Player Matchup

King Arthur
King Arthur
Jawasalem
King Arthur
Level 67
God Stats
9W - 16L
1,500 SR
Queue Stats
76W - 112L
1,527 Elo+
Party 3
Cerberus
Cerberus
KING SPROUT
Cerberus
Level 129
God Stats
15W - 17L
1,602 SR
Queue Stats
117W - 127L
1,528 Elo+
Party 3
Lancelot
Lancelot
PatriotCrusader_
Lancelot
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 121L
1,421 Elo+
Party 1
Raijin
Raijin
los_chamacos
Raijin
Level 129
God Stats
10W - 11L
1,586 SR
Queue Stats
312W - 290L
1,552 Elo+
Party 1
Artemis
Artemis
zombie1130
Artemis
Level 121
God Stats
0W - 1L
1,224 SR
Queue Stats
167W - 163L
1,499 Elo+
Party 1
Team Averages
Level 113
1,482 SR
1,505 Elo+

VS

Team Averages
Level 97
1,934 SR
1,891 Elo+
Sobek
Sobek
Pepe
Sobek
Level 148
God Stats
18W - 3L
1,880 SR
Queue Stats
73W - 17L
1,866 Elo+
Party 2
Gilgamesh
Gilgamesh
Renslayer
Gilgamesh
Level 29
God Stats
6W - 0L
1,918 SR
Queue Stats
31W - 4L
1,726 Elo+
Party 2
Neith
Neith
SheLied
Neith
Level 100
God Stats
3W - 0L
1,898 SR
Queue Stats
59W - 9L
1,960 Elo+
Party 2
He Bo
He Bo
Yulre
He Bo
Level 160
God Stats
7W - 0L
2,016 SR
Queue Stats
260W - 76L
1,887 Elo+
Party 2
Tsukuyomi
Tsukuyomi
user1431573sadaf
Tsukuyomi
Level 48
God Stats
33W - 6L
1,957 SR
Queue Stats
99W - 15L
2,014 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jawasalem
King Arthur
11
0 / 10 / 0
6,056
606
6,936
20,832
16,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
KING SPROUT
Cerberus
12
0 / 8 / 1
6,437
644
5,530
14,884
8,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 8 / 1
6,547
655
6,279
15,290
5,947
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
13
1 / 5 / 1
7,306
731
5,846
10,058
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
zombie1130
Artemis
11
0 / 8 / 1
6,166
617
5,726
12,851
4,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Pepe
Sobek
13
0 / 1 / 25
7,600
760
4,381
11,160
12,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gilgamesh
Renslayer
Gilgamesh
16
13 / 0 / 17
9,067
907
12,590
10,794
7,035
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
SheLied
Neith
15
7 / 0 / 21
8,494
849
14,387
7,381
3,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

He Bo
Yulre
He Bo
14
8 / 0 / 23
8,408
841
16,982
5,940
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
16
11 / 1 / 19
8,933
893
18,374
10,687
5,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
144
2
Kills
39
39
Deaths
2
4
Assists
105
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Jawasalem
King Arthur
0
10
0
0
L
Cerberus
KING SPROUT
Cerberus
0
8
1
0.06
L
1
8
1
0.19
W
Sobek
Pepe
Sobek
0
1
25
12.5
W
Gilgamesh
Renslayer
Gilgamesh
13
0
17
21.5
W
Neith
SheLied
Neith
7
0
21
17.5
W
He Bo
Yulre
He Bo
8
0
23
19.5
L
Raijin
1
5
1
0.3
W
Tsukuyomi
11
1
19
20.5
L
Artemis
zombie1130
Artemis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,317
Damage
66,714
73,915
Taken
45,962
39,227
Mitigated
31,781
1,782
Healing
10,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Jawasalem
King Arthur
6,936
1,019
0
210
20,832
16,406
100
7,353
13,479
0
12,402
L
Cerberus
KING SPROUT
Cerberus
5,530
138
0
1,322
14,884
8,921
207
5,313
9,571
13,295
0
L
6,279
884
0
250
15,290
5,947
163
4,988
10,302
0
11,999
W
Sobek
Pepe
Sobek
4,381
772
0
3,529
11,160
12,960
112
2,119
9,041
10,936
0
W
Gilgamesh
Renslayer
Gilgamesh
12,590
5,422
0
3,238
10,794
7,035
0
2,411
8,383
0
29,707
W
Neith
SheLied
Neith
14,387
6,213
0
2,332
7,381
3,974
662
1,774
5,607
0
28,235
W
He Bo
Yulre
He Bo
16,982
1,363
0
550
5,940
2,448
223
1,403
4,537
26,455
0
L
Raijin
5,846
1,001
0
0
10,058
3,489
0
926
9,132
17,913
0
W
Tsukuyomi
18,374
5,531
0
620
10,687
5,364
0
3,669
7,018
0
44,042
L
Artemis
zombie1130
Artemis
5,726
1,234
0
0
12,851
4,464
264
2,783
10,068
0
14,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,512
Gold Earned
42,502
95
Minions Killed
182
0
Camps Cleared
0
835,381
Distance Traveled
1,097,721
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,056
606
6
1
0
167,993
0
L
Cerberus
6,437
644
22
2
0
167,573
1
L
Lancelot
6,547
655
12
1
0
187,872
0
W
Sobek
7,600
760
9
1
0
224,369
3
W
Gilgamesh
9,067
907
46
5
0
231,337
1
W
Neith
8,494
849
48
5
0
187,177
0
W
He Bo
8,408
841
31
3
0
228,830
0
L
Raijin
7,306
731
31
3
0
162,052
0
W
Tsukuyomi
8,933
893
48
5
0
226,008
0
L
Artemis
6,166
617
24
2
0
149,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role