Player Matchup

Hel
Hel
BadKant
Hel
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 160L
1,390 Elo+
Solo
Charybdis
Charybdis
CubaLinkx
Charybdis
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
199W - 206L
1,454 Elo+
Party 1
Khepri
Khepri
Insanebeast1
Khepri
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 37L
1,258 Elo+
Solo
Bakasura
Bakasura
TERRI1215
Bakasura
Level 121
God Stats
2W - 1L
1,779 SR
Queue Stats
35W - 44L
1,370 Elo+
Party 1
Xing Tian
Xing Tian
Ze Durrty SWEDE
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,042 Elo+
Solo
Team Averages
Level 67
1,556 SR
1,303 Elo+

VS

Team Averages
Level 94
1,595 SR
1,412 Elo+
Geb
Geb
B_a_BushWookie_
Geb
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 111L
1,340 Elo+
Solo
Da Ji
Da Ji
Ktalin13
Da Ji
Level 124
God Stats
9W - 4L
1,907 SR
Queue Stats
923W - 947L
1,355 Elo+
Solo
Cerberus
Cerberus
Socksclawt00th
Cerberus
Level 156
God Stats
9W - 4L
1,569 SR
Queue Stats
534W - 376L
1,525 Elo+
Party 2
Aphrodite
Aphrodite
TheGirlSavage
Aphrodite
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 128L
1,338 Elo+
Solo
Medusa
Medusa
TheMasterBate69
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
1 / 6 / 2
6,867
687
5,406
9,882
6,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
CubaLinkx
Charybdis
8
0 / 7 / 1
5,805
581
5,193
10,548
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
12
1 / 6 / 2
6,968
697
2,903
14,198
17,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
TERRI1215
Bakasura
12
0 / 5 / 1
6,428
643
4,678
11,268
5,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Ze Durrty SWEDE
Xing Tian
15
1 / 4 / 2
7,643
764
5,233
14,743
14,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,712
271
0
0
0
Da Ji
Ktalin13
Da Ji
15
5 / 4 / 13
8,429
843
11,746
9,299
5,116
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cerberus
17
4 / 0 / 22
9,526
953
13,429
11,635
11,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
TheGirlSavage
Aphrodite
16
4 / 0 / 22
8,869
887
4,163
6,072
4,053
18
15 / 2 / 11
10,269
1,027
24,931
10,430
6,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
96
3
Kills
28
28
Deaths
6
8
Assists
68
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Hel
1
6
2
0.33
L
Charybdis
CubaLinkx
Charybdis
0
7
1
0.07
L
Khepri
1
6
2
0.33
W
Da Ji
Ktalin13
Da Ji
5
4
13
2.88
W
Cerberus
4
0
22
15
L
Bakasura
TERRI1215
Bakasura
0
5
1
0.1
W
Aphrodite
TheGirlSavage
Aphrodite
4
0
22
15
W
15
2
11
10.25
L
Xing Tian
Ze Durrty SWEDE
Xing Tian
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,413
Damage
54,269
60,639
Taken
37,436
46,354
Mitigated
26,360
8,844
Healing
20,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
Hel
5,406
1,243
864
1,083
9,882
6,086
0
2,216
7,666
14,348
0
L
Charybdis
CubaLinkx
Charybdis
5,193
1,681
207
1,108
10,548
3,446
0
3,789
6,759
0
10,355
L
Khepri
2,903
841
604
609
14,198
17,169
0
5,027
9,171
7,809
0
W
Da Ji
Ktalin13
Da Ji
11,746
4,648
573
1,751
9,299
5,116
865
3,087
6,140
0
20,216
W
Cerberus
13,429
2,045
960
5,911
11,635
11,041
228
4,303
7,332
23,625
0
L
Bakasura
TERRI1215
Bakasura
4,678
2,882
0
2,366
11,268
5,191
0
3,791
7,477
0
7,005
W
Aphrodite
TheGirlSavage
Aphrodite
4,163
845
5,098
2,959
6,072
4,053
0
2,325
3,327
12,086
0
W
24,931
11,518
1,543
1,277
10,430
6,150
1,557
3,827
6,533
0
45,333
L
Xing Tian
Ze Durrty SWEDE
Xing Tian
5,233
356
0
2,003
14,743
14,462
0
2,769
11,974
9,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,711
Gold Earned
39,805
68
Minions Killed
121
0
Camps Cleared
0
783,830
Distance Traveled
734,668
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
2,712
271
0
0
0
0
0
L
Hel
6,867
687
22
2
0
147,590
0
L
Charybdis
5,805
581
8
1
0
137,430
0
L
Khepri
6,968
697
10
1
0
139,998
4
W
Da Ji
8,429
843
11
1
0
187,045
1
W
Cerberus
9,526
953
35
4
0
194,199
0
L
Bakasura
6,428
643
19
2
0
171,038
3
W
Aphrodite
8,869
887
22
2
0
189,633
0
W
Medusa
10,269
1,027
53
5
0
163,791
1
L
Xing Tian
7,643
764
9
1
0
187,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role