Player Matchup

Xing Tian
Xing Tian
Eilx
Xing Tian
Level 157
God Stats
29W - 15L
1,775 SR
Queue Stats
178W - 106L
1,769 Elo+
Party 1
Danzaburou
Danzaburou
LemonadeFam
Danzaburou
Level 160
God Stats
13W - 7L
1,734 SR
Queue Stats
477W - 287L
1,753 Elo+
Party 1
Serqet
Serqet
Rojuul
Serqet
Level 159
God Stats
13W - 10L
1,805 SR
Queue Stats
531W - 325L
1,726 Elo+
Party 1
Tiamat
Tiamat
Scally
Tiamat
Level 154
God Stats
8W - 4L
1,648 SR
Queue Stats
426W - 259L
1,716 Elo+
Party 1
Fenrir
Fenrir
Tomberino
Fenrir
Level 145
God Stats
8W - 1L
1,769 SR
Queue Stats
164W - 109L
1,642 Elo+
Party 1
Team Averages
Level 155
1,746 SR
1,721 Elo+

VS

Team Averages
Level 124
1,599 SR
1,543 Elo+
Apollo
Apollo
Gearfalcon
Apollo
Level 58
God Stats
3W - 4L
1,656 SR
Queue Stats
60W - 51L
1,565 Elo+
Solo
Anubis
Anubis
KarezO
Anubis
Level 156
God Stats
1W - 2L
1,831 SR
Queue Stats
359W - 308L
1,583 Elo+
Party 2
Nike
Nike
Poisonblade97
Nike
Level 158
God Stats
17W - 15L
1,558 SR
Queue Stats
579W - 637L
1,560 Elo+
Solo
Lancelot
Lancelot
Saltzu
Lancelot
Level 121
God Stats
7W - 3L
1,676 SR
Queue Stats
221W - 194L
1,570 Elo+
Party 2
Yemoja
Yemoja
jumutru
Yemoja
Level 126
God Stats
0W - 2L
1,275 SR
Queue Stats
29W - 28L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Eilx
Xing Tian
20
6 / 1 / 10
14,699
588
23,533
24,448
24,086
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
LemonadeFam
Danzaburou
20
5 / 0 / 11
14,489
580
14,422
12,966
6,723
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
Rojuul
Serqet
19
2 / 1 / 11
13,196
528
10,444
23,138
28,598
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Scally
Tiamat
20
5 / 1 / 13
14,122
565
21,812
14,600
12,426
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Tomberino
Fenrir
20
10 / 2 / 10
14,492
580
14,962
19,602
11,891
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gearfalcon
Apollo
16
1 / 6 / 0
10,354
414
6,863
20,545
7,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
KarezO
Anubis
17
2 / 5 / 0
11,040
442
12,663
19,435
11,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 0
10,893
436
10,608
24,342
14,905
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
Saltzu
Lancelot
15
1 / 8 / 1
9,855
394
8,809
21,930
9,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
jumutru
Yemoja
15
0 / 5 / 2
10,070
403
7,656
26,971
33,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
8
28
Kills
5
5
Deaths
28
55
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Eilx
Xing Tian
6
1
10
11
L
Apollo
Gearfalcon
Apollo
1
6
0
0.17
L
Anubis
KarezO
Anubis
2
5
0
0.4
W
Danzaburou
LemonadeFam
Danzaburou
5
0
11
10.5
L
1
4
0
0.25
W
Serqet
Rojuul
Serqet
2
1
11
7.5
L
Lancelot
Saltzu
Lancelot
1
8
1
0.19
W
Tiamat
Scally
Tiamat
5
1
13
11.5
W
Fenrir
Tomberino
Fenrir
10
2
10
7.5
L
Yemoja
jumutru
Yemoja
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,173
Damage
46,599
94,754
Taken
113,223
83,724
Mitigated
77,215
37,701
Healing
28,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Eilx
Xing Tian
23,533
1,094
0
4,872
24,448
24,086
870
3,949
20,499
116,961
0
L
Apollo
Gearfalcon
Apollo
6,863
2,785
0
3,785
20,545
7,582
648
2,360
18,123
0
89,043
L
Anubis
KarezO
Anubis
12,663
324
0
10,654
19,435
11,339
0
8,660
10,177
112,635
0
W
Danzaburou
LemonadeFam
Danzaburou
14,422
7,724
0
9,760
12,966
6,723
10,199
4,209
8,757
0
128,898
L
10,608
1,924
0
4,705
24,342
14,905
0
10,625
13,717
0
90,093
W
Serqet
Rojuul
Serqet
10,444
1,747
0
9,284
23,138
28,598
940
4,597
17,383
0
44,373
L
Lancelot
Saltzu
Lancelot
8,809
1,046
0
5,007
21,930
9,950
0
10,281
11,199
0
81,751
W
Tiamat
Scally
Tiamat
21,812
2,354
0
7,681
14,600
12,426
4,221
5,353
9,247
130,527
0
W
Fenrir
Tomberino
Fenrir
14,962
5,106
0
6,104
19,602
11,891
4,858
4,283
15,319
0
125,715
L
Yemoja
jumutru
Yemoja
7,656
1,827
1,156
3,321
26,971
33,439
0
12,491
13,676
44,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,998
Gold Earned
52,212
741
Minions Killed
711
0
Camps Cleared
0
2,624,280
Distance Traveled
2,211,528
40
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
14,699
588
169
7
0
531,072
7
L
Apollo
10,354
414
164
7
0
445,379
6
L
Anubis
11,040
442
199
8
0
390,628
4
W
Danzaburou
14,489
580
186
7
0
495,994
5
L
Nike
10,893
436
150
6
0
420,521
2
W
Serqet
13,196
528
46
2
0
550,605
7
L
Lancelot
9,855
394
141
6
0
515,340
1
W
Tiamat
14,122
565
215
9
0
488,664
9
W
Fenrir
14,492
580
125
5
0
557,945
12
L
Yemoja
10,070
403
57
2
0
439,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role