Player Matchup

Bellona
Bellona
BOWHELLO
Bellona
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,509 Elo+
Party 3
Thanatos
Thanatos
BronzeBoys
Thanatos
Level 140
God Stats
2W - 1L
1,894 SR
Queue Stats
52W - 52L
1,446 Elo+
Party 2
Merlin
Merlin
CTdubbzz
Merlin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 25L
1,538 Elo+
Party 2
Charybdis
Charybdis
azValk
Charybdis
Level 95
God Stats
1W - 1L
1,691 SR
Queue Stats
14W - 15L
1,617 Elo+
Party 3
Geb
Geb
ignacuis
Geb
Level 142
God Stats
2W - 1L
1,695 SR
Queue Stats
49W - 58L
1,531 Elo+
Solo
Team Averages
Level 124
1,656 SR
1,528 Elo+

VS

Team Averages
Level 117
1,492 SR
1,497 Elo+
Kali
Kali
GarbageTheFox
Kali
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 141L
1,488 Elo+
Party 1
Jormungandr
Jormungandr
KnightOfDucks
Jormungandr
Level 146
God Stats
10W - 11L
1,524 SR
Queue Stats
301W - 321L
1,506 Elo+
Solo
Ra
Ra
Slayrman5210
Ra
Level 109
God Stats
7W - 6L
1,373 SR
Queue Stats
113W - 119L
1,485 Elo+
Party 1
Fenrir
Fenrir
Thr0ttled
Fenrir
Level 131
God Stats
2W - 1L
1,504 SR
Queue Stats
534W - 535L
1,497 Elo+
Solo
Xbalanque
Xbalanque
angeleytor25
Xbalanque
Level 141
God Stats
3W - 1L
1,557 SR
Queue Stats
114W - 114L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BOWHELLO
Bellona
13
0 / 3 / 1
7,807
459
2,704
14,189
13,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
BronzeBoys
Thanatos
14
4 / 4 / 0
8,571
504
4,531
16,077
8,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
CTdubbzz
Merlin
14
1 / 2 / 2
8,487
499
9,257
8,251
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
azValk
Charybdis
15
0 / 1 / 1
8,745
514
4,229
10,012
3,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 2
6,825
401
5,069
14,475
11,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
8,252
485
6,079
15,426
6,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
KnightOfDucks
Jormungandr
14
4 / 2 / 4
9,028
531
10,083
10,990
10,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 0
9,249
544
4,911
6,665
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Thr0ttled
Fenrir
14
3 / 0 / 5
8,806
518
7,207
14,321
13,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
angeleytor25
Xbalanque
17
1 / 0 / 3
10,337
608
8,464
8,468
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
13
13
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
BOWHELLO
Bellona
0
3
1
0.17
L
Thanatos
BronzeBoys
Thanatos
4
4
0
1
L
Merlin
CTdubbzz
Merlin
1
2
2
1
W
1
3
6
1.33
W
Jormungandr
KnightOfDucks
Jormungandr
4
2
4
3
W
4
1
0
4
W
Fenrir
Thr0ttled
Fenrir
3
0
5
5.5
W
Xbalanque
angeleytor25
Xbalanque
1
0
3
2.5
L
Charybdis
azValk
Charybdis
0
1
1
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,790
Damage
36,744
63,004
Taken
55,870
41,548
Mitigated
36,902
24,251
Healing
16,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BOWHELLO
Bellona
2,704
1,225
0
5,867
14,189
13,919
63
5,518
8,671
0
46,064
L
Thanatos
BronzeBoys
Thanatos
4,531
842
0
12,290
16,077
8,829
187
3,363
12,714
0
64,247
L
Merlin
CTdubbzz
Merlin
9,257
246
0
1,971
8,251
3,641
229
1,535
6,716
77,480
0
W
6,079
2,859
0
2,265
15,426
6,395
218
3,760
11,666
0
65,017
W
Jormungandr
KnightOfDucks
Jormungandr
10,083
3,802
0
2,411
10,990
10,178
429
1,693
9,297
59,594
0
W
4,911
568
1,332
2,457
6,665
2,790
527
4,224
2,441
75,618
0
W
Fenrir
Thr0ttled
Fenrir
7,207
1,171
0
3,343
14,321
13,990
0
3,198
11,123
0
30,832
W
Xbalanque
angeleytor25
Xbalanque
8,464
4,248
0
5,061
8,468
3,549
306
1,451
7,017
0
104,134
L
Charybdis
azValk
Charybdis
4,229
2,006
0
2,374
10,012
3,422
0
739
9,273
0
76,441
L
5,069
348
0
1,749
14,475
11,737
0
4,389
10,086
23,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,435
Gold Earned
45,672
482
Minions Killed
529
0
Camps Cleared
0
1,658,923
Distance Traveled
1,661,881
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,807
459
90
5
0
361,771
0
L
Thanatos
8,571
504
92
5
0
363,066
2
L
Merlin
8,487
499
131
8
0
296,649
2
W
Kali
8,252
485
95
6
0
374,338
2
W
Jormungandr
9,028
531
75
4
0
319,463
0
W
Ra
9,249
544
152
9
0
325,423
2
W
Fenrir
8,806
518
36
2
0
357,589
5
W
Xbalanque
10,337
608
171
10
0
285,068
3
L
Charybdis
8,745
514
149
9
0
295,524
1
L
Geb
6,825
401
20
1
0
341,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role