Player Matchup

Erlang Shen
Erlang Shen
CountOnBuck
Erlang Shen
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 87L
1,392 Elo+
Party 2
Hachiman
Hachiman
Grampa NeRv
Hachiman
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Lancelot
Lancelot
NeRv Chaotic
Lancelot
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 25L
1,370 Elo+
Party 2
Guan Yu
Guan Yu
ded lost
Guan Yu
Level 15
God Stats
2W - 3L
1,214 SR
Queue Stats
9W - 21L
1,271 Elo+
Party 2
Vulcan
Vulcan
iPityDaFool1991
Vulcan
Level 142
God Stats
31W - 35L
1,495 SR
Queue Stats
167W - 195L
1,478 Elo+
Solo
Team Averages
Level 76
1,442 SR
1,402 Elo+

VS

Team Averages
Level 78
1,521 SR
1,425 Elo+
Nox
Nox
 
Nox
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
LOGAN_Vox420
Bakasura
Level 69
God Stats
31W - 22L
1,483 SR
Queue Stats
199W - 204L
1,401 Elo+
Solo
Lancelot
Lancelot
Razorkind
Lancelot
Level 55
God Stats
5W - 0L
1,844 SR
Queue Stats
98W - 85L
1,460 Elo+
Party 1
Skadi
Skadi
SuperSaki
Skadi
Level 42
God Stats
1W - 2L
1,239 SR
Queue Stats
20W - 25L
1,368 Elo+
Party 1
Ares
Ares
pab70q
Ares
Level 126
God Stats
23W - 22L
1,540 SR
Queue Stats
492W - 511L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CountOnBuck
Erlang Shen
15
3 / 5 / 3
10,073
438
8,637
28,575
22,145
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Grampa NeRv
Hachiman
17
1 / 7 / 2
10,582
460
8,745
17,193
7,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
NeRv Chaotic
Lancelot
15
4 / 5 / 2
10,381
451
18,996
25,396
12,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Guan Yu
ded lost
Guan Yu
15
0 / 3 / 0
9,080
395
1,937
19,189
9,486
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
0 / 2 / 2
10,947
476
20,161
10,988
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
2 / 1 / 1
11,200
487
8,682
15,118
6,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
LOGAN_Vox420
Bakasura
20
7 / 1 / 3
12,232
532
12,223
20,757
10,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Razorkind
Lancelot
17
3 / 2 / 9
11,387
495
22,058
18,622
21,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
SuperSaki
Skadi
18
7 / 3 / 4
11,242
489
16,759
14,077
5,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
pab70q
Ares
16
3 / 1 / 8
11,153
485
10,048
20,106
22,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
22
22
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
1
1
2.5
L
Erlang Shen
CountOnBuck
Erlang Shen
3
5
3
0.9
L
Hachiman
Grampa NeRv
Hachiman
1
7
2
0.29
W
Bakasura
LOGAN_Vox420
Bakasura
7
1
3
8.5
L
Lancelot
NeRv Chaotic
Lancelot
4
5
2
1
W
Lancelot
Razorkind
Lancelot
3
2
9
3.75
W
Skadi
SuperSaki
Skadi
7
3
4
3
L
Guan Yu
ded lost
Guan Yu
0
3
0
0
L
0
2
2
0.5
W
Ares
pab70q
Ares
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,476
Damage
69,770
101,341
Taken
88,680
56,796
Mitigated
66,951
28,261
Healing
28,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,682
412
0
4,396
15,118
6,150
0
7,299
7,314
89,766
0
L
Erlang Shen
CountOnBuck
Erlang Shen
8,637
3,327
36
6,961
28,575
22,145
192
5,783
22,745
0
44,941
L
Hachiman
Grampa NeRv
Hachiman
8,745
3,189
0
2,809
17,193
7,331
1,032
3,700
13,423
0
81,946
W
Bakasura
LOGAN_Vox420
Bakasura
12,223
7,299
370
11,011
20,757
10,985
149
4,441
16,051
0
91,216
L
Lancelot
NeRv Chaotic
Lancelot
18,996
7,259
0
7,997
25,396
12,470
0
5,697
19,634
0
77,369
W
Lancelot
Razorkind
Lancelot
22,058
3,886
261
4,835
18,622
21,310
1,224
3,551
14,973
0
80,457
W
Skadi
SuperSaki
Skadi
16,759
8,603
0
379
14,077
5,759
1,500
1,242
12,807
0
77,476
L
Guan Yu
ded lost
Guan Yu
1,937
496
648
7,845
19,189
9,486
388
386
18,617
0
53,783
L
20,161
4,836
0
1,965
10,988
5,364
502
3,164
7,785
102,632
0
W
Ares
pab70q
Ares
10,048
559
2,869
4,687
20,106
22,747
0
2,938
17,034
63,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,063
Gold Earned
57,214
526
Minions Killed
649
0
Camps Cleared
0
2,091,406
Distance Traveled
2,245,763
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,200
487
166
7
0
410,356
1
L
Erlang Shen
10,073
438
59
3
0
437,041
3
L
Hachiman
10,582
460
121
5
0
365,277
0
W
Bakasura
12,232
532
164
7
0
561,845
0
L
Lancelot
10,381
451
97
4
0
462,835
5
W
Lancelot
11,387
495
116
5
0
435,564
3
W
Skadi
11,242
489
135
6
0
407,761
7
L
Guan Yu
9,080
395
86
4
0
401,140
0
L
Vulcan
10,947
476
163
7
0
425,113
6
W
Ares
11,153
485
68
3
0
430,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role