Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
MrPink01081983
Lancelot
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 300L
1,483 Elo+
Party 1
Mercury
Mercury
PetiteFleureDu85
Mercury
Level 40
God Stats
6W - 8L
1,265 SR
Queue Stats
63W - 68L
1,441 Elo+
Solo
Ymir
Ymir
SteVOo47o0
Ymir
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,589 Elo+
Party 3
Medusa
Medusa
jones4747
Medusa
Level 44
God Stats
0W - 2L
1,577 SR
Queue Stats
2W - 3L
1,589 Elo+
Party 3
Team Averages
Level 73
1,468 SR
1,520 Elo+

VS

Team Averages
Level 79
1,539 SR
1,531 Elo+
Hou Yi
Hou Yi
Ba11isticBa11
Hou Yi
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
328W - 248L
1,564 Elo+
Party 2
Hades
Hades
J4CK1219
Hades
Level 120
God Stats
5W - 0L
1,500 SR
Queue Stats
395W - 328L
1,640 Elo+
Party 2
Baron Samedi
Baron Samedi
LDenyer95
Baron Samedi
Level 81
God Stats
22W - 12L
1,611 SR
Queue Stats
457W - 396L
1,551 Elo+
Party 2
Horus
Horus
Volcan37
Horus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,334 Elo+
Solo
Nemesis
Nemesis
xFUNNyx8044
Nemesis
Level 119
God Stats
9W - 3L
1,583 SR
Queue Stats
128W - 94L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 8 / 0
6,166
474
2,780
10,343
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
11
0 / 4 / 3
6,467
497
6,439
10,729
5,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
4 / 4 / 0
6,673
513
5,273
9,863
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 3 / 1
5,890
453
1,804
11,113
9,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
jones4747
Medusa
10
0 / 2 / 2
5,692
438
4,455
7,523
2,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
7,247
557
7,910
7,688
2,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
J4CK1219
Hades
15
5 / 3 / 0
8,883
683
6,970
15,504
8,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
LDenyer95
Baron Samedi
15
10 / 2 / 2
9,368
721
10,586
10,869
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Volcan37
Horus
11
0 / 1 / 3
7,078
544
1,191
7,298
4,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
xFUNNyx8044
Nemesis
13
3 / 0 / 7
8,246
634
7,010
8,000
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
21
21
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
8
0
0.13
W
3
1
0
3
W
Hades
J4CK1219
Hades
5
3
0
1.67
W
Baron Samedi
LDenyer95
Baron Samedi
10
2
2
5.5
L
Lancelot
0
4
3
0.38
L
4
4
0
1
L
1
3
1
0.5
W
Horus
Volcan37
Horus
0
1
3
1.5
L
Medusa
jones4747
Medusa
0
2
2
0.5
W
Nemesis
xFUNNyx8044
Nemesis
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,751
Damage
33,667
49,571
Taken
49,359
25,034
Mitigated
23,783
3,607
Healing
20,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,780
571
0
678
10,343
3,819
0
6,855
3,488
47,259
0
W
7,910
4,303
0
1,912
7,688
2,710
144
626
7,062
0
53,545
W
Hades
J4CK1219
Hades
6,970
2,044
114
9,194
15,504
8,445
1,129
0
15,504
68,111
0
W
Baron Samedi
LDenyer95
Baron Samedi
10,586
2,130
473
3,843
10,869
5,062
1,134
2,417
8,452
68,619
0
L
Lancelot
6,439
2,131
0
1,230
10,729
5,363
0
5,818
4,911
0
43,095
L
5,273
3,545
0
165
9,863
3,678
0
3,099
6,764
0
41,368
L
1,804
466
0
1,034
11,113
9,601
0
1,025
10,088
15,361
0
W
Horus
Volcan37
Horus
1,191
692
1,468
2,343
7,298
4,423
488
1,178
6,120
0
19,857
L
Medusa
jones4747
Medusa
4,455
2,236
0
500
7,523
2,573
0
759
6,764
0
43,239
W
Nemesis
xFUNNyx8044
Nemesis
7,010
3,239
0
1,235
8,000
3,143
30
363
7,637
0
56,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,888
Gold Earned
40,822
298
Minions Killed
448
0
Camps Cleared
0
1,157,769
Distance Traveled
1,332,761
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,166
474
78
6
0
222,875
0
W
Hou Yi
7,247
557
86
7
0
237,442
2
W
Hades
8,883
683
134
10
0
241,325
3
W
Baron Samedi
9,368
721
91
7
0
249,274
2
L
Lancelot
6,467
497
74
6
0
242,734
0
L
Mercury
6,673
513
64
5
0
199,812
1
L
Ymir
5,890
453
21
2
0
238,829
0
W
Horus
7,078
544
34
3
0
276,528
0
L
Medusa
5,692
438
61
5
0
253,519
0
W
Nemesis
8,246
634
103
8
0
328,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role