Player Matchup

King Arthur
King Arthur
JJThrowed
King Arthur
Level 3
God Stats
2W - 1L
1,724 SR
Queue Stats
3W - 7L
1,403 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SacredYosh
Tsukuyomi
Level 2
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Olorun
Olorun
Tamier770
Olorun
Level 106
God Stats
26W - 17L
1,542 SR
Queue Stats
184W - 141L
1,683 Elo+
Party 2
Team Averages
Level 37
1,589 SR
1,529 Elo+

VS

Team Averages
Level 49
1,354 SR
1,446 Elo+
Ymir
Ymir
AkswaggerZexel
Ymir
Level 65
God Stats
0W - 2L
1,286 SR
Queue Stats
7W - 11L
1,386 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KIRISVENGEANCE
Tsukuyomi
Level 15
God Stats
14W - 9L
1,612 SR
Queue Stats
14W - 10L
1,561 Elo+
Party 1
Anubis
Anubis
Potius
Anubis
Level 67
God Stats
4W - 3L
1,165 SR
Queue Stats
49W - 130L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JJThrowed
King Arthur
16
2 / 10 / 15
13,634
620
5,179
23,354
12,112
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
SacredYosh
Tsukuyomi
19
2 / 8 / 16
14,601
664
13,128
23,789
8,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Tamier770
Olorun
20
19 / 1 / 4
18,216
828
50,264
23,520
11,276
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 13
14,165
644
16,150
31,065
29,064
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
KIRISVENGEANCE
Tsukuyomi
19
7 / 8 / 9
14,204
646
27,184
24,615
16,170
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Potius
Anubis
17
7 / 12 / 8
14,593
663
13,891
23,696
13,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
49
23
Kills
19
19
Deaths
23
35
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
3
13
3.83
W
King Arthur
JJThrowed
King Arthur
2
10
15
0.95
L
Tsukuyomi
KIRISVENGEANCE
Tsukuyomi
7
8
9
1.44
L
Anubis
Potius
Anubis
7
12
8
0.92
W
Tsukuyomi
SacredYosh
Tsukuyomi
2
8
16
1.25
W
Olorun
Tamier770
Olorun
19
1
4
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,571
Damage
57,225
70,663
Taken
79,376
31,999
Mitigated
58,674
22,460
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,150
1,437
0
1,287
31,065
29,064
0
15,976
15,089
48,875
0
W
King Arthur
JJThrowed
King Arthur
5,179
1,047
0
988
23,354
12,112
58
7,290
16,064
0
17,856
L
Tsukuyomi
KIRISVENGEANCE
Tsukuyomi
27,184
6,896
0
3,219
24,615
16,170
0
12,975
11,640
0
58,475
L
Anubis
Potius
Anubis
13,891
1,708
0
4,374
23,696
13,440
52
16,627
7,069
55,960
2,878
W
Tsukuyomi
SacredYosh
Tsukuyomi
13,128
2,769
0
4,831
23,789
8,611
0
10,715
13,074
0
45,956
W
Olorun
Tamier770
Olorun
50,264
27,804
643
15,998
23,520
11,276
3,412
12,234
11,286
123,096
14,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,451
Gold Earned
42,962
215
Minions Killed
176
13
Camps Cleared
2
1,096,909
Distance Traveled
947,720
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,165
644
40
2
0
335,496
0
W
King Arthur
13,634
620
18
1
3
320,487
2
L
Tsukuyomi
14,204
646
60
3
1
402,471
1
L
Anubis
14,593
663
76
3
1
209,753
0
W
Tsukuyomi
14,601
664
58
3
2
388,699
1
W
Olorun
18,216
828
139
6
8
387,723
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role