Player Matchup

Ymir
Ymir
Londonn25
Ymir
Level 5
God Stats
2W - 3L
1,139 SR
Queue Stats
4W - 6L
1,228 Elo+
Party 2
Apollo
Apollo
OuShUsHuRuS17
Apollo
Level 10
God Stats
5W - 4L
1,461 SR
Queue Stats
11W - 7L
1,545 Elo+
Party 2
Susano
Susano
WhiteAssasin317
Susano
Level 125
God Stats
16W - 7L
1,701 SR
Queue Stats
160W - 132L
1,565 Elo+
Party 2
Hera
Hera
hickers652
Hera
Level 144
God Stats
3W - 2L
1,209 SR
Queue Stats
42W - 38L
1,529 Elo+
Party 2
King Arthur
King Arthur
vtx4222
King Arthur
Level 14
God Stats
7W - 4L
1,595 SR
Queue Stats
15W - 11L
1,526 Elo+
Party 2
Team Averages
Level 60
1,421 SR
1,478 Elo+

VS

Team Averages
Level 48
1,443 SR
1,583 Elo+
Scylla
Scylla
Bnick
Scylla
Level 47
God Stats
6W - 4L
1,513 SR
Queue Stats
6W - 4L
1,647 Elo+
Party 1
Lancelot
Lancelot
CallMeBurnsie
Lancelot
Level 62
God Stats
0W - 2L
1,224 SR
Queue Stats
5W - 4L
1,624 Elo+
Party 1
Athena
Athena
ItsOtis
Athena
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,623 Elo+
Party 1
Apollo
Apollo
ThereWasADelay
Apollo
Level 108
God Stats
0W - 1L
1,477 SR
Queue Stats
21W - 22L
1,519 Elo+
Party 1
Osiris
Osiris
dirtyysanta
Osiris
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 1 / 2
5,770
385
403
4,794
2,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 0 / 4
7,552
503
5,304
8,344
2,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 0 / 4
7,763
518
9,509
7,615
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 0 / 2
8,657
577
5,165
5,100
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
vtx4222
King Arthur
15
6 / 0 / 0
9,104
607
7,482
8,203
7,599
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bnick
Scylla
11
0 / 1 / 0
5,746
383
1,267
3,972
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
CallMeBurnsie
Lancelot
13
0 / 1 / 0
7,127
475
2,576
8,664
3,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
ItsOtis
Athena
9
0 / 3 / 1
6,069
405
1,010
10,621
4,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 0
6,563
438
5,079
9,503
3,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
11
0 / 6 / 0
5,526
368
1,746
9,217
5,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
14
Kills
1
1
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bnick
Scylla
0
1
0
0
L
Lancelot
CallMeBurnsie
Lancelot
0
1
0
0
L
Athena
ItsOtis
Athena
0
3
1
0.17
W
Ymir
0
1
2
1
W
2
0
4
4
L
1
3
0
0.33
W
3
0
4
5
L
Osiris
0
6
0
0
W
3
0
2
4
W
King Arthur
vtx4222
King Arthur
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,863
Damage
11,678
34,056
Taken
41,977
19,090
Mitigated
19,535
11,784
Healing
5,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bnick
Scylla
1,267
0
0
271
3,972
1,506
0
2,413
1,559
32,277
0
L
Lancelot
CallMeBurnsie
Lancelot
2,576
498
0
754
8,664
3,754
0
487
8,177
0
61,833
L
Athena
ItsOtis
Athena
1,010
0
1,135
1,621
10,621
4,802
228
709
9,912
10,299
0
W
Ymir
403
62
0
480
4,794
2,937
0
437
4,357
9,141
0
W
5,304
2,956
0
3,262
8,344
2,900
910
115
8,229
0
53,918
L
5,079
3,107
0
1,082
9,503
3,590
1,097
1,959
7,544
0
49,238
W
9,509
2,486
0
3,733
7,615
3,120
443
628
6,987
0
55,546
L
Osiris
1,746
739
0
250
9,217
5,883
0
0
9,217
0
20,802
W
5,165
919
119
3,013
5,100
2,534
744
1,097
4,003
78,381
0
W
King Arthur
vtx4222
King Arthur
7,482
682
0
1,177
8,203
7,599
580
0
8,203
0
62,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,846
Gold Earned
31,031
438
Minions Killed
303
0
Camps Cleared
0
1,454,087
Distance Traveled
1,447,670
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,746
383
52
3
0
284,832
1
L
Lancelot
7,127
475
121
8
0
339,168
2
L
Athena
6,069
405
18
1
0
280,645
0
W
Ymir
5,770
385
19
1
0
217,157
0
W
Apollo
7,552
503
91
6
0
282,065
0
L
Apollo
6,563
438
82
5
0
287,454
2
W
Susano
7,763
518
92
6
0
356,033
1
L
Osiris
5,526
368
30
2
0
255,571
1
W
Hera
8,657
577
130
9
0
306,336
6
W
King Arthur
9,104
607
106
7
0
292,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role