Player Matchup

Xing Tian
Xing Tian
Aimasist
Xing Tian
Level 79
God Stats
1W - 0L
1,251 SR
Queue Stats
142W - 108L
1,662 Elo+
Party 1
Ao Kuang
Ao Kuang
AllHailDark
Ao Kuang
Level 132
God Stats
18W - 10L
1,748 SR
Queue Stats
112W - 106L
1,643 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
J3ssica
Morgan Le Fay
Level 159
God Stats
11W - 8L
1,721 SR
Queue Stats
412W - 382L
1,599 Elo+
Solo
King Arthur
King Arthur
ObsidianSpectre
King Arthur
Level 155
God Stats
5W - 4L
1,668 SR
Queue Stats
190W - 161L
1,670 Elo+
Party 1
Heimdallr
Heimdallr
TanyaNagatoro
Heimdallr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,641 Elo+
Party 1
Team Averages
Level 136
1,578 SR
1,643 Elo+

VS

Team Averages
Level 127
1,739 SR
1,646 Elo+
Merlin
Merlin
Ashlityr
Merlin
Level 149
God Stats
10W - 8L
1,602 SR
Queue Stats
213W - 210L
1,665 Elo+
Solo
Chaac
Chaac
ChokesOnJello
Chaac
Level 90
God Stats
5W - 6L
1,786 SR
Queue Stats
114W - 105L
1,614 Elo+
Party 2
Ares
Ares
FrodoFrodont
Ares
Level 141
God Stats
4W - 3L
1,608 SR
Queue Stats
194W - 179L
1,651 Elo+
Solo
Charybdis
Charybdis
ThweetBBJeethuth
Charybdis
Level 122
God Stats
4W - 2L
1,756 SR
Queue Stats
42W - 37L
1,690 Elo+
Party 2
Lancelot
Lancelot
hotninetailfox
Lancelot
Level 133
God Stats
14W - 3L
1,940 SR
Queue Stats
106W - 100L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aimasist
Xing Tian
14
1 / 4 / 8
10,218
464
6,989
21,015
23,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
AllHailDark
Ao Kuang
18
8 / 4 / 4
11,622
528
13,393
26,018
14,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
J3ssica
Morgan Le Fay
17
4 / 6 / 7
11,225
510
13,681
16,310
8,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
ObsidianSpectre
King Arthur
20
6 / 2 / 5
13,297
604
24,553
22,857
26,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
TanyaNagatoro
Heimdallr
18
4 / 3 / 6
11,710
532
11,873
14,758
6,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ashlityr
Merlin
18
2 / 4 / 3
10,934
497
10,760
11,579
6,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 6 / 1
10,391
472
12,165
28,677
35,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
7 / 0 / 6
11,165
508
15,540
19,360
26,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
17
1 / 7 / 9
10,058
457
11,812
17,241
8,407
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
17
8 / 6 / 6
11,266
512
21,426
23,113
13,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
44
23
Kills
19
19
Deaths
23
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Aimasist
Xing Tian
1
4
8
1.25
W
Ao Kuang
AllHailDark
Ao Kuang
8
4
4
2.5
L
Merlin
Ashlityr
Merlin
2
4
3
0.88
L
1
6
1
0.25
L
7
0
6
10
W
Morgan Le Fay
J3ssica
Morgan Le Fay
4
6
7
1.25
W
King Arthur
ObsidianSpectre
King Arthur
6
2
5
4.25
W
Heimdallr
TanyaNagatoro
Heimdallr
4
3
6
2.33
L
Charybdis
1
7
9
0.79
L
Lancelot
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,489
Damage
71,703
100,958
Taken
99,970
78,877
Mitigated
91,310
25,150
Healing
23,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Aimasist
Xing Tian
6,989
704
0
2,236
21,015
23,406
0
9,003
11,648
24,586
0
W
Ao Kuang
AllHailDark
Ao Kuang
13,393
3,515
0
11,920
26,018
14,031
2,609
2,472
23,386
75,199
15,833
L
Merlin
Ashlityr
Merlin
10,760
566
0
1,702
11,579
6,304
1,708
6,302
5,277
108,722
0
L
12,165
2,117
0
9,935
28,677
35,997
528
4,690
23,987
0
90,726
L
15,540
1,227
432
3,326
19,360
26,817
0
7,850
11,510
40,956
0
W
Morgan Le Fay
J3ssica
Morgan Le Fay
13,681
783
0
3,485
16,310
8,138
0
8,425
7,567
80,587
0
W
King Arthur
ObsidianSpectre
King Arthur
24,553
5,061
0
6,759
22,857
26,350
103
1,809
20,994
465
118,803
W
Heimdallr
TanyaNagatoro
Heimdallr
11,873
5,558
0
750
14,758
6,952
1,614
3,649
11,063
0
104,079
L
Charybdis
11,812
5,156
0
2,648
17,241
8,407
0
5,752
11,489
0
86,297
L
Lancelot
21,426
5,345
0
5,845
23,113
13,785
0
9,467
13,646
0
104,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,072
Gold Earned
53,814
618
Minions Killed
685
0
Camps Cleared
0
2,103,660
Distance Traveled
2,127,559
36
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,218
464
31
1
0
412,689
7
W
Ao Kuang
11,622
528
103
5
0
452,470
4
L
Merlin
10,934
497
208
9
0
423,692
7
L
Chaac
10,391
472
157
7
0
388,480
1
L
Ares
11,165
508
41
2
0
455,828
5
W
Morgan Le Fay
11,225
510
146
7
0
408,707
7
W
King Arthur
13,297
604
191
9
0
449,672
12
W
Heimdallr
11,710
532
147
7
0
380,122
6
L
Charybdis
10,058
457
145
7
0
377,673
5
L
Lancelot
11,266
512
134
6
0
481,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role