Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Cässäd
Achilles
Level 129
God Stats
1W - 3L
1,322 SR
Queue Stats
34W - 48L
1,424 Elo+
Party 2
Awilix
Awilix
GreatLastPanda
Awilix
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,434 Elo+
Party 2
Athena
Athena
Nearan
Athena
Level 17
God Stats
8W - 12L
1,131 SR
Queue Stats
25W - 36L
1,353 Elo+
Party 2
Neith
Neith
xXdorfXx
Neith
Level 107
God Stats
0W - 1L
1,719 SR
Queue Stats
1W - 6L
1,510 Elo+
Party 2
Team Averages
Level 100
1,434 SR
1,444 Elo+

VS

Team Averages
Level 125
1,556 SR
1,561 Elo+
Ra
Ra
Desintegrator
Ra
Level 160
God Stats
5W - 4L
1,505 SR
Queue Stats
86W - 77L
1,532 Elo+
Party 1
Skadi
Skadi
GrumperWolf
Skadi
Level 122
God Stats
14W - 8L
1,615 SR
Queue Stats
499W - 547L
1,374 Elo+
Solo
Bellona
Bellona
MonkeySmurff
Bellona
Level 26
God Stats
2W - 1L
1,846 SR
Queue Stats
73W - 43L
1,721 Elo+
Party 1
Hercules
Hercules
ViktorKomodor
Hercules
Level 158
God Stats
1W - 1L
1,349 SR
Queue Stats
48W - 46L
1,544 Elo+
Party 1
Geb
Geb
metalvador
Geb
Level 160
God Stats
6W - 7L
1,465 SR
Queue Stats
277W - 266L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 1 / 0
5,669
567
2,552
4,127
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Cässäd
Achilles
8
0 / 4 / 0
4,474
447
4,180
8,336
5,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 4 / 0
4,665
467
2,488
7,953
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Nearan
Athena
8
1 / 0 / 1
4,813
481
495
5,950
3,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
xXdorfXx
Neith
7
0 / 2 / 1
4,341
434
1,995
6,010
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,512
551
998
2,090
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 1 / 1
5,819
582
4,734
4,803
1,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
MonkeySmurff
Bellona
12
4 / 0 / 3
6,955
696
6,570
8,435
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
ViktorKomodor
Hercules
10
5 / 0 / 1
6,302
630
5,640
6,870
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 5
5,592
559
2,264
6,705
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
11
11
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
0
1
L
Achilles
Cässäd
Achilles
0
4
0
0
W
0
0
2
1
L
1
4
0
0.25
W
2
1
1
2.5
W
Bellona
MonkeySmurff
Bellona
4
0
3
5.5
L
Athena
Nearan
Athena
1
0
1
1.5
W
Hercules
ViktorKomodor
Hercules
5
0
1
5.5
W
0
2
5
1.25
L
Neith
xXdorfXx
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,710
Damage
20,206
32,376
Taken
28,903
15,988
Mitigated
15,224
9,468
Healing
12,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,552
88
85
572
4,127
1,608
0
601
3,526
42,634
0
L
Achilles
Cässäd
Achilles
4,180
946
0
2,348
8,336
5,655
0
83
8,253
0
19,818
W
998
121
653
635
2,090
800
396
704
1,386
41,314
0
L
2,488
742
0
1,730
7,953
3,344
0
639
7,314
0
22,621
W
4,734
1,917
0
564
4,803
1,689
993
477
4,326
0
45,948
W
Bellona
MonkeySmurff
Bellona
6,570
2,555
0
4,669
8,435
5,029
0
0
8,060
0
48,319
L
Athena
Nearan
Athena
495
70
0
2,150
5,950
3,620
0
1,039
4,911
6,355
0
W
Hercules
ViktorKomodor
Hercules
5,640
2,066
0
3,988
6,870
3,341
264
1,116
5,694
0
31,087
W
2,264
475
0
1,787
6,705
4,365
27
750
5,955
10,656
0
L
Neith
xXdorfXx
Neith
1,995
1,476
0
2,583
6,010
1,761
0
900
5,110
0
23,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,962
Gold Earned
30,180
206
Minions Killed
348
0
Camps Cleared
0
913,806
Distance Traveled
1,037,610
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,669
567
84
8
0
181,806
2
L
Achilles
4,474
447
31
3
0
195,715
1
W
Ra
5,512
551
68
7
0
210,506
3
L
Awilix
4,665
467
40
4
0
201,695
0
W
Skadi
5,819
582
87
9
0
172,975
1
W
Bellona
6,955
696
107
11
0
211,060
2
L
Athena
4,813
481
6
1
0
173,436
0
W
Hercules
6,302
630
65
7
0
236,485
1
W
Geb
5,592
559
21
2
0
206,584
1
L
Neith
4,341
434
45
5
0
161,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role