Player Matchup

Lancelot
Lancelot
OMEGAWOLF288
Lancelot
Level 127
God Stats
11W - 4L
1,692 SR
Queue Stats
428W - 455L
1,439 Elo+
Party 2
Sol
Sol
Princesskjm4
Sol
Level 105
God Stats
12W - 22L
1,324 SR
Queue Stats
332W - 337L
1,500 Elo+
Party 2
Set
Set
ScruffyCommy
Set
Level 47
God Stats
0W - 1L
1,188 SR
Queue Stats
30W - 34L
1,467 Elo+
Solo
Team Averages
Level 93
1,401 SR
1,469 Elo+

VS

Team Averages
Level 71
1,464 SR
1,302 Elo+
Ah Muzen Cab
Ah Muzen Cab
Goldhammer 17
Ah Muzen Cab
Level 80
God Stats
10W - 5L
1,619 SR
Queue Stats
118W - 103L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Rg_poeta13
Cthulhu
Level 7
God Stats
1W - 1L
1,256 SR
Queue Stats
2W - 4L
1,055 Elo+
Party 1
Anubis
Anubis
ZenakuWolfSpirit
Anubis
Level 125
God Stats
6W - 3L
1,518 SR
Queue Stats
27W - 31L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
OMEGAWOLF288
Lancelot
17
6 / 4 / 11
12,341
686
19,040
18,684
17,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 3 / 10
13,775
765
27,745
15,957
6,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
3 / 4 / 13
11,974
665
9,504
18,525
16,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Goldhammer 17
Ah Muzen Cab
20
9 / 3 / 2
14,866
826
25,459
21,832
11,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Rg_poeta13
Cthulhu
15
0 / 6 / 6
10,750
597
2,813
21,479
25,776
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 9 / 7
12,508
695
13,329
21,150
12,090
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
17
Kills
11
11
Deaths
18
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Goldhammer 17
Ah Muzen Cab
9
3
2
3.33
L
Lancelot
OMEGAWOLF288
Lancelot
6
4
11
2.88
L
8
3
10
4.33
W
Cthulhu
Rg_poeta13
Cthulhu
0
6
6
0.5
L
3
4
13
2.38
W
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,289
Damage
41,601
53,166
Taken
64,461
40,751
Mitigated
48,974
13,635
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Goldhammer 17
Ah Muzen Cab
25,459
10,904
0
5,549
21,832
11,108
2,179
7,208
14,311
0
85,564
L
Lancelot
OMEGAWOLF288
Lancelot
19,040
3,018
0
2,395
18,684
17,827
0
6,672
12,012
0
40,873
L
27,745
9,714
0
6,784
15,957
6,259
1,448
4,568
11,389
71,685
4,511
W
Cthulhu
Rg_poeta13
Cthulhu
2,813
232
34
528
21,479
25,776
577
10,721
10,223
5,002
0
L
9,504
4,275
623
3,833
18,525
16,665
0
6,078
12,447
0
29,706
W
13,329
713
627
6,038
21,150
12,090
427
8,263
12,677
48,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,090
Gold Earned
38,124
219
Minions Killed
205
10
Camps Cleared
4
943,919
Distance Traveled
927,214
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,866
826
123
7
4
372,945
2
L
Lancelot
12,341
686
55
3
4
354,290
3
L
Sol
13,775
765
129
7
3
305,392
2
W
Cthulhu
10,750
597
9
1
0
287,522
0
L
Set
11,974
665
35
2
3
284,237
4
W
Anubis
12,508
695
73
4
0
266,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role