Player Matchup

Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Clencho
Kuzenbo
Level 65
God Stats
10W - 3L
1,834 SR
Queue Stats
100W - 69L
1,586 Elo+
Party 2
Danzaburou
Danzaburou
Omarfl_7
Danzaburou
Level 26
God Stats
7W - 3L
1,727 SR
Queue Stats
29W - 16L
1,642 Elo+
Party 2
Nemesis
Nemesis
SrArkimedes
Nemesis
Level 115
God Stats
10W - 3L
1,814 SR
Queue Stats
162W - 128L
1,645 Elo+
Party 2
Team Averages
Level 102
1,675 SR
1,575 Elo+

VS

Team Averages
Level 94
1,564 SR
1,479 Elo+
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
D0R0N-BEN
Agni
Level 42
God Stats
3W - 4L
1,582 SR
Queue Stats
43W - 43L
1,443 Elo+
Solo
Hera
Hera
KVNGRXCK
Hera
Level 101
God Stats
3W - 4L
1,270 SR
Queue Stats
108W - 101L
1,492 Elo+
Party 1
Izanami
Izanami
SrTwo
Izanami
Level 70
God Stats
18W - 19L
1,480 SR
Queue Stats
162W - 181L
1,476 Elo+
Party 1
Lancelot
Lancelot
seghenbadaman3
Lancelot
Level 98
God Stats
15W - 3L
1,989 SR
Queue Stats
212W - 211L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
6 / 0 / 2
6,764
676
4,664
3,224
1,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
 
Lancelot
11
2 / 1 / 0
6,321
632
5,325
7,199
3,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Clencho
Kuzenbo
7
0 / 0 / 3
4,793
479
2,754
7,331
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Omarfl_7
Danzaburou
7
1 / 1 / 2
4,838
484
3,243
5,289
1,674
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
SrArkimedes
Nemesis
9
3 / 0 / 3
5,936
594
4,941
7,075
2,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
1 / 1 / 0
4,952
495
5,646
7,024
3,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Agni
10
1 / 1 / 0
5,704
570
2,798
6,351
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hera
6
0 / 5 / 0
4,363
436
828
5,291
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
SrTwo
Izanami
7
0 / 2 / 1
4,368
437
3,331
6,140
1,773
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
6
0 / 3 / 0
4,426
443
3,447
7,429
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
2
2
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
2
7
W
Lancelot
 
Lancelot
2
1
0
2
L
Atlas
 
Atlas
1
1
0
1
W
Kuzenbo
Clencho
Kuzenbo
0
0
3
1.5
L
Agni
1
1
0
1
L
Hera
0
5
0
0
W
Danzaburou
Omarfl_7
Danzaburou
1
1
2
2
W
Nemesis
SrArkimedes
Nemesis
3
0
3
4.5
L
Izanami
SrTwo
Izanami
0
2
1
0.25
L
Lancelot
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,927
Damage
16,050
30,118
Taken
32,235
14,182
Mitigated
10,635
9,817
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,664
584
0
2,243
3,224
1,477
0
322
2,902
47,008
0
W
Lancelot
 
Lancelot
5,325
591
0
3,046
7,199
3,278
0
2,780
4,419
0
39,644
L
Atlas
 
Atlas
5,646
2,507
1,134
1,705
7,024
3,588
0
2,283
4,741
22,521
0
W
Kuzenbo
Clencho
Kuzenbo
2,754
1,622
0
1,636
7,331
5,618
0
2,755
4,576
14,102
0
L
Agni
2,798
483
0
2,670
6,351
1,851
0
0
6,351
33,399
0
L
Hera
828
391
0
250
5,291
1,246
190
2,994
2,297
19,072
0
W
Danzaburou
Omarfl_7
Danzaburou
3,243
1,499
0
2,037
5,289
1,674
0
2,334
2,955
0
21,672
W
Nemesis
SrArkimedes
Nemesis
4,941
2,340
0
855
7,075
2,135
0
1,081
5,994
0
39,961
L
Izanami
SrTwo
Izanami
3,331
2,660
244
1,258
6,140
1,773
0
1,675
4,465
0
29,938
L
Lancelot
3,447
866
0
2,393
7,429
2,177
0
466
6,963
0
21,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,652
Gold Earned
23,813
300
Minions Killed
247
0
Camps Cleared
0
1,014,797
Distance Traveled
879,572
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,764
676
83
8
0
193,670
1
W
Lancelot
6,321
632
91
9
0
219,357
3
L
Atlas
4,952
495
30
3
0
171,826
1
W
Kuzenbo
4,793
479
18
2
0
190,726
0
L
Agni
5,704
570
77
8
0
175,651
3
L
Hera
4,363
436
39
4
0
152,476
1
W
Danzaburou
4,838
484
40
4
0
181,073
0
W
Nemesis
5,936
594
68
7
0
229,971
0
L
Izanami
4,368
437
55
6
0
169,228
3
L
Lancelot
4,426
443
46
5
0
210,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role