Player Matchup

He Bo
He Bo
 
He Bo
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
KhyKama
Jormungandr
Level 141
God Stats
4W - 6L
1,433 SR
Queue Stats
339W - 357L
1,565 Elo+
Solo
Ne Zha
Ne Zha
SacredReaper
Ne Zha
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,589 Elo+
Party 1
Bellona
Bellona
Skylo The Wolf
Bellona
Level 158
God Stats
83W - 54L
1,813 SR
Queue Stats
309W - 255L
1,557 Elo+
Solo
Xbalanque
Xbalanque
metadrastico_22
Xbalanque
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
288W - 307L
1,330 Elo+
Solo
Team Averages
Level 119
1,549 SR
1,508 Elo+

VS

Team Averages
Level 74
1,495 SR
1,487 Elo+
Kuzenbo
Kuzenbo
Cryojudgement
Kuzenbo
Level 15
God Stats
12W - 10L
1,557 SR
Queue Stats
13W - 13L
1,453 Elo+
Solo
Nu Wa
Nu Wa
JohanDavid
Nu Wa
Level 122
God Stats
3W - 5L
1,672 SR
Queue Stats
26W - 23L
1,564 Elo+
Party 2
Ymir
Ymir
Snipewzzrd88
Ymir
Level 44
God Stats
1W - 4L
1,249 SR
Queue Stats
10W - 25L
1,295 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
elhijodeWarchi92
Ah Muzen Cab
Level 68
God Stats
9W - 10L
1,516 SR
Queue Stats
140W - 140L
1,561 Elo+
Solo
Nox
Nox
zharos1
Nox
Level 119
God Stats
3W - 8L
1,481 SR
Queue Stats
29W - 26L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
6 / 2 / 5
10,935
781
14,377
10,393
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
KhyKama
Jormungandr
19
3 / 0 / 11
10,747
768
12,710
17,545
21,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
17
3 / 2 / 5
10,112
722
10,588
13,244
6,012
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 2 / 7
10,510
751
18,251
19,603
21,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
metadrastico_22
Xbalanque
13
0 / 1 / 1
8,510
608
3,317
5,513
2,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
1 / 4 / 4
8,988
642
8,912
20,788
21,369
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
17
3 / 4 / 3
10,400
743
11,252
11,729
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 6 / 2
9,853
704
5,188
18,977
13,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
elhijodeWarchi92
Ah Muzen Cab
16
1 / 1 / 4
9,256
661
12,315
12,529
5,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
17
1 / 2 / 5
9,563
683
10,478
10,475
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
17
Kills
7
7
Deaths
17
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
2
5
4.25
L
Kuzenbo
1
4
4
0.75
L
Nu Wa
3
4
3
1.13
W
Jormungandr
KhyKama
Jormungandr
3
0
11
8.5
W
Ne Zha
3
2
5
2.75
W
5
2
7
4.25
L
1
6
2
0.33
L
Ah Muzen Cab
elhijodeWarchi92
Ah Muzen Cab
1
1
4
3
W
Xbalanque
metadrastico_22
Xbalanque
0
1
1
0.5
L
Nox
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,243
Damage
48,145
66,298
Taken
74,498
55,996
Mitigated
50,297
9,021
Healing
8,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
14,377
993
77
1,540
10,393
4,822
92
6,233
4,160
46,028
0
L
Kuzenbo
8,912
3,707
0
0
20,788
21,369
145
8,086
12,348
16,743
0
L
Nu Wa
11,252
2,489
0
1,589
11,729
4,464
631
3,717
7,863
45,997
0
W
Jormungandr
KhyKama
Jormungandr
12,710
4,018
0
1,449
17,545
21,165
211
8,649
8,896
52,797
0
W
Ne Zha
10,588
2,059
0
3,603
13,244
6,012
2,830
8,303
4,941
0
39,476
W
18,251
3,344
0
1,896
19,603
21,129
285
8,910
10,693
0
37,114
L
5,188
932
0
2,719
18,977
13,855
76
8,424
10,315
32,692
0
L
Ah Muzen Cab
elhijodeWarchi92
Ah Muzen Cab
12,315
3,906
0
3,284
12,529
5,522
0
3,866
8,448
0
39,311
W
Xbalanque
metadrastico_22
Xbalanque
3,317
1,226
0
456
5,513
2,868
0
3,735
1,778
0
15,142
L
Nox
10,478
404
0
745
10,475
5,087
687
2,994
7,230
36,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,814
Gold Earned
48,060
338
Minions Killed
265
0
Camps Cleared
0
1,325,971
Distance Traveled
1,391,134
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,935
781
83
6
0
266,389
1
L
Kuzenbo
8,988
642
11
1
0
274,709
1
L
Nu Wa
10,400
743
88
6
0
259,042
4
W
Jormungandr
10,747
768
94
7
0
294,316
0
W
Ne Zha
10,112
722
63
5
0
310,981
1
W
Bellona
10,510
751
75
5
0
296,981
0
L
Ymir
9,853
704
51
4
0
253,561
1
L
Ah Muzen Cab
9,256
661
60
4
0
320,782
2
W
Xbalanque
8,510
608
23
2
0
157,304
4
L
Nox
9,563
683
55
4
0
283,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role