Elo+
Solo
Team Averages
Level 101
1,605 SR
1,465 Elo+

VS

Team Averages
Level 88
1,345 SR
1,398 Elo+
Xing Tian
Xing Tian
MFCrisp
Xing Tian
Level 67
God Stats
7W - 7L
1,462 SR
Queue Stats
90W - 90L
1,355 Elo+
Solo
Anhur
Anhur
flame_darkness10
Anhur
Level 86
God Stats
1W - 2L
1,325 SR
Queue Stats
13W - 14L
1,465 Elo+
Party 1
Nike
Nike
moonlightnin
Nike
Level 69
God Stats
7W - 4L
1,466 SR
Queue Stats
51W - 63L
1,360 Elo+
Solo
Serqet
Serqet
stoner_gamers88
Serqet
Level 129
God Stats
0W - 1L
1,114 SR
Queue Stats
35W - 42L
1,421 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
vPsychoPredatorv
Morgan Le Fay
Level 88
God Stats
1W - 3L
1,359 SR
Queue Stats
25W - 34L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cebros0410
Lancelot
16
6 / 3 / 4
9,956
524
15,168
14,038
6,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Lam3Mike
Morgan Le Fay
17
2 / 1 / 5
10,062
530
11,236
8,009
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 5
9,357
492
7,751
14,494
14,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cupid
daviyo57
Cupid
15
2 / 6 / 1
9,238
486
5,449
12,952
4,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
sillilywiggle
King Arthur
15
3 / 1 / 7
9,286
489
11,234
16,562
15,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MFCrisp
Xing Tian
11
0 / 2 / 3
7,521
396
5,920
20,062
17,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 5 / 1
7,401
390
8,053
10,379
3,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 3 / 1
7,445
392
7,084
17,389
17,400
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 3 / 3
8,580
452
7,342
17,601
8,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
vPsychoPredatorv
Morgan Le Fay
15
4 / 2 / 2
9,130
481
6,508
12,251
5,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
15
Kills
10
11
Deaths
15
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Cebros0410
Lancelot
6
3
4
2.67
W
Morgan Le Fay
Lam3Mike
Morgan Le Fay
2
1
5
4.5
L
Xing Tian
MFCrisp
Xing Tian
0
2
3
0.75
W
2
0
5
4.5
W
Cupid
daviyo57
Cupid
2
6
1
0.42
L
4
5
1
0.9
L
0
3
1
0.17
W
King Arthur
sillilywiggle
King Arthur
3
1
7
6.5
L
2
3
3
1.17
L
Morgan Le Fay
vPsychoPredatorv
Morgan Le Fay
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,838
Damage
34,907
66,055
Taken
77,682
44,670
Mitigated
52,314
16,713
Healing
10,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Cebros0410
Lancelot
15,168
2,470
0
5,572
14,038
6,599
0
1,172
12,174
0
87,518
W
Morgan Le Fay
Lam3Mike
Morgan Le Fay
11,236
370
0
1,685
8,009
3,821
228
3,016
4,671
96,782
0
L
Xing Tian
MFCrisp
Xing Tian
5,920
1,064
0
2,821
20,062
17,681
0
7,686
12,376
29,644
0
W
7,751
254
377
5,076
14,494
14,188
318
3,034
11,333
36,178
0
W
Cupid
daviyo57
Cupid
5,449
2,612
178
3,075
12,952
4,424
4,726
2,570
10,284
0
63,937
L
8,053
3,963
0
930
10,379
3,523
0
4,663
5,716
0
37,208
L
7,084
1,487
0
0
17,389
17,400
198
1,103
16,286
0
44,664
W
King Arthur
sillilywiggle
King Arthur
11,234
1,504
0
750
16,562
15,638
266
2,054
13,910
0
54,370
L
7,342
1,887
0
4,771
17,601
8,199
0
1,922
15,679
0
64,687
L
Morgan Le Fay
vPsychoPredatorv
Morgan Le Fay
6,508
405
0
1,877
12,251
5,511
0
3,613
8,638
56,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,899
Gold Earned
40,077
510
Minions Killed
371
0
Camps Cleared
0
1,748,328
Distance Traveled
1,648,339
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,956
524
125
7
0
417,568
0
W
Morgan Le Fay
10,062
530
155
8
0
356,099
0
L
Xing Tian
7,521
396
40
2
0
338,613
1
W
Ares
9,357
492
48
3
0
355,628
3
W
Cupid
9,238
486
110
6
0
260,385
5
L
Anhur
7,401
390
50
3
0
273,876
0
L
Nike
7,445
392
70
4
0
317,117
0
W
King Arthur
9,286
489
72
4
0
358,648
2
L
Serqet
8,580
452
116
6
0
368,020
4
L
Morgan Le Fay
9,130
481
95
5
0
350,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role