Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Guilherme_Kai138
Erlang Shen
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,427 Elo+
Party 2
Team Averages
Level 139
1,500 SR
1,476 Elo+

VS

Team Averages
Level 115
1,515 SR
1,441 Elo+
Scylla
Scylla
IdanXII
Scylla
Level 71
God Stats
3W - 2L
1,500 SR
Queue Stats
63W - 58L
1,429 Elo+
Solo
Horus
Horus
Narumy
Horus
Level 145
God Stats
9W - 7L
1,604 SR
Queue Stats
58W - 59L
1,532 Elo+
Party 1
Thor
Thor
hellmet1942
Thor
Level 128
God Stats
7W - 8L
1,441 SR
Queue Stats
28W - 35L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 6 / 2
8,651
665
9,272
12,254
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
 
Chiron
12
1 / 6 / 4
8,618
663
11,417
13,291
4,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Guilherme_Kai138
Erlang Shen
12
2 / 6 / 1
8,311
639
4,417
15,603
10,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IdanXII
Scylla
17
11 / 1 / 4
11,100
854
17,106
11,813
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Narumy
Horus
15
2 / 1 / 15
9,776
752
11,463
16,504
16,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
5 / 3 / 8
9,595
738
7,910
10,136
4,624
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
18
18
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
6
2
0.5
L
Chiron
 
Chiron
1
6
4
0.5
L
Erlang Shen
Guilherme_Kai138
Erlang Shen
2
6
1
0.42
W
Scylla
IdanXII
Scylla
11
1
4
13
W
Horus
Narumy
Horus
2
1
15
9.5
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,106
Damage
36,479
41,148
Taken
38,453
19,380
Mitigated
26,079
8,177
Healing
13,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,272
329
1,890
1,957
12,254
4,625
0
4,767
7,301
23,880
0
L
Chiron
 
Chiron
11,417
3,772
626
1,853
13,291
4,010
294
4,447
8,694
0
31,562
L
Erlang Shen
Guilherme_Kai138
Erlang Shen
4,417
1,110
0
1,851
15,603
10,745
0
8,067
7,172
0
16,443
W
Scylla
IdanXII
Scylla
17,106
3,288
188
4,811
11,813
5,051
781
2,266
9,391
49,754
0
W
Horus
Narumy
Horus
11,463
4,347
2,237
5,968
16,504
16,404
450
4,985
11,099
0
26,377
W
7,910
1,093
0
360
10,136
4,624
657
2,177
7,837
0
26,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,580
Gold Earned
30,471
124
Minions Killed
143
1
Camps Cleared
9
631,949
Distance Traveled
734,504
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,651
665
47
4
0
206,311
4
L
Chiron
8,618
663
48
4
1
214,503
3
L
Erlang Shen
8,311
639
29
2
0
211,135
3
W
Scylla
11,100
854
74
6
2
236,705
2
W
Horus
9,776
752
35
3
1
265,587
3
W
Thor
9,595
738
34
3
6
232,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role