Player Matchup

Lancelot
Lancelot
Cronossq
Lancelot
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 239L
1,348 Elo+
Solo
Tyr
Tyr
DoomIsAllCaps
Tyr
Level 113
God Stats
3W - 2L
1,253 SR
Queue Stats
11W - 9L
1,065 Elo+
Party 2
Merlin
Merlin
DoomLuvBBC
Merlin
Level 48
God Stats
2W - 6L
1,270 SR
Queue Stats
19W - 26L
1,367 Elo+
Party 2
Team Averages
Level 99
1,341 SR
1,260 Elo+

VS

Team Averages
Level 109
1,592 SR
1,597 Elo+
Jing Wei
Jing Wei
BootyCobbler
Jing Wei
Level 74
God Stats
3W - 1L
1,586 SR
Queue Stats
26W - 9L
1,562 Elo+
Party 1
Baron Samedi
Baron Samedi
Oatmealbiscuit
Baron Samedi
Level 115
God Stats
5W - 2L
1,877 SR
Queue Stats
47W - 41L
1,581 Elo+
Party 1
Gilgamesh
Gilgamesh
Titan_IX
Gilgamesh
Level 138
God Stats
2W - 0L
1,314 SR
Queue Stats
35W - 17L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cronossq
Lancelot
14
1 / 8 / 5
10,214
601
10,893
21,734
17,916
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 2 / 2
11,271
663
13,111
21,824
22,205
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
DoomLuvBBC
Merlin
15
1 / 6 / 5
10,756
633
12,688
16,867
7,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BootyCobbler
Jing Wei
17
5 / 1 / 9
12,374
728
16,697
14,254
6,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Oatmealbiscuit
Baron Samedi
17
5 / 2 / 8
12,438
732
9,205
8,509
7,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Titan_IX
Gilgamesh
17
6 / 3 / 8
12,760
751
21,937
25,760
24,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
6
Kills
16
16
Deaths
6
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BootyCobbler
Jing Wei
5
1
9
9.5
L
Lancelot
Cronossq
Lancelot
1
8
5
0.44
L
4
2
2
2.5
L
Merlin
DoomLuvBBC
Merlin
1
6
5
0.58
W
Baron Samedi
Oatmealbiscuit
Baron Samedi
5
2
8
4.5
W
Gilgamesh
Titan_IX
Gilgamesh
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,692
Damage
47,839
60,425
Taken
48,523
47,360
Mitigated
38,616
8,375
Healing
9,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BootyCobbler
Jing Wei
16,697
11,590
0
3,044
14,254
6,800
2,471
3,483
10,771
0
47,682
L
Lancelot
Cronossq
Lancelot
10,893
2,823
0
1,189
21,734
17,916
0
2,718
19,016
0
40,507
L
13,111
1,203
0
5,586
21,824
22,205
0
3,804
18,020
0
26,987
L
Merlin
DoomLuvBBC
Merlin
12,688
1,165
0
1,600
16,867
7,239
0
3,165
13,702
53,032
0
W
Baron Samedi
Oatmealbiscuit
Baron Samedi
9,205
376
1,160
2,355
8,509
7,084
238
2,527
5,982
34,739
0
W
Gilgamesh
Titan_IX
Gilgamesh
21,937
7,086
88
2,625
25,760
24,732
308
6,858
18,506
0
49,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,241
Gold Earned
37,572
171
Minions Killed
187
8
Camps Cleared
5
937,289
Distance Traveled
955,938
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,374
728
79
5
2
334,530
2
L
Lancelot
10,214
601
51
3
1
310,250
2
L
Tyr
11,271
663
26
2
1
358,225
2
L
Merlin
10,756
633
94
6
6
268,814
3
W
Baron Samedi
12,438
732
50
3
0
276,357
1
W
Gilgamesh
12,760
751
58
3
3
345,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role