Player Matchup

Izanami
Izanami
BigMadBoi
Izanami
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,491 Elo+
Party 2
Hera
Hera
Juttin77
Hera
Level 145
God Stats
2W - 4L
1,342 SR
Queue Stats
153W - 131L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
M0dern
Baron Samedi
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 54L
1,560 Elo+
Solo
Serqet
Serqet
Synphonic
Serqet
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,563 Elo+
Party 2
Scylla
Scylla
cld1187
Scylla
Level 64
God Stats
0W - 1L
1,524 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 104
1,473 SR
1,532 Elo+

VS

Team Averages
Level 137
1,690 SR
1,549 Elo+
Athena
Athena
 
Athena
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AZ-goodwillfond
Shiva
Level 127
God Stats
5W - 1L
1,549 SR
Queue Stats
244W - 234L
1,517 Elo+
Solo
Sol
Sol
Brian911
Sol
Level 152
God Stats
7W - 6L
1,663 SR
Queue Stats
671W - 632L
1,567 Elo+
Party 1
Ares
Ares
LeoSagahon
Ares
Level 135
God Stats
23W - 8L
1,920 SR
Queue Stats
457W - 406L
1,567 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zinedson
Cu Chulainn
Level 117
God Stats
12W - 12L
1,816 SR
Queue Stats
920W - 903L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigMadBoi
Izanami
18
6 / 5 / 6
11,214
660
17,057
13,514
7,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
18
1 / 5 / 7
10,499
618
10,796
9,817
5,097
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
M0dern
Baron Samedi
18
3 / 6 / 4
10,831
637
8,616
15,511
10,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Synphonic
Serqet
14
1 / 7 / 7
9,408
553
7,502
13,472
6,911
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
cld1187
Scylla
18
1 / 5 / 10
10,379
611
11,056
13,821
7,390
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
20
4 / 4 / 21
12,154
715
8,245
18,805
17,599
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
6 / 2 / 19
12,248
720
10,260
18,433
17,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
6 / 2 / 15
13,145
773
18,654
11,056
6,079
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 2 / 15
12,039
708
7,444
18,461
20,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Zinedson
Cu Chulainn
20
8 / 2 / 16
12,537
737
18,533
19,975
27,629
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
114
12
Kills
28
28
Deaths
12
34
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
4
21
3.63
W
6
2
19
7.75
L
Izanami
BigMadBoi
Izanami
6
5
6
1.8
W
6
2
15
6.75
L
Hera
1
5
7
0.9
W
4
2
15
5.75
L
Baron Samedi
M0dern
Baron Samedi
3
6
4
0.83
L
Serqet
Synphonic
Serqet
1
7
7
0.64
W
Cu Chulainn
Zinedson
Cu Chulainn
8
2
16
8
L
Scylla
cld1187
Scylla
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,027
Damage
63,136
66,135
Taken
86,730
36,852
Mitigated
89,938
15,505
Healing
27,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,245
1,019
2,460
1,053
18,805
17,599
1,387
6,749
11,646
21,610
0
W
10,260
915
3,831
3,463
18,433
17,949
708
7,757
10,676
106
20,531
L
Izanami
BigMadBoi
Izanami
17,057
10,578
1,123
3,064
13,514
7,399
0
7,583
5,931
0
34,823
W
18,654
2,772
306
3,356
11,056
6,079
5,292
3,689
7,263
65,476
0
L
Hera
10,796
2,135
0
349
9,817
5,097
0
4,807
5,010
29,701
0
W
7,444
0
4,064
3,821
18,461
20,682
702
6,291
11,976
12,166
0
L
Baron Samedi
M0dern
Baron Samedi
8,616
593
3,877
3,586
15,511
10,055
0
6,086
9,425
34,362
0
L
Serqet
Synphonic
Serqet
7,502
1,788
673
658
13,472
6,911
0
8,135
5,337
0
10,094
W
Cu Chulainn
Zinedson
Cu Chulainn
18,533
1,132
3,303
1,994
19,975
27,629
929
5,982
13,993
0
37,479
L
Scylla
cld1187
Scylla
11,056
1,033
393
1,782
13,821
7,390
0
7,732
6,089
24,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,331
Gold Earned
62,123
171
Minions Killed
170
0
Camps Cleared
0
1,444,246
Distance Traveled
1,458,578
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,154
715
26
2
0
290,449
0
W
Shiva
12,248
720
19
1
0
250,264
0
L
Izanami
11,214
660
30
2
0
313,634
0
W
Sol
13,145
773
85
5
0
300,476
0
L
Hera
10,499
618
48
3
0
280,034
1
W
Ares
12,039
708
7
0
0
310,898
0
L
Baron Samedi
10,831
637
48
3
0
258,480
3
L
Serqet
9,408
553
9
1
0
303,800
0
W
Cu Chulainn
12,537
737
33
2
0
306,491
5
L
Scylla
10,379
611
36
2
0
288,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role