Player Matchup

King Arthur
King Arthur
Gavitar4881
King Arthur
Level 149
God Stats
13W - 11L
1,578 SR
Queue Stats
712W - 464L
1,706 Elo+
Party 1
Lancelot
Lancelot
MechStarError
Lancelot
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
339W - 224L
1,690 Elo+
Party 1
Ah Puch
Ah Puch
ehMoosh
Ah Puch
Level 39
God Stats
1W - 1L
1,726 SR
Queue Stats
38W - 20L
1,511 Elo+
Party 1
Team Averages
Level 104
1,601 SR
1,636 Elo+

VS

Team Averages
Level 149
1,573 SR
1,658 Elo+
Ares
Ares
ItsYaBoyGATOR95
Ares
Level 148
God Stats
9W - 7L
1,597 SR
Queue Stats
131W - 89L
1,655 Elo+
Party 2
Baron Samedi
Baron Samedi
Savage Hob0
Baron Samedi
Level 160
God Stats
10W - 7L
1,678 SR
Queue Stats
132W - 96L
1,640 Elo+
Party 2
Fenrir
Fenrir
TTVMattGenix
Fenrir
Level 139
God Stats
4W - 3L
1,444 SR
Queue Stats
74W - 43L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gavitar4881
King Arthur
18
5 / 7 / 5
14,155
674
20,371
24,104
35,395
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lancelot
MechStarError
Lancelot
20
5 / 11 / 5
14,822
706
16,423
22,520
10,637
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
ehMoosh
Ah Puch
17
1 / 11 / 7
13,274
632
14,668
23,946
9,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 16
17,089
814
19,608
21,315
34,024
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
Savage Hob0
Baron Samedi
20
7 / 7 / 16
15,595
743
18,611
24,886
24,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
20
13 / 3 / 13
17,006
810
23,606
21,726
15,472
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
11
Kills
29
29
Deaths
11
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Gavitar4881
King Arthur
5
7
5
1.07
W
9
1
16
17
L
Lancelot
MechStarError
Lancelot
5
11
5
0.68
W
Baron Samedi
Savage Hob0
Baron Samedi
7
7
16
2.14
W
Fenrir
13
3
13
6.5
L
Ah Puch
ehMoosh
Ah Puch
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,462
Damage
61,825
70,570
Taken
67,927
55,562
Mitigated
73,913
5,590
Healing
17,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Gavitar4881
King Arthur
20,371
1,784
0
250
24,104
35,395
66
14,624
9,195
459
50,615
W
19,608
573
0
5,399
21,315
34,024
30
5,337
15,978
53,228
0
L
Lancelot
MechStarError
Lancelot
16,423
3,727
0
900
22,520
10,637
1,025
13,274
8,970
0
81,783
W
Baron Samedi
Savage Hob0
Baron Samedi
18,611
1,046
1,516
6,560
24,886
24,417
157
4,471
20,415
71,838
0
W
Fenrir
23,606
4,015
0
4,164
21,726
15,472
2,767
6,249
15,477
0
59,456
L
Ah Puch
ehMoosh
Ah Puch
14,668
104
0
4,440
23,946
9,530
222
10,487
12,832
38,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,251
Gold Earned
49,690
232
Minions Killed
228
4
Camps Cleared
15
1,066,391
Distance Traveled
1,107,003
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,155
674
41
2
0
379,727
2
W
Ares
17,089
814
52
2
5
367,556
1
L
Lancelot
14,822
706
125
6
2
346,435
0
W
Baron Samedi
15,595
743
109
5
4
322,730
2
W
Fenrir
17,006
810
67
3
6
416,717
3
L
Ah Puch
13,274
632
66
3
2
340,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role