Player Matchup

Nu Wa
Nu Wa
A__Beach
Nu Wa
Level 92
God Stats
0W - 1L
1,276 SR
Queue Stats
52W - 34L
1,606 Elo+
Party 2
Chaac
Chaac
Dj_LilDonger
Chaac
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 88L
1,631 Elo+
Party 2
Fafnir
Fafnir
Dr_Whoever_
Fafnir
Level 146
God Stats
6W - 10L
1,636 SR
Queue Stats
295W - 244L
1,564 Elo+
Party 2
Danzaburou
Danzaburou
YungDiabeto
Danzaburou
Level 129
God Stats
6W - 6L
1,649 SR
Queue Stats
246W - 218L
1,587 Elo+
Party 2
Aphrodite
Aphrodite
iVersatile-_
Aphrodite
Level 126
God Stats
10W - 7L
1,553 SR
Queue Stats
336W - 300L
1,521 Elo+
Party 2
Team Averages
Level 122
1,523 SR
1,582 Elo+

VS

Team Averages
Level 130
1,846 SR
1,850 Elo+
Odin
Odin
GetQuavoPentas
Odin
Level 157
God Stats
1W - 0L
1,728 SR
Queue Stats
148W - 32L
1,870 Elo+
Party 1
Sobek
Sobek
Pepe
Sobek
Level 148
God Stats
18W - 3L
1,898 SR
Queue Stats
73W - 17L
1,871 Elo+
Party 1
Medusa
Medusa
Renslayer
Medusa
Level 29
God Stats
2W - 2L
1,487 SR
Queue Stats
31W - 4L
1,656 Elo+
Party 1
Hades
Hades
Spo0ooooo0oooon
Hades
Level 158
God Stats
1W - 0L
2,103 SR
Queue Stats
209W - 40L
1,961 Elo+
Party 1
Xing Tian
Xing Tian
Yulre
Xing Tian
Level 160
God Stats
1W - 0L
2,017 SR
Queue Stats
260W - 76L
1,894 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
A__Beach
Nu Wa
13
0 / 6 / 2
6,619
662
7,432
10,001
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 2
6,325
633
8,039
14,713
10,448
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
12
0 / 4 / 2
6,815
682
4,669
16,358
16,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
YungDiabeto
Danzaburou
13
1 / 5 / 0
6,848
685
5,877
11,237
7,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
iVersatile-_
Aphrodite
13
1 / 5 / 1
6,871
687
6,285
10,632
5,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 15
7,894
789
10,922
10,644
9,002
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Pepe
Sobek
14
4 / 0 / 18
8,240
824
4,553
13,184
13,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Renslayer
Medusa
16
12 / 0 / 9
9,422
942
25,851
10,499
5,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 0 / 7
9,000
900
10,080
9,219
5,496
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
Yulre
Xing Tian
13
2 / 1 / 19
7,923
792
4,705
10,158
9,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
94
2
Kills
26
26
Deaths
2
7
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
A__Beach
Nu Wa
0
6
2
0.17
L
0
6
2
0.17
L
Fafnir
0
4
2
0.25
W
5
1
15
12.5
W
Sobek
Pepe
Sobek
4
0
18
13
W
Medusa
Renslayer
Medusa
12
0
9
16.5
W
3
0
7
6.5
W
Xing Tian
Yulre
Xing Tian
2
1
19
11.5
L
Danzaburou
YungDiabeto
Danzaburou
1
5
0
0.2
L
Aphrodite
iVersatile-_
Aphrodite
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,302
Damage
56,111
62,941
Taken
53,704
43,396
Mitigated
43,511
12,677
Healing
18,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
A__Beach
Nu Wa
7,432
1,640
58
957
10,001
3,911
0
3,424
6,577
24,131
0
L
8,039
719
0
960
14,713
10,448
0
4,116
10,597
0
18,160
L
Fafnir
4,669
1,123
0
2,353
16,358
16,097
0
3,284
13,074
8,810
0
W
10,922
1,224
0
497
10,644
9,002
305
4,359
6,285
0
18,739
W
Sobek
Pepe
Sobek
4,553
538
0
4,956
13,184
13,549
28
4,265
8,919
10,136
0
W
Medusa
Renslayer
Medusa
25,851
15,465
0
3,426
10,499
5,833
0
4,928
5,571
0
57,103
W
10,080
1,234
217
5,504
9,219
5,496
1,117
1,673
7,546
62,450
0
W
Xing Tian
Yulre
Xing Tian
4,705
432
986
3,380
10,158
9,631
87
3,161
6,997
12,497
0
L
Danzaburou
YungDiabeto
Danzaburou
5,877
2,181
0
2,207
11,237
7,130
0
3,605
7,632
0
19,960
L
Aphrodite
iVersatile-_
Aphrodite
6,285
1,055
2,185
3,957
10,632
5,810
0
4,909
5,723
21,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,478
Gold Earned
42,479
146
Minions Killed
243
0
Camps Cleared
0
868,491
Distance Traveled
1,085,067
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,619
662
36
4
0
175,357
0
L
Chaac
6,325
633
26
3
0
197,181
2
L
Fafnir
6,815
682
12
1
0
171,150
0
W
Odin
7,894
789
25
3
0
222,173
0
W
Sobek
8,240
824
10
1
0
216,800
2
W
Medusa
9,422
942
81
8
0
217,773
3
W
Hades
9,000
900
117
12
0
220,117
0
W
Xing Tian
7,923
792
10
1
0
208,204
0
L
Danzaburou
6,848
685
36
4
0
153,382
0
L
Aphrodite
6,871
687
36
4
0
171,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role