Player Matchup

Cthulhu
Cthulhu
Jaffa45
Cthulhu
Level 61
God Stats
11W - 12L
1,457 SR
Queue Stats
130W - 203L
1,344 Elo+
Solo
Medusa
Medusa
Lurian_Loire
Medusa
Level 125
God Stats
2W - 3L
1,706 SR
Queue Stats
40W - 63L
1,372 Elo+
Party 2
Nu Wa
Nu Wa
Schmitz_Loire
Nu Wa
Level 17
God Stats
4W - 11L
1,232 SR
Queue Stats
11W - 25L
1,309 Elo+
Party 2
Team Averages
Level 68
1,465 SR
1,342 Elo+

VS

Team Averages
Level 63
1,545 SR
1,442 Elo+
Erlang Shen
Erlang Shen
Fang1229
Erlang Shen
Level 124
God Stats
1W - 0L
1,517 SR
Queue Stats
10W - 10L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
jreesons
Kukulkan
Level 43
God Stats
38W - 78L
1,345 SR
Queue Stats
293W - 462L
1,229 Elo+
Solo
Athena
Athena
raptor hunterD2
Athena
Level 22
God Stats
1W - 0L
1,774 SR
Queue Stats
5W - 8L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jaffa45
Cthulhu
14
1 / 4 / 2
10,227
682
13,423
15,471
14,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
14
1 / 4 / 1
9,478
632
15,625
17,993
8,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 2
9,339
623
5,852
9,484
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fang1229
Erlang Shen
16
8 / 2 / 3
10,767
718
17,611
22,378
26,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
jreesons
Kukulkan
15
3 / 1 / 6
10,300
687
11,857
8,552
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 9
10,776
718
7,877
13,563
17,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
12
12
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Fang1229
Erlang Shen
8
2
3
4.75
L
Cthulhu
Jaffa45
Cthulhu
1
4
2
0.5
L
Medusa
1
4
1
0.38
L
1
4
2
0.5
W
Kukulkan
jreesons
Kukulkan
3
1
6
6
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,900
Damage
37,345
42,948
Taken
44,493
27,560
Mitigated
47,451
7,036
Healing
11,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Fang1229
Erlang Shen
17,611
9,706
0
7,254
22,378
26,081
339
9,272
13,106
0
42,446
L
Cthulhu
Jaffa45
Cthulhu
13,423
1,911
627
2,722
15,471
14,813
44
8,542
6,929
36,484
0
L
Medusa
15,625
7,353
0
3,687
17,993
8,725
775
8,259
9,734
0
46,554
L
5,852
2,381
0
0
9,484
4,022
41
3,498
5,986
15,294
0
W
Kukulkan
jreesons
Kukulkan
11,857
732
0
488
8,552
4,210
447
4,324
4,228
54,432
0
W
7,877
899
0
3,577
13,563
17,160
208
6,037
7,526
19,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,044
Gold Earned
31,843
137
Minions Killed
169
5
Camps Cleared
5
810,471
Distance Traveled
855,259
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,767
718
46
3
5
288,850
4
L
Cthulhu
10,227
682
40
3
1
292,939
3
L
Medusa
9,478
632
73
5
2
269,955
0
L
Nu Wa
9,339
623
24
2
2
247,577
1
W
Kukulkan
10,300
687
102
7
0
274,697
1
W
Athena
10,776
718
21
1
0
291,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role