Player Matchup

Hou Yi
Hou Yi
IIILKA
Hou Yi
Level 65
God Stats
15W - 15L
1,341 SR
Queue Stats
191W - 196L
1,348 Elo+
Party 1
Nemesis
Nemesis
LightGHZ
Nemesis
Level 35
God Stats
9W - 4L
1,637 SR
Queue Stats
103W - 107L
1,301 Elo+
Party 1
Anubis
Anubis
OnyxCerberus29
Anubis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,516 Elo+
Solo
Ares
Ares
SabatonOchka
Ares
Level 57
God Stats
4W - 8L
1,318 SR
Queue Stats
165W - 176L
1,320 Elo+
Party 1
Osiris
Osiris
viincere
Osiris
Level 39
God Stats
5W - 2L
1,499 SR
Queue Stats
97W - 86L
1,620 Elo+
Solo
Team Averages
Level 53
1,459 SR
1,421 Elo+

VS

Team Averages
Level 48
1,682 SR
1,486 Elo+
Lancelot
Lancelot
ElBichoMalo
Lancelot
Level 68
God Stats
3W - 6L
1,603 SR
Queue Stats
259W - 322L
1,437 Elo+
Party 3
Kukulkan
Kukulkan
Givalot
Kukulkan
Level 34
God Stats
1W - 1L
1,820 SR
Queue Stats
15W - 18L
1,536 Elo+
Party 2
Mercury
Mercury
GrILLToast
Mercury
Level 49
God Stats
1W - 2L
1,707 SR
Queue Stats
13W - 10L
1,570 Elo+
Party 2
Hachiman
Hachiman
Nedorazymenie
Hachiman
Level 49
God Stats
4W - 3L
1,723 SR
Queue Stats
172W - 173L
1,467 Elo+
Solo
Cthulhu
Cthulhu
TIM21YT
Cthulhu
Level 40
God Stats
3W - 3L
1,557 SR
Queue Stats
102W - 119L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
IIILKA
Hou Yi
11
4 / 0 / 0
6,118
556
4,679
4,891
1,645
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
LightGHZ
Nemesis
11
4 / 2 / 3
6,669
606
3,570
6,157
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
2 / 2 / 0
6,260
569
2,957
8,090
4,341
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 0 / 3
5,626
511
4,857
9,757
5,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
viincere
Osiris
12
3 / 0 / 4
7,098
645
4,469
7,691
5,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ElBichoMalo
Lancelot
8
2 / 5 / 1
5,303
482
4,850
8,748
2,706
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Givalot
Kukulkan
10
1 / 2 / 0
5,594
509
3,338
3,842
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
GrILLToast
Mercury
10
1 / 2 / 0
5,638
513
1,968
7,103
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Nedorazymenie
Hachiman
9
0 / 2 / 0
5,233
476
5,182
6,751
2,247
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
TIM21YT
Cthulhu
8
0 / 2 / 0
5,032
457
3,782
9,090
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
4
4
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ElBichoMalo
Lancelot
2
5
1
0.5
L
Kukulkan
Givalot
Kukulkan
1
2
0
0.5
L
Mercury
GrILLToast
Mercury
1
2
0
0.5
W
Hou Yi
IIILKA
Hou Yi
4
0
0
4
W
Nemesis
LightGHZ
Nemesis
4
2
3
2.75
L
Hachiman
Nedorazymenie
Hachiman
0
2
0
0
W
2
2
0
1
W
0
0
3
1.5
L
Cthulhu
TIM21YT
Cthulhu
0
2
0
0
W
Osiris
viincere
Osiris
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,532
Damage
19,120
36,586
Taken
35,534
19,289
Mitigated
13,871
16,259
Healing
5,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ElBichoMalo
Lancelot
4,850
711
0
1,021
8,748
2,706
0
1,935
6,813
0
24,558
L
Kukulkan
Givalot
Kukulkan
3,338
479
0
310
3,842
1,346
0
136
3,706
32,137
0
L
Mercury
GrILLToast
Mercury
1,968
1,028
0
400
7,103
2,252
0
886
6,217
0
28,666
W
Hou Yi
IIILKA
Hou Yi
4,679
2,916
0
3,025
4,891
1,645
0
1,086
3,805
0
34,406
W
Nemesis
LightGHZ
Nemesis
3,570
1,080
0
2,259
6,157
2,033
330
588
5,569
0
32,787
L
Hachiman
Nedorazymenie
Hachiman
5,182
2,613
0
2,714
6,751
2,247
0
2,376
4,375
0
35,765
W
2,957
84
0
3,108
8,090
4,341
0
2,168
5,922
44,349
0
W
4,857
369
119
3,919
9,757
5,387
0
2,696
7,061
20,424
0
L
Cthulhu
TIM21YT
Cthulhu
3,782
537
0
1,486
9,090
5,320
0
2,481
6,609
22,573
0
W
Osiris
viincere
Osiris
4,469
1,317
0
3,829
7,691
5,883
0
582
7,109
0
38,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,771
Gold Earned
26,800
327
Minions Killed
254
0
Camps Cleared
0
1,009,612
Distance Traveled
1,021,825
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,303
482
38
3
0
212,130
0
L
Kukulkan
5,594
509
58
5
0
192,562
1
L
Mercury
5,638
513
61
6
0
242,748
2
W
Hou Yi
6,118
556
73
7
0
170,206
0
W
Nemesis
6,669
606
76
7
0
242,275
0
L
Hachiman
5,233
476
67
6
0
173,193
3
W
Anubis
6,260
569
86
8
0
164,570
0
W
Ares
5,626
511
13
1
0
207,198
3
L
Cthulhu
5,032
457
30
3
0
201,192
0
W
Osiris
7,098
645
79
7
0
225,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role