Player Matchup

Hou Yi
Hou Yi
Godchuck
Hou Yi
Level 79
God Stats
1W - 1L
1,717 SR
Queue Stats
373W - 380L
1,495 Elo+
Party 1
Osiris
Osiris
Hannibalking7
Osiris
Level 125
God Stats
1W - 3L
1,343 SR
Queue Stats
292W - 307L
1,499 Elo+
Party 1
Vulcan
Vulcan
SawsnSins
Vulcan
Level 109
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 4L
1,197 Elo+
Solo
Merlin
Merlin
irishpride4life8
Merlin
Level 148
God Stats
0W - 1L
1,747 SR
Queue Stats
91W - 110L
1,381 Elo+
Solo
Terra
Terra
zachyboy877
Terra
Level 99
God Stats
0W - 3L
1,214 SR
Queue Stats
54W - 52L
1,481 Elo+
Solo
Team Averages
Level 112
1,461 SR
1,410 Elo+

VS

Team Averages
Level 120
1,471 SR
1,469 Elo+
Nu Wa
Nu Wa
Cannabliss007
Nu Wa
Level 159
God Stats
7W - 5L
1,500 SR
Queue Stats
259W - 254L
1,429 Elo+
Solo
Guan Yu
Guan Yu
CobraTheEnemy
Guan Yu
Level 66
God Stats
5W - 1L
1,411 SR
Queue Stats
74W - 55L
1,468 Elo+
Solo
Danzaburou
Danzaburou
GreaseMonkey213
Danzaburou
Level 146
God Stats
9W - 2L
1,749 SR
Queue Stats
279W - 288L
1,533 Elo+
Solo
Odin
Odin
Hitman E RAWW
Odin
Level 160
God Stats
2W - 2L
1,322 SR
Queue Stats
99W - 101L
1,511 Elo+
Solo
The Morrigan
The Morrigan
grac3
The Morrigan
Level 69
God Stats
5W - 5L
1,372 SR
Queue Stats
369W - 402L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Godchuck
Hou Yi
18
8 / 7 / 4
11,193
746
17,607
17,768
5,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 5 / 9
9,666
644
10,676
18,461
16,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
SawsnSins
Vulcan
17
5 / 6 / 6
10,738
716
14,775
13,509
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 8 / 8
9,936
662
12,551
15,214
5,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 6 / 8
9,164
611
5,588
19,336
21,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 17
10,832
722
23,106
8,630
4,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
18
8 / 4 / 8
11,277
752
13,167
20,390
22,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
GreaseMonkey213
Danzaburou
20
13 / 2 / 11
12,813
854
22,594
17,880
10,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

17
0 / 4 / 20
10,346
690
7,929
22,235
21,329
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

The Morrigan
grac3
The Morrigan
18
7 / 4 / 13
11,207
747
11,104
9,379
5,302
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
101
15
Kills
32
32
Deaths
15
35
Assists
69
Player
Kills
Deaths
Assists
KDA
W
4
1
17
12.5
W
Guan Yu
8
4
8
3
L
Hou Yi
Godchuck
Hou Yi
8
7
4
1.43
W
Danzaburou
GreaseMonkey213
Danzaburou
13
2
11
9.25
L
1
5
9
1.1
W
0
4
20
2.5
L
Vulcan
SawsnSins
Vulcan
5
6
6
1.33
W
The Morrigan
grac3
The Morrigan
7
4
13
3.38
L
1
8
8
0.63
L
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,197
Damage
77,900
84,288
Taken
78,514
53,597
Mitigated
64,158
21,620
Healing
37,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,106
9,081
253
1,548
8,630
4,748
2,557
1,964
6,666
45,091
0
W
Guan Yu
13,167
1,987
7,663
9,792
20,390
22,718
554
7,751
12,639
0
19,887
L
Hou Yi
Godchuck
Hou Yi
17,607
7,919
1,485
2,979
17,768
5,576
100
9,067
8,701
0
45,395
W
Danzaburou
GreaseMonkey213
Danzaburou
22,594
4,701
2,390
6,842
17,880
10,061
2,401
8,679
9,201
0
59,584
L
10,676
3,107
874
3,272
18,461
16,461
0
5,280
13,181
0
26,474
W
7,929
825
1,468
3,536
22,235
21,329
1,115
10,624
11,611
80
18,730
L
Vulcan
SawsnSins
Vulcan
14,775
6,965
917
1,471
13,509
5,150
268
6,283
7,226
48,202
0
W
The Morrigan
grac3
The Morrigan
11,104
1,765
2,713
964
9,379
5,302
756
3,896
5,483
21,532
0
L
12,551
410
1,588
1,359
15,214
5,317
172
6,464
8,750
48,159
0
L
5,588
827
4,394
3,281
19,336
21,093
192
7,774
11,562
11,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,697
Gold Earned
56,475
222
Minions Killed
176
0
Camps Cleared
0
1,217,452
Distance Traveled
1,352,198
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,832
722
34
2
0
286,251
0
W
Guan Yu
11,277
752
13
1
0
299,218
2
L
Hou Yi
11,193
746
43
3
0
222,243
1
W
Danzaburou
12,813
854
79
5
0
282,740
0
L
Osiris
9,666
644
31
2
0
286,609
6
W
Odin
10,346
690
20
1
0
242,742
1
L
Vulcan
10,738
716
72
5
0
252,962
1
W
The Morrigan
11,207
747
30
2
0
241,247
0
L
Merlin
9,936
662
60
4
0
223,599
0
L
Terra
9,164
611
16
1
0
232,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role