Player Matchup

Ares
Ares
Bronze V
EGOLDMAN23
Ares
Bronze V
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,506 MMR
Party 1
Chiron
Chiron
Silver II
TT_DESTROYER
Chiron
Silver II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,506 MMR
Party 1
Bellona
Bellona
Silver II
eg_dude
Bellona
Silver II
Level 91
God Stats
1W - 0L
1,617 SR
Queue Stats
2W - 2L
1,506 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,539 SR
1,506 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 98
1,385 SR
1,500 MMR
Jing Wei
Jing Wei
Bronze V
Judeifer
Jing Wei
Bronze V
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 20L
1,500 MMR
Party 2
Raijin
Raijin
Bronze IV
OneWormyBoi
Raijin
Bronze IV
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 20L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze V
orsouomo
Cthulhu
Bronze V
Level 62
God Stats
0W - 1L
1,156 SR
Queue Stats
32W - 20L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 5
13,174
732
17,629
21,514
31,197
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
17
4 / 3 / 4
12,107
673
22,007
16,132
9,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
eg_dude
Bellona
17
2 / 1 / 8
11,532
641
10,892
16,896
24,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Ah Muzen CabBacchusThothSobekGilgamesh

VS

Bans
CupidShivaZeusOdinMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Judeifer
Jing Wei
14
0 / 4 / 5
9,943
552
13,032
21,026
9,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
16
2 / 4 / 3
10,674
593
13,251
12,349
5,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
orsouomo
Cthulhu
16
3 / 3 / 2
10,694
594
14,878
20,926
24,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
11
Kills
5
5
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Jing Wei
Judeifer
Jing Wei
0
4
5
0.63
L
Raijin
2
4
3
0.88
W
Chiron
4
3
4
2
W
Bellona
eg_dude
Bellona
2
1
8
6
L
Cthulhu
orsouomo
Cthulhu
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,528
Damage
41,161
54,542
Taken
54,301
64,613
Mitigated
39,683
16,248
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,629
790
516
7,242
21,514
31,197
263
10,143
10,940
52,103
0
L
Jing Wei
Judeifer
Jing Wei
13,032
9,403
0
2,963
21,026
9,177
0
7,418
13,608
0
41,680
L
Raijin
13,251
1,406
0
777
12,349
5,608
0
3,327
9,022
42,461
0
W
Chiron
22,007
7,448
1,420
3,988
16,132
9,046
1,869
9,612
6,073
0
68,479
W
Bellona
eg_dude
Bellona
10,892
3,325
264
2,818
16,896
24,370
738
8,042
8,408
0
35,977
L
Cthulhu
orsouomo
Cthulhu
14,878
1,045
247
4,096
20,926
24,898
0
7,422
13,504
34,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,813
Gold Earned
31,311
194
Minions Killed
172
10
Camps Cleared
5
994,840
Distance Traveled
954,978
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,174
732
47
3
4
337,397
6
L
Jing Wei
9,943
552
64
4
1
352,865
4
L
Raijin
10,674
593
70
4
2
254,858
4
W
Chiron
12,107
673
94
5
5
301,096
4
W
Bellona
11,532
641
53
3
1
356,347
1
L
Cthulhu
10,694
594
38
2
2
347,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role