Player Matchup

Hades
Hades
HandLotion123
Hades
Level 37
God Stats
5W - 1L
1,669 SR
Queue Stats
46W - 34L
1,617 Elo+
Party 1
Sol
Sol
KSMachine
Sol
Level 25
God Stats
1W - 2L
1,200 SR
Queue Stats
8W - 7L
1,570 Elo+
Party 3
Hera
Hera
KeesterKreeper
Hera
Level 140
God Stats
2W - 2L
1,658 SR
Queue Stats
85W - 83L
1,577 Elo+
Party 3
Chernobog
Chernobog
TheBKboy
Chernobog
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,714 Elo+
Solo
Thanatos
Thanatos
iamnotjobama
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,578 Elo+
Party 1
Team Averages
Level 51
1,505 SR
1,611 Elo+

VS

Team Averages
Level 72
1,538 SR
1,669 Elo+
Da Ji
Da Ji
NotKiiyoi
Da Ji
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
35W - 9L
1,827 Elo+
Party 2
Ra
Ra
Raggy FEU
Ra
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 14L
1,731 Elo+
Party 2
Xbalanque
Xbalanque
TrapGodRicca
Xbalanque
Level 45
God Stats
10W - 14L
1,552 SR
Queue Stats
323W - 316L
1,441 Elo+
Solo
Lancelot
Lancelot
herculoidlunch
Lancelot
Level 47
God Stats
8W - 9L
1,497 SR
Queue Stats
131W - 151L
1,545 Elo+
Solo
Ares
Ares
xlTaurus
Ares
Level 148
God Stats
2W - 3L
1,643 SR
Queue Stats
459W - 232L
1,801 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 10
11,170
621
15,762
17,359
10,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 2 / 4
9,149
508
8,752
10,161
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 1 / 6
11,209
623
11,585
5,633
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
TheBKboy
Chernobog
16
4 / 4 / 5
9,695
539
8,761
17,889
7,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
iamnotjobama
Thanatos
18
6 / 7 / 3
10,974
610
11,771
18,524
9,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
NotKiiyoi
Da Ji
14
5 / 8 / 4
9,237
513
10,793
19,362
10,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

14
2 / 5 / 3
8,685
483
3,612
11,299
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
TrapGodRicca
Xbalanque
11
3 / 5 / 2
7,622
423
9,336
12,626
4,635
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
15
5 / 4 / 5
9,822
546
13,197
20,744
19,113
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
14
2 / 3 / 5
8,939
497
8,896
16,631
15,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
24
Kills
17
17
Deaths
25
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
3
10
4.67
W
0
2
4
1
W
5
1
6
8
L
Da Ji
NotKiiyoi
Da Ji
5
8
4
0.88
L
2
5
3
0.7
W
Chernobog
TheBKboy
Chernobog
4
4
5
1.63
L
Xbalanque
TrapGodRicca
Xbalanque
3
5
2
0.8
L
Lancelot
5
4
5
1.88
W
Thanatos
iamnotjobama
Thanatos
6
7
3
1.07
L
Ares
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,631
Damage
45,834
69,566
Taken
80,662
33,181
Mitigated
55,079
31,120
Healing
12,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,762
2,158
610
7,117
17,359
10,400
652
3,600
13,570
80,174
0
W
8,752
2,151
0
3,269
10,161
3,740
4,111
1,042
9,119
69,406
0
W
11,585
2,595
0
635
5,633
2,309
3,078
2,678
2,955
90,691
0
L
Da Ji
NotKiiyoi
Da Ji
10,793
4,430
0
2,872
19,362
10,018
0
7,775
11,587
0
77,595
L
3,612
56
227
1,470
11,299
5,506
0
7,890
3,409
67,929
0
W
Chernobog
TheBKboy
Chernobog
8,761
6,443
0
3,271
17,889
7,222
1,938
4,142
13,747
0
69,708
L
Xbalanque
TrapGodRicca
Xbalanque
9,336
5,742
0
2,347
12,626
4,635
0
6,609
6,017
0
48,349
L
Lancelot
13,197
2,707
0
2,352
20,744
19,113
0
6,015
14,729
0
64,030
W
Thanatos
iamnotjobama
Thanatos
11,771
4,314
0
16,218
18,524
9,510
0
2,291
16,041
0
85,117
L
Ares
8,896
1,308
0
3,512
16,631
15,807
0
8,501
8,130
36,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,197
Gold Earned
44,305
635
Minions Killed
445
0
Camps Cleared
0
1,789,662
Distance Traveled
1,657,167
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,170
621
126
7
0
360,680
1
W
Sol
9,149
508
132
7
0
343,333
5
W
Hera
11,209
623
160
9
0
389,595
3
L
Da Ji
9,237
513
107
6
0
331,036
4
L
Ra
8,685
483
115
6
0
286,471
2
W
Chernobog
9,695
539
88
5
0
343,793
2
L
Xbalanque
7,622
423
82
5
0
316,011
3
L
Lancelot
9,822
546
100
6
0
351,987
1
W
Thanatos
10,974
610
129
7
0
352,261
4
L
Ares
8,939
497
41
2
0
371,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role