Player Matchup

Mercury
Mercury
LilMcNuggetJr
Mercury
Level 67
God Stats
5W - 5L
1,432 SR
Queue Stats
13W - 23L
1,248 Elo+
Party 2
Baron Samedi
Baron Samedi
PugsFTW_YT
Baron Samedi
Level 62
God Stats
4W - 2L
1,580 SR
Queue Stats
12W - 15L
1,307 Elo+
Party 2
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 160
God Stats
924W - 931L
1,440 SR
Queue Stats
1,271W - 1,358L
1,363 Elo+
Solo
Hou Yi
Hou Yi
You__Big__Bot
Hou Yi
Level 62
God Stats
3W - 1L
1,580 SR
Queue Stats
5W - 7L
1,183 Elo+
Party 2
Atlas
Atlas
fonzy2003
Atlas
Level 44
God Stats
2W - 4L
1,338 SR
Queue Stats
14W - 23L
1,248 Elo+
Party 2
Team Averages
Level 79
1,474 SR
1,270 Elo+

VS

Team Averages
Level 63
1,506 SR
1,510 Elo+
Da Ji
Da Ji
Foxlum56
Da Ji
Level 79
God Stats
10W - 7L
1,528 SR
Queue Stats
108W - 107L
1,401 Elo+
Solo
Charybdis
Charybdis
Hitman VonBlade
Charybdis
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
220W - 202L
1,416 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HitmanVoidblade
Kumbhakarna
Level 56
God Stats
1W - 3L
1,500 SR
Queue Stats
192W - 179L
1,416 Elo+
Party 1
Sun Wukong
Sun Wukong
HosT_Colossus
Sun Wukong
Level 68
God Stats
4W - 6L
1,500 SR
Queue Stats
64W - 58L
1,818 Elo+
Party 3
Anubis
Anubis
MustyBo-Bandy
Anubis
Level 47
God Stats
6W - 6L
1,500 SR
Queue Stats
36W - 37L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
7 / 1 / 3
7,761
597
5,654
8,749
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
PugsFTW_YT
Baron Samedi
13
3 / 1 / 3
7,956
612
5,145
7,310
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Robitotabi
Danzaburou
11
1 / 0 / 4
6,370
490
5,461
6,885
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 3
6,611
509
6,084
5,398
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
fonzy2003
Atlas
12
0 / 0 / 2
6,812
524
3,585
6,243
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Foxlum56
Da Ji
10
1 / 4 / 1
6,488
499
5,634
11,344
5,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
Hitman VonBlade
Charybdis
9
0 / 3 / 0
5,185
399
3,714
7,320
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
HitmanVoidblade
Kumbhakarna
9
0 / 2 / 0
5,861
451
1,984
9,045
8,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
HosT_Colossus
Sun Wukong
11
0 / 2 / 0
6,640
511
3,899
8,220
4,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 2 / 1
6,268
482
2,051
3,838
1,774
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
13
Kills
2
2
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Foxlum56
Da Ji
1
4
1
0.38
L
Charybdis
Hitman VonBlade
Charybdis
0
3
0
0
L
Kumbhakarna
HitmanVoidblade
Kumbhakarna
0
2
0
0
L
Sun Wukong
HosT_Colossus
Sun Wukong
0
2
0
0
W
Mercury
7
1
3
8.5
L
1
2
1
0.75
W
Baron Samedi
PugsFTW_YT
Baron Samedi
3
1
3
4.5
W
Danzaburou
Robitotabi
Danzaburou
1
0
4
3
W
2
0
3
3.5
W
Atlas
fonzy2003
Atlas
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,929
Damage
17,282
34,585
Taken
39,767
14,358
Mitigated
22,259
10,567
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Foxlum56
Da Ji
5,634
1,827
0
2,958
11,344
5,406
0
3,372
7,972
0
38,374
L
Charybdis
Hitman VonBlade
Charybdis
3,714
1,246
0
1,715
7,320
2,142
0
0
7,320
0
32,426
L
Kumbhakarna
HitmanVoidblade
Kumbhakarna
1,984
277
228
1,939
9,045
8,010
0
0
9,045
12,981
0
L
Sun Wukong
HosT_Colossus
Sun Wukong
3,899
288
0
3,722
8,220
4,927
0
3,585
4,635
0
41,992
W
Mercury
5,654
2,921
0
922
8,749
3,110
0
1,127
7,591
0
54,747
L
2,051
161
42
701
3,838
1,774
0
1,773
2,065
31,755
0
W
Baron Samedi
PugsFTW_YT
Baron Samedi
5,145
862
197
3,015
7,310
3,651
588
1,058
6,252
60,074
0
W
Danzaburou
Robitotabi
Danzaburou
5,461
2,261
486
2,782
6,885
2,603
1,771
1,121
5,764
0
39,872
W
6,084
1,999
0
1,941
5,398
2,080
1,102
729
4,669
0
45,680
W
Atlas
fonzy2003
Atlas
3,585
140
0
1,224
6,243
2,914
468
0
5,719
38,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,510
Gold Earned
30,442
393
Minions Killed
277
0
Camps Cleared
0
1,183,774
Distance Traveled
1,140,592
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,488
499
64
5
0
245,041
0
L
Charybdis
5,185
399
59
5
0
201,656
4
L
Kumbhakarna
5,861
451
12
1
0
236,457
3
L
Sun Wukong
6,640
511
87
7
0
242,437
3
W
Mercury
7,761
597
88
7
0
294,110
0
L
Anubis
6,268
482
55
4
0
215,001
0
W
Baron Samedi
7,956
612
105
8
0
234,852
2
W
Danzaburou
6,370
490
59
5
0
202,804
2
W
Hou Yi
6,611
509
69
5
0
220,250
0
W
Atlas
6,812
524
72
6
0
231,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role