Player Matchup

Chernobog
Chernobog
AllHailDark
Chernobog
Level 131
God Stats
0W - 1L
1,580 SR
Queue Stats
112W - 106L
1,648 Elo+
Party 1
Nox
Nox
ObsidianSpectre
Nox
Level 155
God Stats
1W - 3L
1,316 SR
Queue Stats
190W - 161L
1,677 Elo+
Party 1
Bakasura
Bakasura
SleepyCh4cken
Bakasura
Level 116
God Stats
2W - 4L
1,430 SR
Queue Stats
95W - 106L
1,584 Elo+
Solo
Merlin
Merlin
TanyaNagatoro
Merlin
Level 154
God Stats
1W - 2L
1,803 SR
Queue Stats
35W - 27L
1,647 Elo+
Party 1
Mercury
Mercury
dnomder
Mercury
Level 149
God Stats
31W - 11L
1,814 SR
Queue Stats
696W - 229L
1,788 Elo+
Solo
Team Averages
Level 141
1,588 SR
1,669 Elo+

VS

Team Averages
Level 121
1,584 SR
1,668 Elo+
Mercury
Mercury
Atomîc
Mercury
Level 128
God Stats
53W - 47L
1,621 SR
Queue Stats
642W - 599L
1,708 Elo+
Solo
Freya
Freya
CallMeMast
Freya
Level 160
God Stats
19W - 10L
1,762 SR
Queue Stats
912W - 489L
1,708 Elo+
Solo
Danzaburou
Danzaburou
IcometowinGG
Danzaburou
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 126L
1,651 Elo+
Solo
Khepri
Khepri
Pesukarhuu
Khepri
Level 106
God Stats
2W - 1L
1,331 SR
Queue Stats
343W - 321L
1,671 Elo+
Solo
Guan Yu
Guan Yu
coldhowr
Guan Yu
Level 147
God Stats
7W - 2L
1,708 SR
Queue Stats
111W - 114L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AllHailDark
Chernobog
14
0 / 6 / 2
8,590
477
3,875
13,577
4,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 2 / 5
7,393
411
8,111
10,667
7,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
SleepyCh4cken
Bakasura
16
7 / 5 / 1
10,029
557
12,572
17,733
7,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 6 / 5
8,257
459
7,901
9,721
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
dnomder
Mercury
17
3 / 2 / 2
9,894
550
14,696
16,836
6,758
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Atomîc
Mercury
16
1 / 4 / 4
9,488
527
4,892
13,624
5,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
20
11 / 0 / 5
12,814
712
20,905
14,471
7,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
IcometowinGG
Danzaburou
17
6 / 2 / 3
10,974
610
11,977
13,900
7,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Pesukarhuu
Khepri
13
1 / 3 / 6
8,836
491
2,975
14,511
16,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
coldhowr
Guan Yu
16
2 / 1 / 2
10,471
582
9,745
16,217
22,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
10
Kills
21
21
Deaths
10
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AllHailDark
Chernobog
0
6
2
0.17
W
Mercury
Atomîc
Mercury
1
4
4
0.75
W
Freya
11
0
5
13.5
W
Danzaburou
IcometowinGG
Danzaburou
6
2
3
3.75
L
0
2
5
1.25
W
Khepri
Pesukarhuu
Khepri
1
3
6
1.33
L
Bakasura
SleepyCh4cken
Bakasura
7
5
1
1.5
L
0
6
5
0.42
W
Guan Yu
coldhowr
Guan Yu
2
1
2
3
L
Mercury
dnomder
Mercury
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,155
Damage
50,494
68,534
Taken
72,723
30,712
Mitigated
59,397
12,062
Healing
26,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AllHailDark
Chernobog
3,875
1,912
0
2,675
13,577
4,962
0
8,711
4,866
0
66,997
W
Mercury
Atomîc
Mercury
4,892
2,005
0
210
13,624
5,952
0
2,031
11,111
0
108,387
W
Freya
20,905
8,591
0
9,282
14,471
7,089
1,071
1,719
11,819
129,104
0
W
Danzaburou
IcometowinGG
Danzaburou
11,977
5,736
0
5,850
13,900
7,386
3,560
6,694
6,736
0
96,229
L
8,111
1,234
0
1,312
10,667
7,740
0
3,145
7,441
36,703
0
W
Khepri
Pesukarhuu
Khepri
2,975
244
0
1,116
14,511
16,294
0
4,080
9,751
26,313
0
L
Bakasura
SleepyCh4cken
Bakasura
12,572
7,893
0
2,589
17,733
7,384
0
6,354
11,276
0
76,849
L
7,901
796
0
314
9,721
3,868
0
3,351
6,332
67,808
0
W
Guan Yu
coldhowr
Guan Yu
9,745
1,176
1,455
8,225
16,217
22,676
30
1,838
13,794
6,884
69,575
L
Mercury
dnomder
Mercury
14,696
7,607
0
5,172
16,836
6,758
0
3,624
12,591
0
91,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,163
Gold Earned
52,583
583
Minions Killed
704
0
Camps Cleared
0
1,804,394
Distance Traveled
1,911,788
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,590
477
135
8
0
355,221
6
W
Mercury
9,488
527
164
9
0
433,273
3
W
Freya
12,814
712
194
11
0
378,512
1
W
Danzaburou
10,974
610
174
10
0
331,500
4
L
Nox
7,393
411
52
3
0
327,528
5
W
Khepri
8,836
491
27
2
0
372,218
9
L
Bakasura
10,029
557
125
7
0
386,679
2
L
Merlin
8,257
459
120
7
0
303,270
7
W
Guan Yu
10,471
582
145
8
0
396,285
2
L
Mercury
9,894
550
151
8
0
431,696
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role