Player Matchup

Baron Samedi
Baron Samedi
Damny420
Baron Samedi
Level 49
God Stats
22W - 15L
1,695 SR
Queue Stats
445W - 323L
1,533 Elo+
Party 1
Khepri
Khepri
Takaruku
Khepri
Level 124
God Stats
15W - 3L
1,749 SR
Queue Stats
360W - 223L
1,731 Elo+
Party 1
Bastet
Bastet
ШЛЮХАCLOWN
Bastet
Level 9
God Stats
11W - 6L
1,639 SR
Queue Stats
61W - 28L
1,621 Elo+
Party 1
Team Averages
Level 61
1,694 SR
1,629 Elo+

VS

Team Averages
Level 82
1,542 SR
1,437 Elo+
Nu Wa
Nu Wa
Jrcannabis
Nu Wa
Level 137
God Stats
3W - 3L
1,680 SR
Queue Stats
499W - 591L
1,473 Elo+
Solo
Tsukuyomi
Tsukuyomi
RoninBeast
Tsukuyomi
Level 8
God Stats
1W - 2L
1,513 SR
Queue Stats
3W - 6L
1,394 Elo+
Party 2
Fenrir
Fenrir
Trash Vinez
Fenrir
Level 102
God Stats
0W - 1L
1,434 SR
Queue Stats
6W - 8L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Damny420
Baron Samedi
19
9 / 3 / 4
13,717
722
21,049
16,788
9,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
Takaruku
Khepri
17
0 / 0 / 14
13,015
685
10,179
27,607
38,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 6 / 8
12,692
668
21,240
23,591
10,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
2 / 4 / 7
11,962
630
25,196
14,903
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
RoninBeast
Tsukuyomi
15
1 / 8 / 4
10,713
564
10,496
21,481
9,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
17
6 / 3 / 3
12,580
662
16,032
23,894
16,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
15
Kills
9
9
Deaths
15
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Damny420
Baron Samedi
9
3
4
3.67
L
Nu Wa
2
4
7
1.38
L
Tsukuyomi
RoninBeast
Tsukuyomi
1
8
4
0.38
W
Khepri
Takaruku
Khepri
0
0
14
7
L
Fenrir
6
3
3
2.5
W
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,468
Damage
51,724
67,986
Taken
60,278
58,236
Mitigated
32,007
17,068
Healing
6,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Damny420
Baron Samedi
21,049
2,161
2,069
4,612
16,788
9,955
665
7,474
9,052
67,535
0
L
Nu Wa
25,196
7,438
0
1,320
14,903
5,710
0
9,310
5,593
76,857
0
L
Tsukuyomi
RoninBeast
Tsukuyomi
10,496
2,670
0
720
21,481
9,895
0
11,234
10,247
0
18,715
W
Khepri
Takaruku
Khepri
10,179
695
545
7,429
27,607
38,155
317
9,898
16,906
21,557
0
L
Fenrir
16,032
2,840
0
4,110
23,894
16,402
0
11,677
12,217
0
35,998
W
21,240
7,169
0
2,413
23,591
10,126
230
8,140
14,829
0
51,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,424
Gold Earned
35,255
185
Minions Killed
167
6
Camps Cleared
9
1,009,296
Distance Traveled
962,192
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,717
722
93
5
4
330,165
2
L
Nu Wa
11,962
630
92
5
5
322,435
0
L
Tsukuyomi
10,713
564
27
1
1
302,354
0
W
Khepri
13,015
685
11
1
1
375,013
4
L
Fenrir
12,580
662
48
3
3
337,403
10
W
Bastet
12,692
668
81
4
1
304,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role