Player Matchup

Morgan Le Fay
Morgan Le Fay
AuRaJ0k3RzZ
Morgan Le Fay
Level 52
God Stats
31W - 33L
1,525 SR
Queue Stats
36W - 39L
1,390 Elo+
Solo
Chronos
Chronos
Jijlk
Chronos
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
359W - 357L
1,459 Elo+
Party 2
Kukulkan
Kukulkan
OvOmagnomOvO
Kukulkan
Level 20
God Stats
1W - 2L
1,514 SR
Queue Stats
13W - 14L
1,423 Elo+
Party 2
Bastet
Bastet
Simplisimus
Bastet
Level 125
God Stats
8W - 4L
1,666 SR
Queue Stats
645W - 734L
1,382 Elo+
Solo
Ares
Ares
xXLemon_hunterXx
Ares
Level 63
God Stats
14W - 11L
1,508 SR
Queue Stats
490W - 523L
1,418 Elo+
Solo
Team Averages
Level 77
1,543 SR
1,414 Elo+

VS

Team Averages
Level 68
1,586 SR
1,391 Elo+
Cabrakan
Cabrakan
AKEELA10
Cabrakan
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
410W - 430L
1,238 Elo+
Solo
Da Ji
Da Ji
DanRose_x
Da Ji
Level 96
God Stats
5W - 1L
1,500 SR
Queue Stats
213W - 183L
1,495 Elo+
Party 1
Osiris
Osiris
Diablo666YY
Osiris
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,318 Elo+
Solo
Baron Samedi
Baron Samedi
jimbob8rob
Baron Samedi
Level 40
God Stats
16W - 6L
1,784 SR
Queue Stats
74W - 58L
1,529 Elo+
Party 1
Cupid
Cupid
naej95
Cupid
Level 69
God Stats
11W - 14L
1,646 SR
Queue Stats
559W - 639L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AuRaJ0k3RzZ
Morgan Le Fay
13
2 / 5 / 1
8,503
425
12,034
11,910
5,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Jijlk
Chronos
17
1 / 3 / 1
10,670
534
5,306
14,709
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
OvOmagnomOvO
Kukulkan
15
0 / 3 / 2
9,372
469
6,777
8,795
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
11
0 / 5 / 3
7,388
369
6,430
20,725
10,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
1 / 5 / 2
8,456
423
6,370
18,053
9,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AKEELA10
Cabrakan
14
1 / 1 / 5
7,939
397
3,140
21,668
17,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Da Ji
DanRose_x
Da Ji
18
10 / 2 / 2
10,898
545
20,476
18,240
8,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
16
1 / 1 / 2
9,427
471
3,685
9,423
6,862
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
jimbob8rob
Baron Samedi
17
7 / 0 / 9
10,441
522
17,646
11,578
6,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
naej95
Cupid
15
2 / 1 / 4
8,940
447
5,188
9,684
4,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
4
Kills
21
21
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AKEELA10
Cabrakan
1
1
5
3.5
L
Morgan Le Fay
AuRaJ0k3RzZ
Morgan Le Fay
2
5
1
0.5
W
Da Ji
DanRose_x
Da Ji
10
2
2
5.5
W
Osiris
1
1
2
2
L
Chronos
Jijlk
Chronos
1
3
1
0.5
L
Kukulkan
OvOmagnomOvO
Kukulkan
0
3
2
0.33
L
Bastet
0
5
3
0.3
W
Baron Samedi
jimbob8rob
Baron Samedi
7
0
9
11.5
W
Cupid
naej95
Cupid
2
1
4
4
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,917
Damage
50,135
74,192
Taken
70,593
35,788
Mitigated
43,889
16,922
Healing
20,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AKEELA10
Cabrakan
3,140
323
539
8,457
21,668
17,070
57
10,780
10,402
33,328
0
L
Morgan Le Fay
AuRaJ0k3RzZ
Morgan Le Fay
12,034
1,217
0
2,678
11,910
5,627
390
1,322
10,588
52,436
0
W
Da Ji
DanRose_x
Da Ji
20,476
7,888
0
2,482
18,240
8,597
0
4,921
13,213
0
125,787
W
Osiris
3,685
344
0
2,285
9,423
6,862
0
2,887
6,536
0
71,027
L
Chronos
Jijlk
Chronos
5,306
1,016
0
5,693
14,709
6,153
984
1,786
12,923
92,108
0
L
Kukulkan
OvOmagnomOvO
Kukulkan
6,777
159
0
988
8,795
3,559
0
5,218
3,577
66,896
0
L
Bastet
6,430
1,530
45
1,718
20,725
10,641
0
9,608
11,117
0
29,135
W
Baron Samedi
jimbob8rob
Baron Samedi
17,646
2,598
231
3,011
11,578
6,919
365
5,976
5,495
78,779
0
W
Cupid
naej95
Cupid
5,188
2,805
31
3,116
9,684
4,441
2,067
5,018
4,460
0
58,286
L
6,370
1,335
0
5,800
18,053
9,808
0
2,852
15,201
53,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,389
Gold Earned
47,645
491
Minions Killed
570
0
Camps Cleared
0
1,795,478
Distance Traveled
1,860,335
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,939
397
60
3
0
342,233
5
L
Morgan Le Fay
8,503
425
69
3
0
339,990
2
W
Da Ji
10,898
545
157
8
0
382,395
0
W
Osiris
9,427
471
130
7
0
425,645
4
L
Chronos
10,670
534
156
8
0
315,260
2
L
Kukulkan
9,372
469
132
7
0
385,108
2
L
Bastet
7,388
369
46
2
0
369,946
4
W
Baron Samedi
10,441
522
116
6
0
350,543
1
W
Cupid
8,940
447
107
5
0
359,519
7
L
Ares
8,456
423
88
4
0
385,174
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role