Player Matchup

Mercury
Mercury
EZPZGOD
Mercury
Level 43
God Stats
3W - 5L
1,670 SR
Queue Stats
35W - 36L
1,642 Elo+
Solo
Cthulhu
Cthulhu
EffinBigSack
Cthulhu
Level 96
God Stats
7W - 8L
1,595 SR
Queue Stats
87W - 66L
1,541 Elo+
Party 1
Mulan
Mulan
Tino17s
Mulan
Level 58
God Stats
0W - 2L
1,292 SR
Queue Stats
92W - 91L
1,456 Elo+
Party 2
Vulcan
Vulcan
numer1employee
Vulcan
Level 27
God Stats
13W - 16L
1,675 SR
Queue Stats
74W - 70L
1,574 Elo+
Party 1
Heimdallr
Heimdallr
xSCTB
Heimdallr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,445 Elo+
Party 2
Team Averages
Level 53
1,546 SR
1,532 Elo+

VS

Team Averages
Level 70
1,616 SR
1,664 Elo+
Morgan Le Fay
Morgan Le Fay
Koruptsoldier
Morgan Le Fay
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 29L
1,760 Elo+
Party 3
Heimdallr
Heimdallr
LispJenkins
Heimdallr
Level 155
God Stats
4W - 2L
1,496 SR
Queue Stats
168W - 168L
1,395 Elo+
Solo
Yemoja
Yemoja
PhotonDread
Yemoja
Level 16
God Stats
6W - 1L
1,854 SR
Queue Stats
127W - 46L
1,798 Elo+
Party 3
Fenrir
Fenrir
Reinen12
Fenrir
Level 73
God Stats
4W - 1L
1,729 SR
Queue Stats
209W - 91L
1,673 Elo+
Party 3
Lancelot
Lancelot
royaltea90
Lancelot
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
159W - 67L
1,691 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EZPZGOD
Mercury
10
1 / 7 / 1
5,948
496
2,527
10,412
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
EffinBigSack
Cthulhu
8
0 / 1 / 1
5,509
459
5,016
6,805
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
Tino17s
Mulan
10
1 / 2 / 1
6,141
512
3,603
7,804
6,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 3 / 0
5,916
493
5,129
6,286
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
xSCTB
Heimdallr
11
0 / 2 / 0
6,029
502
2,297
6,961
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Koruptsoldier
Morgan Le Fay
12
4 / 0 / 0
7,099
592
5,614
7,162
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
LispJenkins
Heimdallr
12
0 / 1 / 4
6,802
567
2,270
5,259
1,971
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
11
3 / 1 / 4
6,998
583
4,343
6,918
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Reinen12
Fenrir
12
4 / 1 / 4
7,383
615
6,693
10,189
4,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
royaltea90
Lancelot
11
3 / 0 / 6
7,070
589
4,721
6,523
4,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
14
15
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
EZPZGOD
Mercury
1
7
1
0.21
L
Cthulhu
EffinBigSack
Cthulhu
0
1
1
0.5
W
Morgan Le Fay
Koruptsoldier
Morgan Le Fay
4
0
0
4
W
Heimdallr
LispJenkins
Heimdallr
0
1
4
2
W
Yemoja
3
1
4
5
W
Fenrir
Reinen12
Fenrir
4
1
4
6
L
Mulan
Tino17s
Mulan
1
2
1
0.75
L
1
3
0
0.33
W
Lancelot
royaltea90
Lancelot
3
0
6
6
L
Heimdallr
xSCTB
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,572
Damage
23,641
38,268
Taken
36,051
20,854
Mitigated
17,420
5,486
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
EZPZGOD
Mercury
2,527
736
0
150
10,412
3,246
0
611
9,749
0
41,825
L
Cthulhu
EffinBigSack
Cthulhu
5,016
613
104
1,347
6,805
5,564
0
2,848
3,868
19,833
0
W
Morgan Le Fay
Koruptsoldier
Morgan Le Fay
5,614
1,051
4
3,878
7,162
2,656
1,143
516
6,646
53,874
0
W
Heimdallr
LispJenkins
Heimdallr
2,270
950
0
1,697
5,259
1,971
954
347
4,763
0
40,508
W
Yemoja
4,343
916
511
1,553
6,918
3,179
0
5,477
1,441
37,367
0
W
Fenrir
Reinen12
Fenrir
6,693
2,300
0
1,611
10,189
4,649
0
1,689
8,409
0
55,363
L
Mulan
Tino17s
Mulan
3,603
764
0
1,471
7,804
6,989
0
226
7,537
0
34,901
L
5,129
1,991
0
750
6,286
2,447
0
2,752
3,184
39,685
0
W
Lancelot
royaltea90
Lancelot
4,721
875
0
1,216
6,523
4,965
0
2,508
3,984
0
20,513
L
Heimdallr
xSCTB
Heimdallr
2,297
1,098
0
1,664
6,961
2,608
0
2,988
3,973
0
45,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,543
Gold Earned
35,352
334
Minions Killed
360
0
Camps Cleared
0
1,212,407
Distance Traveled
1,333,469
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,948
496
74
6
0
230,953
0
L
Cthulhu
5,509
459
28
2
0
267,145
0
W
Morgan Le Fay
7,099
592
78
7
0
261,142
5
W
Heimdallr
6,802
567
72
6
0
233,087
1
W
Yemoja
6,998
583
87
7
0
248,951
3
W
Fenrir
7,383
615
92
8
0
289,648
7
L
Mulan
6,141
512
72
6
0
263,636
0
L
Vulcan
5,916
493
83
7
0
229,892
2
W
Lancelot
7,070
589
31
3
0
300,641
1
L
Heimdallr
6,029
502
77
6
0
220,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role