Player Matchup

Bellona
Bellona
DocFumbles
Bellona
Level 126
God Stats
1W - 3L
1,493 SR
Queue Stats
314W - 324L
1,489 Elo+
Solo
Ah Puch
Ah Puch
blahblah158
Ah Puch
Level 89
God Stats
13W - 4L
1,783 SR
Queue Stats
105W - 96L
1,537 Elo+
Solo
Lancelot
Lancelot
cyclomaxFR
Lancelot
Level 122
God Stats
4W - 3L
1,548 SR
Queue Stats
81W - 69L
1,554 Elo+
Solo
Chernobog
Chernobog
tsukuZJN
Chernobog
Level 69
God Stats
7W - 5L
1,565 SR
Queue Stats
256W - 264L
1,490 Elo+
Party 2
Fafnir
Fafnir
zeldrisZJN
Fafnir
Level 133
God Stats
2W - 2L
1,558 SR
Queue Stats
237W - 222L
1,527 Elo+
Party 2
Team Averages
Level 108
1,589 SR
1,519 Elo+

VS

Team Averages
Level 103
1,535 SR
1,507 Elo+
Morgan Le Fay
Morgan Le Fay
DontTreadOnMe33
Morgan Le Fay
Level 109
God Stats
6W - 1L
1,705 SR
Queue Stats
75W - 64L
1,529 Elo+
Party 1
Izanami
Izanami
FR8TRAINMOPAR
Izanami
Level 83
God Stats
1W - 1L
1,257 SR
Queue Stats
191W - 168L
1,474 Elo+
Party 1
Lancelot
Lancelot
JeanSei
Lancelot
Level 159
God Stats
12W - 11L
1,565 SR
Queue Stats
163W - 154L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
UprisingJKG
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 78L
1,539 Elo+
Solo
Odin
Odin
Wardaddy712
Odin
Level 97
God Stats
7W - 4L
1,646 SR
Queue Stats
168W - 160L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DocFumbles
Bellona
20
2 / 3 / 3
14,031
484
22,840
36,390
48,007
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
blahblah158
Ah Puch
18
1 / 8 / 6
12,542
432
26,926
22,738
11,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
cyclomaxFR
Lancelot
19
1 / 7 / 6
12,570
433
12,434
29,132
15,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
tsukuZJN
Chernobog
20
8 / 7 / 4
13,854
478
22,613
31,072
15,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
zeldrisZJN
Fafnir
16
3 / 5 / 8
12,359
426
11,722
34,842
53,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DontTreadOnMe33
Morgan Le Fay
20
7 / 3 / 9
15,924
549
23,991
23,611
12,628
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
20
7 / 4 / 11
16,854
581
34,430
31,272
15,193
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
JeanSei
Lancelot
20
10 / 2 / 8
17,434
601
24,261
21,668
12,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
UprisingJKG
Sun Wukong
20
4 / 1 / 14
16,591
572
29,210
39,464
43,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 6 / 14
13,533
467
11,073
34,966
47,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
86
15
Kills
30
30
Deaths
16
27
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Bellona
DocFumbles
Bellona
2
3
3
1.17
W
Morgan Le Fay
DontTreadOnMe33
Morgan Le Fay
7
3
9
3.83
W
Izanami
7
4
11
3.13
W
Lancelot
JeanSei
Lancelot
10
2
8
7
W
Sun Wukong
UprisingJKG
Sun Wukong
4
1
14
11
W
2
6
14
1.5
L
Ah Puch
blahblah158
Ah Puch
1
8
6
0.5
L
Lancelot
cyclomaxFR
Lancelot
1
7
6
0.57
L
Chernobog
tsukuZJN
Chernobog
8
7
4
1.43
L
Fafnir
zeldrisZJN
Fafnir
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,535
Damage
122,965
154,174
Taken
150,981
143,164
Mitigated
130,345
27,542
Healing
58,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DocFumbles
Bellona
22,840
8,614
0
9,041
36,390
48,007
242
3,349
32,919
14,208
119,968
W
Morgan Le Fay
DontTreadOnMe33
Morgan Le Fay
23,991
1,565
222
4,969
23,611
12,628
3,965
13,299
10,312
109,712
0
W
Izanami
34,430
23,214
0
11,418
31,272
15,193
9,429
7,342
23,930
0
198,028
W
Lancelot
JeanSei
Lancelot
24,261
2,469
0
11,942
21,668
12,329
1,048
6,207
15,461
0
173,572
W
Sun Wukong
UprisingJKG
Sun Wukong
29,210
7,613
0
20,487
39,464
43,087
2,576
12,064
27,400
0
132,472
W
11,073
2,865
925
8,332
34,966
47,108
1,989
8,907
26,059
464
64,730
L
Ah Puch
blahblah158
Ah Puch
26,926
463
0
4,428
22,738
11,003
579
8,001
14,289
119,014
0
L
Lancelot
cyclomaxFR
Lancelot
12,434
2,087
0
506
29,132
15,154
0
4,411
24,433
0
141,704
L
Chernobog
tsukuZJN
Chernobog
22,613
13,613
0
9,211
31,072
15,240
2,942
3,323
27,640
0
127,264
L
Fafnir
zeldrisZJN
Fafnir
11,722
3,548
0
4,356
34,842
53,760
183
4,062
30,438
38,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,356
Gold Earned
80,336
778
Minions Killed
856
0
Camps Cleared
0
2,644,833
Distance Traveled
2,897,071
43
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,031
484
221
8
0
529,184
6
W
Morgan Le Fay
15,924
549
161
6
0
554,336
6
W
Izanami
16,854
581
230
8
0
510,463
3
W
Lancelot
17,434
601
199
7
0
705,088
5
W
Sun Wukong
16,591
572
192
7
0
587,080
1
W
Odin
13,533
467
74
3
0
540,104
0
L
Ah Puch
12,542
432
163
6
0
516,738
17
L
Lancelot
12,570
433
186
6
0
606,903
7
L
Chernobog
13,854
478
174
6
0
459,474
8
L
Fafnir
12,359
426
34
1
0
532,534
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role