Player Matchup

Pele
Pele
BSE Draco
Pele
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 98L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
ElochiPR
Gilgamesh
Level 69
God Stats
4W - 3L
1,573 SR
Queue Stats
181W - 168L
1,533 Elo+
Party 3
Chiron
Chiron
YOU CHILDISH
Chiron
Level 128
God Stats
17W - 9L
1,832 SR
Queue Stats
71W - 57L
1,551 Elo+
Party 1
Atlas
Atlas
Yavicoco
Atlas
Level 29
God Stats
18W - 14L
1,523 SR
Queue Stats
24W - 24L
1,459 Elo+
Party 3
Baron Samedi
Baron Samedi
xurczi
Baron Samedi
Level 17
God Stats
11W - 11L
1,421 SR
Queue Stats
48W - 59L
1,286 Elo+
Party 1
Team Averages
Level 63
1,570 SR
1,460 Elo+

VS

Team Averages
Level 116
1,468 SR
1,487 Elo+
King Arthur
King Arthur
Hellsing_Blaze
King Arthur
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 22L
1,501 Elo+
Party 2
Baron Samedi
Baron Samedi
KiickSteart
Baron Samedi
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
515W - 538L
1,457 Elo+
Solo
Merlin
Merlin
ObamasHobbit
Merlin
Level 18
God Stats
0W - 3L
1,284 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Lancelot
Lancelot
TURTLE_OF_NITE
Lancelot
Level 154
God Stats
0W - 4L
1,500 SR
Queue Stats
32W - 44L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
f1sh98
Danzaburou
Level 155
God Stats
0W - 1L
1,557 SR
Queue Stats
9W - 16L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
2 / 4 / 5
10,318
688
10,062
15,945
8,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
ElochiPR
Gilgamesh
18
4 / 1 / 6
12,461
831
9,582
20,290
19,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
19
4 / 0 / 7
11,702
780
14,138
12,824
6,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
Yavicoco
Atlas
18
1 / 2 / 8
11,002
733
7,599
21,465
29,263
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
xurczi
Baron Samedi
17
2 / 0 / 7
10,468
698
11,830
8,181
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hellsing_Blaze
King Arthur
17
0 / 4 / 5
9,960
664
7,944
17,595
19,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
KiickSteart
Baron Samedi
17
4 / 2 / 3
10,124
675
18,285
12,247
7,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
16
0 / 3 / 5
9,381
625
10,806
9,171
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
17
3 / 1 / 3
10,086
672
12,211
11,805
6,056
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
f1sh98
Danzaburou
16
0 / 3 / 4
9,762
651
11,295
11,860
5,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
13
Kills
7
7
Deaths
13
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Pele
2
4
5
1.13
W
Gilgamesh
ElochiPR
Gilgamesh
4
1
6
7
L
King Arthur
Hellsing_Blaze
King Arthur
0
4
5
0.63
L
Baron Samedi
KiickSteart
Baron Samedi
4
2
3
2.75
L
Merlin
0
3
5
0.83
L
Lancelot
3
1
3
4.5
W
Chiron
4
0
7
7.5
W
Atlas
Yavicoco
Atlas
1
2
8
2.5
L
Danzaburou
f1sh98
Danzaburou
0
3
4
0.67
W
Baron Samedi
xurczi
Baron Samedi
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,211
Damage
60,541
78,705
Taken
62,678
68,562
Mitigated
43,491
21,711
Healing
14,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
10,062
924
0
274
15,945
8,104
0
7,670
8,275
0
27,868
W
Gilgamesh
ElochiPR
Gilgamesh
9,582
1,821
2,526
4,225
20,290
19,862
728
8,129
12,161
0
34,323
L
King Arthur
Hellsing_Blaze
King Arthur
7,944
738
0
1,941
17,595
19,877
0
7,018
10,577
256
34,145
L
Baron Samedi
KiickSteart
Baron Samedi
18,285
421
2,323
4,555
12,247
7,220
0
3,060
9,187
39,831
0
L
Merlin
10,806
933
0
0
9,171
4,542
0
3,311
5,860
33,703
0
L
Lancelot
12,211
2,401
0
2,676
11,805
6,056
0
3,576
8,229
0
34,796
W
Chiron
14,138
4,001
1,307
4,681
12,824
6,696
3,356
4,429
8,395
0
67,923
W
Atlas
Yavicoco
Atlas
7,599
2,840
0
1,131
21,465
29,263
260
6,091
15,374
30,705
0
L
Danzaburou
f1sh98
Danzaburou
11,295
4,483
0
2,902
11,860
5,796
0
2,464
9,396
0
40,524
W
Baron Samedi
xurczi
Baron Samedi
11,830
398
4,250
3,317
8,181
4,637
841
3,028
5,153
29,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,951
Gold Earned
49,313
300
Minions Killed
273
0
Camps Cleared
0
1,608,898
Distance Traveled
1,530,925
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,318
688
36
2
0
314,780
0
W
Gilgamesh
12,461
831
49
3
0
361,280
0
L
King Arthur
9,960
664
52
3
0
317,780
0
L
Baron Samedi
10,124
675
53
4
0
282,081
3
L
Merlin
9,381
625
51
3
0
275,047
0
L
Lancelot
10,086
672
52
3
0
364,619
1
W
Chiron
11,702
780
123
8
0
302,107
0
W
Atlas
11,002
733
44
3
0
306,737
0
L
Danzaburou
9,762
651
65
4
0
291,398
2
W
Baron Samedi
10,468
698
48
3
0
323,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role