Player Matchup

Sylvanus
Sylvanus
Masters
El_Cabra_95
Sylvanus
Masters
Level 158
God Stats
21W - 23L
1,725 SR
Queue Stats
319W - 344L
2,598 MMR
Solo
Ullr
Ullr
Grandmaster
ZcApollo
Ullr
Grandmaster
Level 128
God Stats
30W - 4L
1,926 SR
Queue Stats
323W - 60L
3,073 MMR
Party 1
Eset
Eset
Grandmaster
Zeгo
Eset
Grandmaster
Level 143
God Stats
4W - 2L
1,786 SR
Queue Stats
157W - 54L
3,239 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 143
1,812 SR
2,970 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,796 SR
2,537 MMR
Yu Huang
Yu Huang
Diamond I
LumenVita
Yu Huang
Diamond I
Level 147
God Stats
10W - 3L
1,663 SR
Queue Stats
88W - 39L
2,711 MMR
Party 2
Bacchus
Bacchus
Diamond IV
myjetskii
Bacchus
Diamond IV
Level 160
God Stats
3W - 3L
1,926 SR
Queue Stats
84W - 42L
2,119 MMR
Party 2
Shiva
Shiva
Diamond I
phoenixdarkwatr
Shiva
Diamond I
Level 160
God Stats
3W - 1L
1,799 SR
Queue Stats
90W - 42L
2,782 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
El_Cabra_95
Sylvanus
17
0 / 2 / 9
11,952
664
7,855
17,100
19,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
18
4 / 2 / 4
13,122
729
31,692
20,139
9,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
Zeгo
Eset
16
5 / 3 / 2
12,292
683
18,647
12,182
5,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AresAchillesXing TianAh Muzen CabSobek

VS

Bans
AtlasThothPersephoneBaba YagaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
LumenVita
Yu Huang
17
3 / 4 / 4
11,692
650
15,020
14,981
7,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
myjetskii
Bacchus
17
2 / 2 / 5
12,386
688
12,327
27,517
39,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
2 / 3 / 5
11,463
637
15,802
25,002
32,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
9
Kills
7
7
Deaths
9
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
El_Cabra_95
Sylvanus
0
2
9
2.25
L
Yu Huang
LumenVita
Yu Huang
3
4
4
1.25
W
Ullr
4
2
4
3
W
Eset
Zeгo
Eset
5
3
2
2
L
Bacchus
myjetskii
Bacchus
2
2
5
2.25
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,194
Damage
43,149
49,421
Taken
67,500
34,349
Mitigated
79,216
13,978
Healing
19,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
El_Cabra_95
Sylvanus
7,855
1,754
4,184
4,212
17,100
19,257
180
10,231
6,869
18,382
0
L
Yu Huang
LumenVita
Yu Huang
15,020
1,241
0
962
14,981
7,062
456
6,773
8,208
65,389
0
W
Ullr
31,692
15,502
0
3,063
20,139
9,619
2,275
11,211
8,928
0
85,205
W
Eset
Zeгo
Eset
18,647
482
543
1,976
12,182
5,473
181
6,162
6,020
49,195
0
L
Bacchus
myjetskii
Bacchus
12,327
1,429
0
11,673
27,517
39,667
275
10,535
16,982
33,473
0
L
15,802
2,733
159
6,214
25,002
32,487
0
9,500
15,502
0
42,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,366
Gold Earned
35,541
202
Minions Killed
211
6
Camps Cleared
10
1,033,671
Distance Traveled
1,050,629
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,952
664
23
1
0
326,987
9
L
Yu Huang
11,692
650
130
7
7
317,414
3
W
Ullr
13,122
729
116
6
2
347,919
2
W
Eset
12,292
683
63
4
4
358,765
3
L
Bacchus
12,386
688
36
2
2
369,683
1
L
Shiva
11,463
637
45
3
1
363,532
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role