Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Anonymph
Hou Yi
Level 115
God Stats
11W - 15L
1,404 SR
Queue Stats
828W - 832L
1,551 Elo+
Solo
Sylvanus
Sylvanus
Suspenders113
Sylvanus
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,451 Elo+
Party 1
Jormungandr
Jormungandr
TeaGreenTRex
Jormungandr
Level 104
God Stats
1W - 1L
1,743 SR
Queue Stats
39W - 30L
1,585 Elo+
Party 1
Ares
Ares
lp127
Ares
Level 135
God Stats
1W - 2L
1,715 SR
Queue Stats
98W - 82L
1,564 Elo+
Party 1
Team Averages
Level 133
1,573 SR
1,530 Elo+

VS

Team Averages
Level 145
1,398 SR
1,550 Elo+
Artio
Artio
 
Artio
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DLoTwinkle
Apollo
Level 160
God Stats
1W - 1L
1,405 SR
Queue Stats
179W - 195L
1,530 Elo+
Solo
Tsukuyomi
Tsukuyomi
Infant316853
Tsukuyomi
Level 102
God Stats
3W - 0L
1,619 SR
Queue Stats
145W - 126L
1,596 Elo+
Solo
Ah Puch
Ah Puch
Mojomaster101
Ah Puch
Level 149
God Stats
1W - 0L
1,177 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Terra
Terra
SzKonig
Terra
Level 158
God Stats
1W - 1L
1,292 SR
Queue Stats
106W - 99L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
4 / 6 / 6
11,027
689
17,922
24,724
13,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
Anonymph
Hou Yi
17
4 / 5 / 9
10,890
681
26,347
15,333
8,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Suspenders113
Sylvanus
16
3 / 4 / 8
10,247
640
8,726
21,354
23,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
TeaGreenTRex
Jormungandr
18
3 / 8 / 8
10,559
660
16,459
27,410
31,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
lp127
Ares
15
2 / 6 / 11
9,765
610
11,478
24,607
26,480
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
4 / 3 / 20
11,449
716
13,868
24,797
28,640
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apollo
DLoTwinkle
Apollo
17
3 / 2 / 14
11,320
708
18,056
15,887
8,483
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Infant316853
Tsukuyomi
20
11 / 3 / 14
13,116
820
26,291
25,071
12,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
20
6 / 5 / 13
13,468
842
32,754
16,369
8,549
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
SzKonig
Terra
19
5 / 5 / 23
12,607
788
12,294
24,951
33,326
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
113
16
Kills
29
29
Deaths
18
42
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
6
6
1.17
W
Artio
 
Artio
4
3
20
4.67
L
Hou Yi
Anonymph
Hou Yi
4
5
9
1.7
W
Apollo
DLoTwinkle
Apollo
3
2
14
5
W
Tsukuyomi
Infant316853
Tsukuyomi
11
3
14
6
W
Ah Puch
6
5
13
2.5
L
Sylvanus
Suspenders113
Sylvanus
3
4
8
1.75
W
Terra
SzKonig
Terra
5
5
23
3.3
L
Jormungandr
TeaGreenTRex
Jormungandr
3
8
8
0.88
L
Ares
lp127
Ares
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,932
Damage
103,263
113,428
Taken
107,075
102,735
Mitigated
91,978
27,625
Healing
55,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
17,922
8,739
1,098
6,190
24,724
13,250
44
13,924
10,607
0
34,261
W
Artio
 
Artio
13,868
733
6,764
10,435
24,797
28,640
489
7,760
17,037
21,889
0
L
Hou Yi
Anonymph
Hou Yi
26,347
8,892
0
668
15,333
8,026
0
7,520
7,630
0
44,833
W
Apollo
DLoTwinkle
Apollo
18,056
14,242
215
2,779
15,887
8,483
4,443
7,269
8,618
0
32,887
W
Tsukuyomi
Infant316853
Tsukuyomi
26,291
5,813
1,571
10,443
25,071
12,980
2,090
8,201
16,870
0
50,118
W
Ah Puch
32,754
748
2,437
3,893
16,369
8,549
869
6,234
10,135
73,858
0
L
Sylvanus
Suspenders113
Sylvanus
8,726
1,232
10,534
6,460
21,354
23,632
0
14,832
6,267
14,918
0
W
Terra
SzKonig
Terra
12,294
1,228
9,953
7,105
24,951
33,326
713
7,199
17,752
19,920
0
L
Jormungandr
TeaGreenTRex
Jormungandr
16,459
2,923
1,071
1,373
27,410
31,347
0
10,809
16,205
46,218
0
L
Ares
lp127
Ares
11,478
383
132
99
24,607
26,480
0
10,447
13,803
12,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,488
Gold Earned
61,960
157
Minions Killed
200
0
Camps Cleared
0
1,333,518
Distance Traveled
1,516,060
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,027
689
37
2
0
259,838
0
W
Artio
11,449
716
9
1
0
282,801
0
L
Hou Yi
10,890
681
49
3
0
256,329
0
W
Apollo
11,320
708
36
2
0
283,733
3
W
Tsukuyomi
13,116
820
44
3
0
344,396
5
W
Ah Puch
13,468
842
99
6
0
292,405
3
L
Sylvanus
10,247
640
15
1
0
279,175
1
W
Terra
12,607
788
12
1
0
312,725
1
L
Jormungandr
10,559
660
54
3
0
265,060
0
L
Ares
9,765
610
2
0
0
273,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role