Player Matchup

Bellona
Bellona
DemonofHades6
Bellona
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,432 Elo+
Party 2
Cerberus
Cerberus
PredawnShade56
Cerberus
Level 60
God Stats
7W - 5L
1,437 SR
Queue Stats
68W - 95L
1,369 Elo+
Party 2
Freya
Freya
thebaddest98
Freya
Level 145
God Stats
7W - 13L
1,563 SR
Queue Stats
649W - 893L
1,498 Elo+
Party 2
Sylvanus
Sylvanus
vanillaiero
Sylvanus
Level 85
God Stats
2W - 2L
1,637 SR
Queue Stats
126W - 125L
1,547 Elo+
Party 2
Lancelot
Lancelot
xLUZIIIFERx
Lancelot
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 32L
1,630 Elo+
Party 2
Team Averages
Level 84
1,527 SR
1,495 Elo+

VS

Team Averages
Level 65
1,468 SR
1,567 Elo+
Bacchus
Bacchus
Aaron5364
Bacchus
Level 97
God Stats
3W - 3L
1,500 SR
Queue Stats
80W - 92L
1,558 Elo+
Party 1
Chaac
Chaac
Juniorloco15
Chaac
Level 99
God Stats
1W - 0L
1,713 SR
Queue Stats
34W - 39L
1,412 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
boohyaa2002
Morgan Le Fay
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,734 Elo+
Party 1
Nemesis
Nemesis
claymoore222
Nemesis
Level 42
God Stats
6W - 7L
1,127 SR
Queue Stats
106W - 123L
1,391 Elo+
Solo
Neith
Neith
shaviutz
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
1 / 2 / 0
5,039
504
2,805
7,685
6,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
7
0 / 0 / 0
4,540
454
1,019
6,537
2,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 2 / 0
4,575
458
2,471
6,464
2,354
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
vanillaiero
Sylvanus
10
0 / 1 / 0
5,327
533
1,795
6,050
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
xLUZIIIFERx
Lancelot
7
0 / 1 / 0
4,333
433
1,729
5,717
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aaron5364
Bacchus
9
1 / 0 / 0
5,388
539
3,739
5,284
3,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 0
5,741
574
4,832
7,838
3,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
boohyaa2002
Morgan Le Fay
9
1 / 0 / 0
5,249
525
6,039
3,714
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
claymoore222
Nemesis
9
0 / 0 / 1
5,401
540
1,492
5,920
1,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
shaviutz
Neith
10
2 / 0 / 1
5,922
592
7,240
4,315
1,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
6
6
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aaron5364
Bacchus
1
0
0
1
L
Bellona
1
2
0
0.5
W
2
1
0
2
L
Cerberus
0
0
0
0
W
Morgan Le Fay
boohyaa2002
Morgan Le Fay
1
0
0
1
W
Nemesis
claymoore222
Nemesis
0
0
1
0.5
W
Neith
shaviutz
Neith
2
0
1
2.5
L
0
2
0
0
L
Sylvanus
vanillaiero
Sylvanus
0
1
0
0
L
Lancelot
xLUZIIIFERx
Lancelot
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,819
Damage
23,342
32,453
Taken
27,071
15,964
Mitigated
12,130
7,645
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aaron5364
Bacchus
3,739
633
0
2,333
5,284
3,534
0
2,221
3,063
13,405
0
L
Bellona
2,805
1,841
0
2,402
7,685
6,152
0
0
7,685
0
26,046
W
4,832
1,545
0
3,493
7,838
3,743
200
0
7,838
0
35,339
L
Cerberus
1,019
111
0
801
6,537
2,855
65
3,224
3,313
12,538
0
W
Morgan Le Fay
boohyaa2002
Morgan Le Fay
6,039
1,419
0
890
3,714
1,425
0
943
2,771
41,899
0
W
Nemesis
claymoore222
Nemesis
1,492
465
0
750
5,920
1,918
0
336
5,584
0
39,708
W
Neith
shaviutz
Neith
7,240
3,052
0
1,543
4,315
1,510
744
1,548
2,767
0
43,738
L
2,471
637
0
1,845
6,464
2,354
0
1,533
4,931
28,262
0
L
Sylvanus
vanillaiero
Sylvanus
1,795
704
147
2,280
6,050
2,801
0
4,699
1,351
34,394
9,576
L
Lancelot
xLUZIIIFERx
Lancelot
1,729
449
0
170
5,717
1,802
0
322
5,395
0
16,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,814
Gold Earned
27,701
229
Minions Killed
306
0
Camps Cleared
0
951,673
Distance Traveled
989,462
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,388
539
23
2
0
192,829
3
L
Bellona
5,039
504
51
5
0
192,659
0
W
Chaac
5,741
574
60
6
0
214,877
0
L
Cerberus
4,540
454
26
3
0
183,321
0
W
Morgan Le Fay
5,249
525
67
7
0
187,238
6
W
Nemesis
5,401
540
95
10
0
225,824
1
W
Neith
5,922
592
61
6
0
168,694
1
L
Freya
4,575
458
45
5
0
174,770
1
L
Sylvanus
5,327
533
82
8
0
176,923
1
L
Lancelot
4,333
433
25
3
0
224,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role