Player Matchup

Morgan Le Fay
Morgan Le Fay
Blesskenkon
Morgan Le Fay
Level 108
God Stats
8W - 8L
1,551 SR
Queue Stats
259W - 261L
1,529 Elo+
Party 1
Chiron
Chiron
ElGuggo
Chiron
Level 103
God Stats
0W - 4L
1,127 SR
Queue Stats
237W - 237L
1,514 Elo+
Party 1
Chaac
Chaac
Zerolag King
Chaac
Level 65
God Stats
3W - 2L
1,350 SR
Queue Stats
78W - 103L
1,438 Elo+
Party 1
Team Averages
Level 92
1,343 SR
1,494 Elo+

VS

Team Averages
Level 102
1,486 SR
1,415 Elo+
Ymir
Ymir
irohdaze
Ymir
Level 87
God Stats
2W - 4L
1,260 SR
Queue Stats
74W - 119L
1,339 Elo+
Party 2
Baron Samedi
Baron Samedi
yiannis98
Baron Samedi
Level 156
God Stats
41W - 19L
1,698 SR
Queue Stats
398W - 261L
1,585 Elo+
Solo
Medusa
Medusa
zukoblaze
Medusa
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
123W - 177L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blesskenkon
Morgan Le Fay
17
2 / 4 / 5
11,478
574
23,722
18,754
9,457
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
ElGuggo
Chiron
18
5 / 2 / 3
12,599
630
21,935
20,041
10,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 4 / 4
11,553
578
13,465
21,934
21,635
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 2 / 8
14,022
701
15,276
32,039
31,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
yiannis98
Baron Samedi
20
6 / 1 / 3
13,558
678
22,563
20,630
11,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
zukoblaze
Medusa
18
2 / 6 / 7
12,519
626
15,254
21,079
8,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
9
Kills
10
10
Deaths
9
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Blesskenkon
Morgan Le Fay
2
4
5
1.13
L
Chiron
ElGuggo
Chiron
5
2
3
3.25
L
2
4
4
1
W
Ymir
2
2
8
3
W
Baron Samedi
yiannis98
Baron Samedi
6
1
3
7.5
W
Medusa
zukoblaze
Medusa
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,122
Damage
53,093
60,729
Taken
73,748
41,512
Mitigated
51,534
21,066
Healing
36,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Blesskenkon
Morgan Le Fay
23,722
1,624
0
6,960
18,754
9,457
0
12,071
6,683
51,494
0
L
Chiron
ElGuggo
Chiron
21,935
7,324
1,456
7,323
20,041
10,420
0
13,061
6,980
0
60,744
L
13,465
3,096
0
5,327
21,934
21,635
0
13,020
8,914
0
30,528
W
Ymir
15,276
1,706
906
13,810
32,039
31,023
103
8,017
24,022
25,895
0
W
Baron Samedi
yiannis98
Baron Samedi
22,563
1,420
4,891
10,489
20,630
11,699
1,078
8,666
11,964
82,448
0
W
Medusa
zukoblaze
Medusa
15,254
4,142
476
6,344
21,079
8,812
1,191
7,511
13,568
0
69,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,630
Gold Earned
40,099
183
Minions Killed
226
5
Camps Cleared
10
1,014,284
Distance Traveled
1,042,433
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,478
574
52
3
1
335,168
2
L
Chiron
12,599
630
101
5
3
335,745
2
L
Chaac
11,553
578
30
2
1
343,371
0
W
Ymir
14,022
701
20
1
3
355,902
0
W
Baron Samedi
13,558
678
127
6
6
361,026
3
W
Medusa
12,519
626
79
4
1
325,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role